Tue, 11 Sep 2007 17:42:46 +0000 |
glx |
(svn r11088) -Fix (r11063, r11067): MSVC warning C4804: '>' : unsafe use of type 'bool' in operation
draft
|
Mon, 10 Sep 2007 20:36:37 +0000 |
miham |
(svn r11087) -Update: WebTranslator2 update to 2007-09-10 22:36:01
draft
|
Mon, 10 Sep 2007 17:13:37 +0000 |
rubidium |
(svn r11086) -Fix/Revert (r11053, r10984): "fixing" r11053 made the acceleration code use the wrong speed, which can be fixed by reverting a small piece of r10984.
draft
|
Mon, 10 Sep 2007 15:36:33 +0000 |
rubidium |
(svn r11085) -Fix-ish (r11084): some tabs that did not show up in the diff, which caused a mess of tab and non-tab usage.
draft
|
Mon, 10 Sep 2007 15:21:14 +0000 |
rubidium |
(svn r11084) -Documentation [FS#1219]: of command.*. Patch by Progman.
draft
|
Mon, 10 Sep 2007 14:55:46 +0000 |
truelight |
(svn r11083) -Fix r11078: don't clear the anim buffer when alpha = 0 (tnx to frosch)
draft
|
Mon, 10 Sep 2007 00:05:27 +0000 |
truelight |
(svn r11082) -Fix r11081: save before commit (yeah, whitelines are important too!)
draft
|
Mon, 10 Sep 2007 00:03:47 +0000 |
truelight |
(svn r11081) -Fix r11080: now solved the problem in a pretty way: don't do animation if we are not drawing to the screen-pointer
draft
|
Sun, 09 Sep 2007 23:57:47 +0000 |
truelight |
(svn r11080) -Fix r11079: fix it, still dirty, correctly, as the last commit was ... wrong ;)
draft
|
Sun, 09 Sep 2007 23:47:55 +0000 |
truelight |
(svn r11079) -Fix: dirty fix to allow big-screenshots with 32bpp-anim
draft
|
Sun, 09 Sep 2007 23:16:01 +0000 |
truelight |
(svn r11078) -Add: added 32bpp-optimized, which is almost twice as fast as 32bpp-simple (based on the work of frosch)
draft
|
Sun, 09 Sep 2007 21:56:52 +0000 |
truelight |
(svn r11076) -Fix: MakeTransparent of 32bpp blitter used 0..100; using 0..255 makes it much faster (frosch)
draft
|
Sun, 09 Sep 2007 17:42:59 +0000 |
rubidium |
(svn r11072) -Fix [FS#1045]: when a vehicle had a service order, the goto-depot button did not make it possible to stop the vehicle at that depot.
draft
|
Sun, 09 Sep 2007 15:32:46 +0000 |
rubidium |
(svn r11070) -Fix [FS#1217]: due to making an Action2 variable work properly, the NewGRF called other code too that wasn't prepared for non-train vehicles.
draft
|
Sun, 09 Sep 2007 11:30:44 +0000 |
rubidium |
(svn r11069) -Codechange: allow slopes under statues. Patch by kaan.
draft
|
Sun, 09 Sep 2007 11:23:49 +0000 |
rubidium |
(svn r11068) -Codechange: remove Vehicle::HasFront as all vehicles have the Vehicle::first pointer correctly set.
draft
|
Sun, 09 Sep 2007 10:34:32 +0000 |
rubidium |
(svn r11067) -Codechange: also make it possible to use the advanced vehicle list for other players. Patch by SmatZ.
draft
|
Sun, 09 Sep 2007 10:21:27 +0000 |
rubidium |
(svn r11066) -Documentation [FS#1091]: of map.*. Patch by Progman.
draft
|
Sun, 09 Sep 2007 10:13:17 +0000 |
rubidium |
(svn r11065) -Documentation [FS#1186]: of the dirty marking/repainting subsystem. Patch by Progman.
draft
|
Sat, 08 Sep 2007 22:53:10 +0000 |
rubidium |
(svn r11064) -Fix [FS#553]: when autorenew is enabled and it cannot renew the vehicle anymore (because the player cannot build the engine), the aging warnings as if autorenew is not enabled are shown.
