log

age author description
Fri, 06 Feb 2009 11:58:52 +0000 rubidium (svn r15371) -Codechange: add an implementation of strcasestr for when _GNU_SOURCE isn't defined. draft
Fri, 06 Feb 2009 11:57:25 +0000 rubidium (svn r15370) -Codechange: add a callback to tell the parent of an OSK that the string has changed instead of only marking the text box dirty. draft
Fri, 06 Feb 2009 10:38:57 +0000 rubidium (svn r15369) -Codechange: generalise the GUIList a bit so peter can write filters for cargo type, speed and mass ;) draft
Fri, 06 Feb 2009 10:31:05 +0000 rubidium (svn r15368) -Fix: some typos in comments draft
Fri, 06 Feb 2009 00:51:11 +0000 rubidium (svn r15367) -Add: framework for filtering GUILists (Roujin) draft
Fri, 06 Feb 2009 00:25:37 +0000 Yexo (svn r15366) -Add [NoAI]: Add AddLabels() where you can define labels for the values of the settings in info.nut draft
Thu, 05 Feb 2009 22:59:05 +0000 smatz (svn r15365) -Fix (r15324): svn properties were lost in 'svn move' draft
Thu, 05 Feb 2009 22:36:57 +0000 rubidium (svn r15364) -Update: the man page draft
Thu, 05 Feb 2009 22:05:58 +0000 rubidium (svn r15363) -Fix [FS#2600]: inconsistency w.r.t. On/Off text for settings. draft
Thu, 05 Feb 2009 21:50:56 +0000 rubidium (svn r15362) -Change: make a string name more consistent. draft
Thu, 05 Feb 2009 17:59:59 +0000 smatz (svn r15361) -Cleanup: minor comment style fixes (planetmaker) draft
Thu, 05 Feb 2009 17:48:08 +0000 frosch (svn r15360) -Fix: Flooding vehicles did not trigger an AI event. draft
Thu, 05 Feb 2009 17:38:47 +0000 frosch (svn r15359) -Add [NoAI]: AIEventVehicleCrashed::CRASH_RV_UFO, AIEventDisasterZeppelinerCrashed and AIEventDisasterZeppelinerCleared as aliens accepted NoAIs as competing life-form. draft
Thu, 05 Feb 2009 17:28:37 +0000 frosch (svn r15358) -Add [NoAI]: AIEventVehicleCrashed::GetCrashReason() draft
Thu, 05 Feb 2009 16:51:23 +0000 smatz (svn r15357) -Codechange: unify the way buttons are updated in the 'found town' window draft
Thu, 05 Feb 2009 15:59:40 +0000 smatz (svn r15356) -Codechange: make PlaceProc_Town and some global variables a static function/variables of the scenedit window draft
Thu, 05 Feb 2009 15:59:23 +0000 rubidium (svn r15355) -Codechange: simplify some stuff now ->FirstShared returns non-NULL again. draft
Thu, 05 Feb 2009 15:58:42 +0000 rubidium (svn r15354) -Fix (r14803): first shared of a vehicle could be NULL making it impossible to (share-)clone the vehicle. draft
Thu, 05 Feb 2009 15:28:01 +0000 smatz (svn r15353) -Feature(tte): make it possible to have cities of various sizes draft
Thu, 05 Feb 2009 13:33:37 +0000 smatz (svn r15352) -Codechange: make the arguments passed around while founding a town a bit more readable draft
Thu, 05 Feb 2009 08:10:59 +0000 rubidium (svn r15351) -Fix (r15350): gcc compile failure draft
Thu, 05 Feb 2009 03:41:42 +0000 belugas (svn r15350) -Codechange: Create a spec array to hold the data definitions of unmovables objects. draft
Thu, 05 Feb 2009 03:17:30 +0000 belugas (svn r15349) -Codechange: no need to call a function when we know there is not going to be any change to the returned result draft
Thu, 05 Feb 2009 02:07:13 +0000 michi_cc (svn r15348) -Fix (r15347): Preferred pylon position is dependant on the masked wires as well. draft
Thu, 05 Feb 2009 01:33:59 +0000 michi_cc (svn r15347) -Feature [FS#1761]: Don't draw superfluous catenary wires (based on a patch by Eddi). draft
Thu, 05 Feb 2009 01:15:54 +0000 Yexo (svn r15346) -Add [NoAI]: Add AIAirport::GetNearestTown() so AIs can known in which town the noise level will increase. draft
Thu, 05 Feb 2009 01:12:49 +0000 Yexo (svn r15345) -Add [NoAI]: Add AIVehicle::HasSharedOrders() and AIVehicleList_SharedOrders. draft
Wed, 04 Feb 2009 23:40:01 +0000 rubidium (svn r15344) -Change [Makefile]: don't recompile everything when english.txt changes, but only whatever includes table/strings.h. draft
Wed, 04 Feb 2009 23:26:21 +0000 Yexo (svn r15343) -Add [NoAI]: Add AITown::GetRoadLayout so AIs can get the road layout per town. draft
Wed, 04 Feb 2009 22:52:34 +0000 smatz (svn r15342) -Feature: allow changing town layout in the 'Found new town' window draft
Wed, 04 Feb 2009 20:24:11 +0000 smatz (svn r15341) -Update (r15340): remove deleted and modified strings from other language files draft
Wed, 04 Feb 2009 20:17:25 +0000 smatz (svn r15340) -Fix [FS#2121]: changing town road layout in-game caused ugly road networks draft
Wed, 04 Feb 2009 18:39:33 +0000 translators (svn r15339) -Update: WebTranslator2 update to 2009-02-04 18:39:16 draft
Wed, 04 Feb 2009 16:59:41 +0000 rubidium (svn r15338) -Fix [FS#2598]: close all construction related windows whenever changing company. draft
