changeset 13185:d49a7e07754e draft

(svn r17692) -Codechange: minor coding style fixes
author smatz <smatz@openttd.org>
date Sun, 04 Oct 2009 17:10:57 +0000
parents 9739a25d0d7e
children afdfdda87cd4
files src/ai/ai_info_dummy.cpp src/ai/api/ai_abstractlist.cpp src/ai/api/ai_abstractlist.hpp src/ai/api/ai_error.cpp src/ai/api/ai_list.cpp src/ai/api/squirrel_export.awk src/autoreplace_gui.cpp src/aystar.cpp src/network/core/tcp_content.cpp src/terraform_gui.cpp src/tgp.cpp src/water_cmd.cpp
diffstat 12 files changed, 28 insertions(+), 16 deletions(-) [+]
line wrap: on
line diff
--- a/src/ai/ai_info_dummy.cpp
+++ b/src/ai/ai_info_dummy.cpp
@@ -66,7 +66,7 @@
 	/* 2) We construct the AI's code. This is done by merging a header, body and footer */
 	char dummy_script[4096];
 	char *dp = dummy_script;
-	dp = strecpy(dp, "class DummyAI extends AIController {\n  function Start() {\n", lastof(dummy_script));
+	dp = strecpy(dp, "class DummyAI extends AIController {\n  function Start()\n  {\n", lastof(dummy_script));
 
 	/* As special trick we need to split the error message on newlines and
 	 * emit each newline as a separate error printing string. */
--- a/src/ai/api/ai_abstractlist.cpp
+++ b/src/ai/api/ai_abstractlist.cpp
@@ -178,7 +178,8 @@
 		return item_current;
 	}
 
-	void End() {
+	void End()
+	{
 		this->bucket_list = NULL;
 		this->has_no_more_items = true;
 		this->item_next = 0;
@@ -286,7 +287,8 @@
 		return item_current;
 	}
 
-	void Remove(int item) {
+	void Remove(int item)
+	{
 		if (!this->HasNext()) return;
 
 		/* If we remove the 'next' item, skip to the next */
--- a/src/ai/api/ai_abstractlist.hpp
+++ b/src/ai/api/ai_abstractlist.hpp
@@ -267,7 +267,8 @@
 	 * @note Example:
 	 *  list.Valuate(AIBridge.GetPrice, 5);
 	 *  list.Valuate(AIBridge.GetMaxLength);
-	 *  function MyVal(bridge_id, myparam) {
+	 *  function MyVal(bridge_id, myparam)
+	 *  {
 	 *    return myparam * bridge_id; // This is silly
 	 *  }
 	 *  list.Valuate(MyVal, 12);
--- a/src/ai/api/ai_error.cpp
+++ b/src/ai/api/ai_error.cpp
@@ -61,6 +61,7 @@
 	error_map_string[ai_error_msg] = message;
 }
 
-/* static */ AIError::ErrorCategories AIError::GetErrorCategory() {
+/* static */ AIError::ErrorCategories AIError::GetErrorCategory()
+{
 	return (AIError::ErrorCategories)(GetLastError() >> (uint)ERR_CAT_BIT_SIZE);
 }
--- a/src/ai/api/ai_list.cpp
+++ b/src/ai/api/ai_list.cpp
@@ -28,7 +28,8 @@
 	AIAbstractList::RemoveItem(item);
 }
 
-SQInteger AIList::_set(HSQUIRRELVM vm) {
+SQInteger AIList::_set(HSQUIRRELVM vm)
+{
 	if (sq_gettype(vm, 2) != OT_INTEGER) return SQ_ERROR;
 	if (sq_gettype(vm, 3) != OT_INTEGER || sq_gettype(vm, 3) == OT_NULL) {
 		return sq_throwerror(vm, _SC("you can only assign integers to this list"));
--- a/src/ai/api/squirrel_export.awk
+++ b/src/ai/api/squirrel_export.awk
@@ -13,7 +13,8 @@
 #
 
 # Simple insertion sort.
-function array_sort(ARRAY, ELEMENTS, temp, i, j) {
+function array_sort(ARRAY, ELEMENTS, temp, i, j)
+{
 	for (i = 2; i <= ELEMENTS; i++)
 		for (j = i; ARRAY[j - 1] > ARRAY[j]; --j) {
 			temp = ARRAY[j]
@@ -23,7 +24,8 @@
 	return
 }
 
