Mercurial > hg > openttd
changeset 9612:dbe1767b17a7 draft
(svn r13665) -Fix[FS#2119]: Wrong PlayerID used for sending a message to.Patch by Yexo
author | belugas <belugas@openttd.org> |
---|---|
date | Mon, 30 Jun 2008 16:59:35 +0000 |
parents | 8ac3cfc62291 |
children | 1fbe30ff6587 |
files | src/console_cmds.cpp |
diffstat | 1 files changed, 4 insertions(+), 3 deletions(-) [+] |
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--- a/src/console_cmds.cpp +++ b/src/console_cmds.cpp @@ -1184,15 +1184,16 @@ if (argc != 3) return false; - if (atoi(argv[1]) < 1 || atoi(argv[1]) > MAX_PLAYERS) { + PlayerID player_id = (PlayerID)(atoi(argv[1]) - 1); + if (!IsValidPlayer(player_id) || !GetPlayer(player_id)->is_active) { IConsolePrintF(CC_DEFAULT, "Unknown player. Player range is between 1 and %d.", MAX_PLAYERS); return true; } if (!_network_server) { - NetworkClientSendChat(NETWORK_ACTION_CHAT_COMPANY, DESTTYPE_TEAM, atoi(argv[1]), argv[2]); + NetworkClientSendChat(NETWORK_ACTION_CHAT_COMPANY, DESTTYPE_TEAM, player_id, argv[2]); } else { - NetworkServerSendChat(NETWORK_ACTION_CHAT_COMPANY, DESTTYPE_TEAM, atoi(argv[1]), argv[2], NETWORK_SERVER_INDEX); + NetworkServerSendChat(NETWORK_ACTION_CHAT_COMPANY, DESTTYPE_TEAM, player_id, argv[2], NETWORK_SERVER_INDEX); } return true;