Mercurial > hg > openttd
changeset 15892:f3b72d36846c draft
(svn r20574) -Codechange: a little over 1 million vehicles should be enough for the forseeable future
author | rubidium <rubidium@openttd.org> |
---|---|
date | Thu, 19 Aug 2010 20:58:30 +0000 |
parents | 67b39929d6a2 |
children | 801e6baa63ef |
files | src/ai/api/ai_types.hpp src/ai/api/ai_vehicle.hpp src/cargopacket.h src/script/squirrel.hpp src/vehicle_base.h src/vehicle_type.h |
diffstat | 6 files changed, 15 insertions(+), 7 deletions(-) [+] |
line wrap: on
line diff
--- a/src/ai/api/ai_types.hpp +++ b/src/ai/api/ai_types.hpp @@ -97,7 +97,7 @@ typedef uint16 SubsidyID; ///< The ID of a subsidy. typedef uint32 TileIndex; ///< The ID of a tile (just named differently). typedef uint16 TownID; ///< The ID of a town. -typedef uint16 VehicleID; ///< The ID of a vehicle. +typedef uint32 VehicleID; ///< The ID of a vehicle. /* Types we defined ourself, as the OpenTTD core doesn't have them (yet) */ typedef uint AIErrorType; ///< The types of errors inside the NoAI framework.
--- a/src/ai/api/ai_vehicle.hpp +++ b/src/ai/api/ai_vehicle.hpp @@ -97,7 +97,7 @@ VS_INVALID = 0xFF, ///< An invalid vehicle state. }; - static const VehicleID VEHICLE_INVALID = 0xFFFF; ///< Invalid VehicleID. + static const VehicleID VEHICLE_INVALID = 0xFFFFF; ///< Invalid VehicleID. /** * Checks whether the given vehicle is valid and owned by you.
--- a/src/cargopacket.h +++ b/src/cargopacket.h @@ -23,8 +23,8 @@ typedef uint32 CargoPacketID; struct CargoPacket; -/** Type of the pool for cargo packets. */ -typedef Pool<CargoPacket, CargoPacketID, 1024, 1048576, true, false> CargoPacketPool; +/** Type of the pool for cargo packets for a little over 16 million packets. */ +typedef Pool<CargoPacket, CargoPacketID, 1024, 0xFFF000, true, false> CargoPacketPool; /** The actual pool with cargo packets */ extern CargoPacketPool _cargopacket_pool;
--- a/src/script/squirrel.hpp +++ b/src/script/squirrel.hpp @@ -89,6 +89,12 @@ * Adds a const to the stack. Depending on the current state this means * either a const to a class or to the global space. */ + void AddConst(const char *var_name, uint value) { this->AddConst(var_name, (int)value); } + + /** + * Adds a const to the stack. Depending on the current state this means + * either a const to a class or to the global space. + */ void AddConst(const char *var_name, bool value); /** @@ -126,6 +132,7 @@ void InsertResult(bool result); void InsertResult(int result); + void InsertResult(uint result) { this->InsertResult((int)result); } /** * Call a method of an instance, in various flavors.
--- a/src/vehicle_base.h +++ b/src/vehicle_base.h @@ -53,7 +53,8 @@ uint32 cached_var43; ///< Cache for NewGRF var 43 }; -typedef Pool<Vehicle, VehicleID, 512, 64000> VehiclePool; +/** A vehicle pool for a little over 1 million vehicles. */ +typedef Pool<Vehicle, VehicleID, 512, 0xFF000> VehiclePool; extern VehiclePool _vehicle_pool; /* Some declarations of functions, so we can make them friendly */
--- a/src/vehicle_type.h +++ b/src/vehicle_type.h @@ -14,7 +14,7 @@ #include "core/enum_type.hpp" -typedef uint16 VehicleID; +typedef uint32 VehicleID; /** Available vehicle types. */ enum VehicleType { @@ -45,7 +45,7 @@ VehicleTypeByte type; ///< Type of vehicle }; -static const VehicleID INVALID_VEHICLE = 0xFFFF; ///< Constant representing a non-existing vehicle. +static const VehicleID INVALID_VEHICLE = 0xFFFFF; ///< Constant representing a non-existing vehicle. /** Pathfinding option states */ enum VehiclePathFinders {