-function dump_class_templates(name) {
+function dump_class_templates(name)
+{
 	print "	template <> "       name " *GetParam(ForceType<"       name " *>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return  (" name " *)instance; }"
 	print "	template <> "       name " &GetParam(ForceType<"       name " &>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(" name " *)instance; }"
 	print "	template <> const " name " *GetParam(ForceType<const " name " *>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return  (" name " *)instance; }"
--- a/src/autoreplace_gui.cpp
+++ b/src/autoreplace_gui.cpp
@@ -408,7 +408,8 @@
 		this->SetDirty();
 	}
 
-	virtual void OnResize(Point delta) {
+	virtual void OnResize(Point delta)
+	{
 		this->vscroll.UpdateCapacity(delta.y / (int)this->resize.step_height);
 		this->vscroll2.UpdateCapacity(delta.y / (int)this->resize.step_height);
 
--- a/src/aystar.cpp
+++ b/src/aystar.cpp
@@ -240,7 +240,8 @@
  * aystar->clear() is called. Note that when you stop the algorithm halfway,
  * you should still call clear() yourself!
  */
-int AyStarMain_Main(AyStar *aystar) {
+int AyStarMain_Main(AyStar *aystar)
+{
 	int r, i = 0;
 	/* Loop through the OpenList
 	 *  Quit if result is no AYSTAR_STILL_BUSY or is more than loops_per_tick */
--- a/src/network/core/tcp_content.cpp
+++ b/src/network/core/tcp_content.cpp
@@ -121,7 +121,8 @@
  * @param type the packet type to create the stub for
  */
 #define DEFINE_UNAVAILABLE_CONTENT_RECEIVE_COMMAND(type) \
-bool NetworkContentSocketHandler::NetworkPacketReceive_## type ##_command(Packet *p) { \
+bool NetworkContentSocketHandler::NetworkPacketReceive_## type ##_command(Packet *p) \
+{ \
 	DEBUG(net, 0, "[tcp/content] received illegal packet type %d from %s", \
 			type, this->client_addr.GetAddressAsString()); \
 	return false; \
--- a/src/terraform_gui.cpp
+++ b/src/terraform_gui.cpp
@@ -660,7 +660,8 @@
 		this->GetWidget<NWidgetCore>(ETTW_PLACE_DESERT_LIGHTHOUSE)->tool_tip = (_settings_game.game_creation.landscape == LT_TROPIC) ? STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA : STR_TERRAFORM_TOOLTIP_PLACE_LIGHTHOUSE;
 	}
 
-	virtual void OnPaint() {
+	virtual void OnPaint()
+	{
 		this->DrawWidgets();
 
 		if (this->IsWidgetLowered(ETTW_LOWER_LAND) || this->IsWidgetLowered(ETTW_RAISE_LAND)) { // change area-size if raise/lower corner is selected
--- a/src/tgp.cpp
+++ b/src/tgp.cpp
@@ -181,7 +181,8 @@
 	 * @param y Y position
 	 * @return height as fixed point number
 	 */
-	inline height_t &height(uint x, uint y) {
+	inline height_t &height(uint x, uint y)
+	{
 		return h[x + y * dim_x];
 	}
 };
--- a/src/water_cmd.cpp
+++ b/src/water_cmd.cpp
@@ -554,8 +554,7 @@
 #include "table/water_land.h"
 
 static void DrawWaterStuff(const TileInfo *ti, const WaterDrawTileStruct *wdts,
-	SpriteID palette, uint base, bool draw_ground
-)
+	SpriteID palette, uint base, bool draw_ground)
 {
 	SpriteID image;
 	SpriteID water_base = GetCanalSprite(CF_WATERSLOPE, ti->tile);
@@ -635,7 +634,8 @@
 	DrawGroundSprite(SPR_SHORE_BASE + tileh_to_shoresprite[tileh], PAL_NONE);
 }
 
-void DrawWaterClassGround(const TileInfo *ti) {
+void DrawWaterClassGround(const TileInfo *ti)
+{
 	switch (GetWaterClass(ti->tile)) {
 		case WATER_CLASS_SEA:   DrawSeaWater(ti->tile); break;
 		case WATER_CLASS_CANAL: DrawCanalWater(ti->tile); break;