Mercurial > hg > openttd
changeset 15969:dbe7d60ea2fa draft
(svn r20657) -Codechange: add function to draw NewGRF tileseq in the GUI
author | rubidium <rubidium@openttd.org> |
---|---|
date | Sat, 28 Aug 2010 18:23:58 +0000 |
parents | c8215bd591e2 |
children | 8aa446dec4e5 |
files | src/sprite.h |
diffstat | 1 files changed, 9 insertions(+), 0 deletions(-) [+] |
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--- a/src/sprite.h +++ b/src/sprite.h @@ -107,6 +107,15 @@ } /** + * Draw NewGRF object in GUI + * @param stage Sprite inside the Action1 spritesets to use, i.e. construction stage. + */ +static inline void DrawNewGRFTileSeqInGUI(int x, int y, const DrawTileSprites *dts, uint32 stage, PaletteID default_palette) +{ + DrawCommonTileSeqInGUI(x, y, dts, 0, stage, default_palette, true); +} + +/** * Applies PALETTE_MODIFIER_TRANSPARENT and PALETTE_MODIFIER_COLOUR to a palette entry of a sprite layout entry * @Note for ground sprites use #GroundSpritePaletteTransform * @Note Not useable for OTTD internal spritelayouts from table/xxx_land.h as PALETTE_MODIFIER_TRANSPARENT is only set