draft
|
Sat, 08 Sep 2007 22:04:49 +0000 |
rubidium |
(svn r11063) -Codechange: make it possible for people to view the loading indicators of everyone. Patch by SmatZ.
draft
|
Sat, 08 Sep 2007 20:37:37 +0000 |
miham |
(svn r11062) -Update: WebTranslator2 update to 2007-09-08 22:37:00
draft
|
Sat, 08 Sep 2007 14:59:58 +0000 |
glx |
(svn r11061) -Fix [FS#1086]: [win32] some keys were handled twice
draft
|
Sat, 08 Sep 2007 10:10:31 +0000 |
rubidium |
(svn r11060) -Codechange: replace some magic numbers with the right enumified constants.
draft
|
Sat, 08 Sep 2007 09:52:02 +0000 |
rubidium |
(svn r11059) -Fix [FS#1182]: inconsistency between Rail<->ElRail conversions of different kinds of rail containing tiles (normal rail, stations, depots, etc). Patch by SmatZ.
draft
|
Sat, 08 Sep 2007 00:37:37 +0000 |
belugas |
(svn r11058) -Fix[FS#1216]: GetTerrainType was a bit too relax with snow line.
draft
|
Fri, 07 Sep 2007 22:06:52 +0000 |
rubidium |
(svn r11057) -Fix [FS#1215]: loading TTD savegames went into an infinite loop due to not yet properly set next and previous pointers.
draft
|
Fri, 07 Sep 2007 21:17:01 +0000 |
rubidium |
(svn r11056) -Fix [FS#1213]: road/tram tiles would not always get marked dirty properly, causing glitches for non-local players. Patch by SmatZ.
draft
|
Fri, 07 Sep 2007 21:15:32 +0000 |
rubidium |
(svn r11055) -Fix [FS#1214]: loading indicators would sometimes glitch due to a bounding box that was too small. Patch by frosch.
draft
|
Fri, 07 Sep 2007 21:11:12 +0000 |
rubidium |
(svn r11054) -Fix [FS#944]: mismatch between TTDP's and OTTD's placement of catenary, creating graphical glitches when loading a catenary replacement. Patch by frosch.
draft
|
Fri, 07 Sep 2007 21:09:37 +0000 |
rubidium |
(svn r11053) -Fix: train status bar flickering a lot when waiting at a signal.
draft
|
Fri, 07 Sep 2007 17:01:35 +0000 |
glx |
(svn r11052) -Fix (r11017)[FS#1210]: vehicles always skip service order
draft
|
Thu, 06 Sep 2007 03:02:38 +0000 |
belugas |
(svn r11050) -Codechange: Use the translated gfx, not the original one.
draft
|
Wed, 05 Sep 2007 23:26:45 +0000 |
rubidium |
(svn r11049) -Codechange: unify a large part of the vehicle details window. Based on a patch by nycom.
draft
|
Wed, 05 Sep 2007 21:05:12 +0000 |
rubidium |
(svn r11048) -Fix [FS#1206]: several cases where (re)moving eninges on a train would corrupt the vehicle counts for the groups.
draft
|
Wed, 05 Sep 2007 17:53:14 +0000 |
rubidium |
(svn r11047) -Fix (r11011) [FS#1205]: desync due to wrong cached vehicle length on articulated vehicle construction.
draft
|
Wed, 05 Sep 2007 10:33:42 +0000 |
bjarni |
(svn r11046) -Codechange: added function to get the next movable (non-articulated, non-read end of dualheaded engine) vehicle in a train
draft
|
Wed, 05 Sep 2007 10:15:23 +0000 |
bjarni |
(svn r11045) -Codechange: added a function to tell if a vehicle is the rear part of a dualheaded train engine
draft
|
Wed, 05 Sep 2007 09:31:15 +0000 |
bjarni |
(svn r11044) -Fix (r11043): [autoreplace] a proper fix should cover all cases, not just the one mentioned in the bug report
draft
|
Tue, 04 Sep 2007 19:58:18 +0000 |
bjarni |
(svn r11043) -Fix (r10039) [FS#1185]: Autorenew/autoreplace fails silently with multiple multi-headed engines
draft
|
Tue, 04 Sep 2007 12:06:38 +0000 |
rubidium |
(svn r11042) -Fix [FS#1196]: so newgrf callbacks returned slightly wrong heights (height of nothern corner instead of height of lowest corner). Patch by frosch.
