Mercurial > hg > openttd
changeset 15724:db6f7934da37 draft
(svn r20391) -Fix [FS#3993]: Prevent buying more vehicles than allowed.
author | alberth <alberth@openttd.org> |
---|---|
date | Fri, 06 Aug 2010 20:10:53 +0000 |
parents | e4e81e86026e |
children | 597cad644741 |
files | src/vehicle.cpp |
diffstat | 1 files changed, 20 insertions(+), 0 deletions(-) [+] |
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--- a/src/vehicle.cpp +++ b/src/vehicle.cpp @@ -1321,8 +1321,28 @@ return this->curid; } +/** + * Get an unused unit number for a vehicle (if allowed). + * @param type Type of vehicle + * @return A unused unit number for the given type of vehicle if it is allowed to build one, else \c UINT16_MAX. + */ UnitID GetFreeUnitNumber(VehicleType type) { + /* Check whether it is allowed to build another vehicle. */ + uint max_veh; + switch (type) { + case VEH_TRAIN: max_veh = _settings_game.vehicle.max_trains; break; + case VEH_ROAD: max_veh = _settings_game.vehicle.max_roadveh; break; + case VEH_SHIP: max_veh = _settings_game.vehicle.max_ships; break; + case VEH_AIRCRAFT: max_veh = _settings_game.vehicle.max_aircraft; break; + default: NOT_REACHED(); + } + + uint amounts[4]; + CountCompanyVehicles(_current_company, amounts); + assert((uint)type < lengthof(amounts)); + if (amounts[type] >= max_veh) return UINT16_MAX; // Currently already at the limit, no room to make a new one. + FreeUnitIDGenerator gen(type, _current_company); return gen.NextID();