Mercurial > hg > openttd
changeset 8498:c8d80cb33dbd draft
(svn r12073) -Codechange: stop drawing trees a bit earlier when they are invisible
author | smatz <smatz@openttd.org> |
---|---|
date | Wed, 06 Feb 2008 22:59:31 +0000 |
parents | 722cc5446e37 |
children | 4400aca0f916 |
files | src/tree_cmd.cpp |
diffstat | 1 files changed, 31 insertions(+), 31 deletions(-) [+] |
line wrap: on
line diff
--- a/src/tree_cmd.cpp +++ b/src/tree_cmd.cpp @@ -448,6 +448,9 @@ DrawClearLandFence(ti); + /* Do not draw trees when the invisible trees patch and transparency tree are set */ + if (IsTransparencySet(TO_TREES) && _patches.invisible_trees) return; + z = ti->z; if (ti->tileh != SLOPE_FLAT) { z += 4; @@ -482,43 +485,40 @@ StartSpriteCombine(); - /* Do not draw trees when the invisible trees patch and transparency tree are set */ - if (!(IsTransparencySet(TO_TREES) && _patches.invisible_trees)) { - TreeListEnt te[4]; - uint i; + TreeListEnt te[4]; + uint i; + + /* put the trees to draw in a list */ + i = GetTreeCount(ti->tile) + 1; + do { + SpriteID image = s[0].sprite + (--i == 0 ? GetTreeGrowth(ti->tile) : 3); + SpriteID pal = s[0].pal; - /* put the trees to draw in a list */ + te[i].image = image; + te[i].pal = pal; + te[i].x = d->x; + te[i].y = d->y; + s++; + d++; + } while (i); + + /* draw them in a sorted way */ + for (;;) { + byte min = 0xFF; + TreeListEnt *tep = NULL; + i = GetTreeCount(ti->tile) + 1; do { - SpriteID image = s[0].sprite + (--i == 0 ? GetTreeGrowth(ti->tile) : 3); - SpriteID pal = s[0].pal; - - te[i].image = image; - te[i].pal = pal; - te[i].x = d->x; - te[i].y = d->y; - s++; - d++; + if (te[--i].image != 0 && te[i].x + te[i].y < min) { + min = te[i].x + te[i].y; + tep = &te[i]; + } } while (i); - /* draw them in a sorted way */ - for (;;) { - byte min = 0xFF; - TreeListEnt *tep = NULL; + if (tep == NULL) break; - i = GetTreeCount(ti->tile) + 1; - do { - if (te[--i].image != 0 && te[i].x + te[i].y < min) { - min = te[i].x + te[i].y; - tep = &te[i]; - } - } while (i); - - if (tep == NULL) break; - - AddSortableSpriteToDraw(tep->image, tep->pal, ti->x + tep->x, ti->y + tep->y, 16 - tep->x, 16 - tep->y, 0x30, z, IsTransparencySet(TO_TREES), -tep->x, -tep->y); - tep->image = 0; - } + AddSortableSpriteToDraw(tep->image, tep->pal, ti->x + tep->x, ti->y + tep->y, 16 - tep->x, 16 - tep->y, 0x30, z, IsTransparencySet(TO_TREES), -tep->x, -tep->y); + tep->image = 0; } EndSpriteCombine();