Mercurial > hg > openttd
changeset 14405:ffc1a85c8063 draft
(svn r18962) -Fix (r18958, r18961): Code-style, use this explicitly.
author | alberth <alberth@openttd.org> |
---|---|
date | Sat, 30 Jan 2010 15:29:35 +0000 |
parents | 8ae91ec46c29 |
children | 5f93639271ee |
files | src/smallmap_gui.cpp |
diffstat | 1 files changed, 4 insertions(+), 4 deletions(-) [+] |
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line diff
--- a/src/smallmap_gui.cpp +++ b/src/smallmap_gui.cpp @@ -553,7 +553,7 @@ if (v->vehstatus & (VS_HIDDEN | VS_UNCLICKABLE)) continue; /* Remap into flat coordinates. */ - Point pt = RemapTile(v->x_pos / TILE_SIZE, v->y_pos / TILE_SIZE); + Point pt = this->RemapTile(v->x_pos / TILE_SIZE, v->y_pos / TILE_SIZE); int y = pt.y - dpi->top; if (!IsInsideMM(y, 0, dpi->height)) continue; // y is out of bounds. @@ -589,7 +589,7 @@ const Town *t; FOR_ALL_TOWNS(t) { /* Remap the town coordinate */ - Point pt = RemapTile(TileX(t->xy), TileY(t->xy)); + Point pt = this->RemapTile(TileX(t->xy), TileY(t->xy)); int x = pt.x - this->subscroll - (t->sign.width_small >> 1); int y = pt.y; @@ -696,7 +696,7 @@ /* Which tile is displayed at (dpi->left, dpi->top)? */ int dx; - Point tile = PixelToTile(dpi->left, dpi->top, &dx); + Point tile = this->PixelToTile(dpi->left, dpi->top, &dx); int tile_x = this->scroll_x / TILE_SIZE + tile.x; int tile_y = this->scroll_y / TILE_SIZE + tile.y; @@ -1032,7 +1032,7 @@ /* While tile is at (delta.x, delta.y)? */ int sub; - Point pt = PixelToTile(delta.x, delta.y, &sub); + Point pt = this->PixelToTile(delta.x, delta.y, &sub); int x = this->scroll_x + pt.x * TILE_SIZE; int y = this->scroll_y + pt.y * TILE_SIZE;