Wed, 04 Feb 2009 16:57:40 +0000 rubidium (svn r15337) -Fix: don't allow a spectating server to build stuff. draft
Wed, 04 Feb 2009 16:45:07 +0000 rubidium (svn r15336) -Fix: do not use _current_company in the GUI as there are no guarantees that _current_company is the same as _local_company. draft
Wed, 04 Feb 2009 16:09:16 +0000 rubidium (svn r15335) -Change: use the patch change mechanism to change the road side too instead of a separate command. draft
Wed, 04 Feb 2009 15:01:37 +0000 smatz (svn r15334) -Codechange: reset setting to old value when the callback procedure returns false draft
Wed, 04 Feb 2009 13:52:17 +0000 Yexo (svn r15333) -Fix: AIs weren't restricted to a maximum length for ship orders. draft
Wed, 04 Feb 2009 01:07:53 +0000 smatz (svn r15332) -Fix (r15190): terrain generated from heightmaps always was at sea level at both southern borders draft
Tue, 03 Feb 2009 23:30:23 +0000 glx (svn r15331) -Fix (r15330): remove extra semicolons draft
Tue, 03 Feb 2009 22:42:42 +0000 rubidium (svn r15330) -Fix [FS#2597]: leaking of Squirrel when using circular references (by enabling the GC). draft
Tue, 03 Feb 2009 21:05:32 +0000 Yexo (svn r15328) -Fix (r15327): Load(data, version) was called instead of Load(version, data). draft
Tue, 03 Feb 2009 20:49:08 +0000 Yexo (svn r15327) -Fix (r15027): AIs could access the map and other data in their constructor and Load() function while the savegame was not completely loaded. draft
Tue, 03 Feb 2009 20:39:06 +0000 frosch (svn r15326) -Fix: Old-ai-ishm when refitting vehicles. draft
Tue, 03 Feb 2009 18:29:55 +0000 translators (svn r15325) -Update: WebTranslator2 update to 2009-02-03 18:29:45 draft
Tue, 03 Feb 2009 18:08:07 +0000 smatz (svn r15324) -Codechange: unify the class used for comparing of strings for std::map draft
Tue, 03 Feb 2009 17:33:43 +0000 rubidium (svn r15323) -Fix: regression backed up game_start.scr but didn't/couldn't restore it. draft
Mon, 02 Feb 2009 22:57:22 +0000 Yexo (svn r15322) -Fix (r15175): The AI list window didn't display information about the selected AI if it wasn't visible. draft
Mon, 02 Feb 2009 21:52:34 +0000 peter1138 (svn r15321) -Codechange: Load road vehicle 'realistic' acceleration properties from NewGRF, and supply defaults as used by TTDPatch. These values are not yet used. draft
Mon, 02 Feb 2009 21:38:36 +0000 peter1138 (svn r15320) -Codechange: Increase 'realistic' acceleration 'resolution' by one bit by reducing a division and removing a multiplication: 3/4*2 = 0; 3/2 = 1. And a smidgeon less CPU usage, hah. draft
Mon, 02 Feb 2009 18:44:52 +0000 translators (svn r15319) -Update: WebTranslator2 update to 2009-02-02 18:44:36 draft
Mon, 02 Feb 2009 16:49:11 +0000 smatz (svn r15318) -Fix [FS#2594](r10288): don't warn about non-primary engines getting old draft
Mon, 02 Feb 2009 15:01:19 +0000 rubidium (svn r15317) -Fix: support Windows fonts with non-ASCII characters in their file name. Windows doesn't come with them by default, but one can easily install a font with non-ASCII name. draft
Mon, 02 Feb 2009 13:46:26 +0000 glx (svn r15316) -Fix [NoAI]: ignore unprintable chars when returning a string to squirrel draft
Mon, 02 Feb 2009 13:44:19 +0000 glx (svn r15315) -Fix (r15314): make gcc happy (for once) draft
Mon, 02 Feb 2009 13:30:13 +0000 rubidium (svn r15314) -Fix/hackaround [FS#2590]: fonts have a feature where they can have localised names. Windows thinks it's a feature to use the name matching the system's locale, Windows doesn't provide an API to get the font name given another locale and freetype uses the English locale to resolve the name when opening the font... This results in fonts that will can't be found and warnings that the fallback font can't be loaded. Work around this by 'manually' getting the non-localised font name from the font. draft
Mon, 02 Feb 2009 01:28:42 +0000 michi_cc (svn r15313) -Cleanup: Use helper functions we already have and add some documentation. draft
Sun, 01 Feb 2009 22:32:07 +0000 peter1138 (svn r15312) -Codechange: Handle closing of drop down menus when clicking in a window in a single place, instead of in the OnClick event for some windows. This standardises behaviour so that clicking anywhere in a window will close its drop down menu, which happened before for some windows but not all. In addition the dubious feature of hiding a drop down menu by opening the same menu has been removed. This only caused wasted CPU cycles as a whole new list was generated and then destroyed. Breathe. draft
Sun, 01 Feb 2009 22:11:46 +0000 peter1138 (svn r15311) -Fix (r15126): Obiwan error draft