Mercurial > hg > openttd
changeset 9973:ed2e764e5d6b draft
(svn r14130) -Fix (r13961) [FS#2248]: Clear the stuck state of a train that is reversing with the first vehicle inside a depot. (michi_cc)
author | frosch <frosch@openttd.org> |
---|---|
date | Fri, 22 Aug 2008 22:28:26 +0000 |
parents | e50a5bff98bc |
children | 8823db05b70c |
files | src/train_cmd.cpp |
diffstat | 1 files changed, 6 insertions(+), 1 deletions(-) [+] |
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--- a/src/train_cmd.cpp +++ b/src/train_cmd.cpp @@ -1887,7 +1887,12 @@ if (crossing != INVALID_TILE) MaybeBarCrossingWithSound(crossing); /* If we are inside a depot after reversing, don't bother with path reserving. */ - if (v->u.rail.track & TRACK_BIT_DEPOT) return; + if (v->u.rail.track & TRACK_BIT_DEPOT) { + /* Can't be stuck here as inside a depot is always a safe tile. */ + if (HasBit(v->u.rail.flags, VRF_TRAIN_STUCK)) InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH); + ClrBit(v->u.rail.flags, VRF_TRAIN_STUCK); + return; + } /* TrainExitDir does not always produce the desired dir for depots and * tunnels/bridges that is needed for UpdateSignalsOnSegment. */