draft
|
Tue, 04 Sep 2007 12:00:12 +0000 |
rubidium |
(svn r11041) -Fix (r10460) [FS#1195]: the industry's owner was saved twice instead of the owner and the founder. Patch by frosch.
draft
|
Tue, 04 Sep 2007 11:58:27 +0000 |
rubidium |
(svn r11040) -Fix [FS#1179]: removing CMD_AUTO from some commands could remotely trigger an assertion.
draft
|
Sun, 02 Sep 2007 20:41:46 +0000 |
rubidium |
(svn r11039) -Fix [FS#1191]: underflow that caused overflows in the performance rating calculation.
draft
|
Sun, 02 Sep 2007 20:28:53 +0000 |
miham |
(svn r11038) -Update: WebTranslator2 update to 2007-09-02 22:28:19
draft
|
Sat, 01 Sep 2007 20:09:26 +0000 |
rubidium |
(svn r11033) -Fix [FS#1184] (r11011): building articulated vehicles failed. Based on a patch by SmatZ.
draft
|
Sat, 01 Sep 2007 09:12:46 +0000 |
rubidium |
(svn r11032) -Codechange: unmagicify some table sizes and removal of some unnecessary variables. Patch by frosch.
draft
|
Sat, 01 Sep 2007 08:31:36 +0000 |
rubidium |
(svn r11031) -Codechange: reduce the amount of duplication of bit counting functions. Based on patches by skidd13, SmatZ and Belugas.
draft
|
Sat, 01 Sep 2007 08:04:08 +0000 |
rubidium |
(svn r11030) -Revert r11016, Fix [FS#1178]: the way to determine whether a station should get goods was not done properly.
draft
|
Fri, 31 Aug 2007 23:29:53 +0000 |
glx |
(svn r11029) -Fix [FS#1164]: win32 midi doesn't stop when closing openttd
draft
|
Fri, 31 Aug 2007 23:02:16 +0000 |
rubidium |
(svn r11028) -Fix [FS#1177]: crash when having the Finance window opened of the player you are cheating to.
draft
|
Fri, 31 Aug 2007 20:52:38 +0000 |
rubidium |
(svn r11027) -Fix: do not unconditionally assume that a tile has a depot.
draft
|
Fri, 31 Aug 2007 20:50:59 +0000 |
rubidium |
(svn r11026) -Fix: the name of a sign could sometimes be NULL causing crashes.
draft
|
Fri, 31 Aug 2007 20:50:18 +0000 |
rubidium |
(svn r11025) -Fix: safeguard StrEmpty from calls with NULL.
draft
|
Fri, 31 Aug 2007 20:03:50 +0000 |
rubidium |
(svn r11024) -Fix [FS#1173]: give a more correct error when building some things on tile 0; "Can't build on water" or "Too close to the edge" instead of "Vehicle in the way". Patch by SmatZ.
draft
|
Fri, 31 Aug 2007 19:49:31 +0000 |
rubidium |
(svn r11023) -Fix [FS#1150]: Switching players (using the cheat) crashed on Big Endian machines.
draft
|
Fri, 31 Aug 2007 19:46:45 +0000 |
rubidium |
(svn r11022) -Fix: the canal border determination did not take oil rigs into consideration.
draft
|
Fri, 31 Aug 2007 17:43:29 +0000 |
rubidium |
(svn r11021) -Fix [FS#1175]: do not display income/expenses when they do not belong to a "valid" tile, like the money cheat/giving money.
draft
|
Fri, 31 Aug 2007 17:38:29 +0000 |
rubidium |
(svn r11020) -Fix [FS#1174]: One could not give money when (s)he had too much money or rather: when casting the amount of money to an int32 becomes negative.
draft
|
Fri, 31 Aug 2007 17:31:54 +0000 |
rubidium |
(svn r11019) -Fix [FS#1176]: Vehicles in a group must always have the same type when adding new vehicles to a group. Patch by SmatZ.
draft
|