changeset 6039:d9b8ee9baa74 draft

(svn r8765) -Codechange: remove logic redundancy by moving it from the gui into the cmd code.
author rubidium <rubidium@openttd.org>
date Fri, 16 Feb 2007 22:44:56 +0000
parents 6c8f078d10c4
children 0438dc727808
files src/road_gui.cpp src/station_cmd.cpp
diffstat 2 files changed, 2 insertions(+), 10 deletions(-) [+]
line wrap: on
line diff
--- a/src/road_gui.cpp
+++ b/src/road_gui.cpp
@@ -100,16 +100,6 @@
 	if (p1 >= DIAGDIR_END) {
 		SETBIT(p2, 1); // It's a drive-through stop
 		p1 -= DIAGDIR_END; // Adjust picker result to actual direction
-
-		/* Only allow building over a road if its a straight road,
-		 * facing the right direction and it belongs to the player */
-		if ((IsTileType(tile, MP_STREET) &&
-				GetRoadTileType(tile) == ROAD_TILE_NORMAL &&
-				(IsTileOwner(tile, _current_player) || (_patches.road_stop_on_town_road && IsTileOwner(tile, OWNER_TOWN))) &&
-				!(GetRoadBits(tile) & ((DiagDirection)p1 == DIAGDIR_NE ? ROAD_Y : ROAD_X)))) {
-
-			cmd ^= CMD_AUTO;
-		}
 	}
 	DoCommandP(tile, p1, p2, CcRoadDepot, cmd);
 }
--- a/src/station_cmd.cpp
+++ b/src/station_cmd.cpp
@@ -1276,6 +1276,8 @@
 	if (!(flags & DC_NO_TOWN_RATING) && !CheckIfAuthorityAllows(tile))
 		return CMD_ERROR;
 
+	if (build_over_road) flags ^= DC_AUTO;
+
 	if (build_over_road && IsTileOwner(tile, OWNER_TOWN)) _current_player = OWNER_TOWN;
 	ret = CheckFlatLandBelow(tile, 1, 1, flags, is_drive_through ? 5 << p1 : 1 << p1, NULL);
 	_current_player = cur_owner;