log

age author description
Mon, 26 Dec 2011 13:21:37 +0000 rubidium (svn r23673) -Codechange: prepare the installers for some (future) massive changes in OpenGFX w.r.t. compatability with earlier versions draft
Sun, 25 Dec 2011 18:47:48 +0000 rubidium (svn r23672) -Fix: WT3 validation failure draft
Sun, 25 Dec 2011 18:45:29 +0000 translators (svn r23671) -Update from WebTranslator v3.0: draft
Sat, 24 Dec 2011 23:33:45 +0000 peter1138 (svn r23670) -Feature: Add ability to adjust brightness of colour after remapping for 32bpp sprites draft
Sat, 24 Dec 2011 18:45:21 +0000 translators (svn r23669) -Update from WebTranslator v3.0: draft
Sat, 24 Dec 2011 13:08:11 +0000 smatz (svn r23668) -Fix: the 'Configure' button in the 'AI / Game Configuration' window didn't get enabled when activating a GameScript draft
Sat, 24 Dec 2011 08:56:18 +0000 rubidium (svn r23666) -Document: the usual pre-Christmas documentation spree draft
Fri, 23 Dec 2011 23:34:19 +0000 truebrain (svn r23665) -Fix (r23664): revert, and apply other fix, which allows switching companies safely in SinglePlayer draft
Fri, 23 Dec 2011 23:29:59 +0000 truebrain (svn r23664) -Fix: adding goals with a company were still added for all companies. Tnx to Zuu for reporting (although cryptic :D) draft
Fri, 23 Dec 2011 18:46:56 +0000 rubidium (svn r23663) -Fix: WT3 validation fluke draft
Fri, 23 Dec 2011 18:45:38 +0000 translators (svn r23662) -Update from WebTranslator v3.0: draft
Fri, 23 Dec 2011 08:57:24 +0000 peter1138 (svn r23661) -Fix (r23438): Remaining parts of configuration were skipped when grfcodec/nforenum were not usable. draft
Thu, 22 Dec 2011 20:05:52 +0000 rubidium (svn r23660) -Feature-ish: add the game script to the crash log draft
Thu, 22 Dec 2011 19:51:40 +0000 rubidium (svn r23659) -Doc: behaviour of file searching in general, and in tars specifically draft
Thu, 22 Dec 2011 18:45:48 +0000 translators (svn r23658) -Update from WebTranslator v3.0: draft
Thu, 22 Dec 2011 17:07:54 +0000 yexo (svn r23657) -Fix (r22958): loading of very old savegames with custom town names failed draft
Thu, 22 Dec 2011 16:32:13 +0000 yexo (svn r23656) -Fix: make all vcs ignore docs/gamedocs/ just like docs/aidocs/ draft
Wed, 21 Dec 2011 18:46:37 +0000 translators (svn r23655) -Update from WebTranslator v3.0: draft
Wed, 21 Dec 2011 17:15:56 +0000 rubidium (svn r23654) -Fix [FS#4904]: missing this-> (adf88) draft
Wed, 21 Dec 2011 15:15:43 +0000 truebrain (svn r23653) -Fix: also show GameScripts when you click Check Online Content (SubVersion does not allow translated commit messages, I am sorry) in AI / Game Settings draft
Wed, 21 Dec 2011 15:06:00 +0000 truebrain (svn r23652) -Fix: don't include/document ScriptText for AIs. It is not usable draft
Wed, 21 Dec 2011 14:55:28 +0000 yexo (svn r23651) -Feature: [NoGo] GSText now accepts string arguments as parameters to the constructor draft
Wed, 21 Dec 2011 14:30:08 +0000 yexo (svn r23650) -Fix: wrong functions were filtered for AI/GameScript doxygen documentation draft
Wed, 21 Dec 2011 12:40:29 +0000 truebrain (svn r23649) -Fix [FS#4905) (r23634): loading a savegame with an empty GSTR chunk caused assert draft
Wed, 21 Dec 2011 12:28:02 +0000 truebrain (svn r23648) -Revert (r23646): partial revert; nobody has to know about my local changes and attempts draft
Wed, 21 Dec 2011 12:25:17 +0000 truebrain (svn r23647) -Add: add rescan_game as console command (patch by Xaroth) draft
Wed, 21 Dec 2011 12:25:10 +0000 truebrain (svn r23646) -Fix [FS#4901]: rescan the Game Scripts when done downloading one. draft
Tue, 20 Dec 2011 23:33:00 +0000 truebrain (svn r23645) -Fix: missing 2 strings draft
Tue, 20 Dec 2011 22:11:22 +0000 rubidium (svn r23644) -Fix [FS#4899]: prevent game scripts using StringIDs that are not coming from themselves, so the game script doesn't "accidentally" try to display an invalid string or try to display a town name in from an unknown town name generator draft
Tue, 20 Dec 2011 19:57:03 +0000 rubidium (svn r23643) -Fix [FS#4896]: dates cut off in the message history draft
Tue, 20 Dec 2011 19:48:33 +0000 rubidium (svn r23642) -Fix [FS#4893]: OSK window got hidden by query window draft
Tue, 20 Dec 2011 18:47:16 +0000 translators (svn r23641) -Update from WebTranslator v3.0: draft
Tue, 20 Dec 2011 17:57:56 +0000 truebrain (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) draft
Tue, 20 Dec 2011 17:04:31 +0000 rubidium (svn r23639) -Fix [FS#4892]: fix transparency for steel mill, colour translations in some arctic buildings and a wrongly replaced sprites (PaulC) draft
Tue, 20 Dec 2011 17:03:11 +0000 rubidium (svn r23638) -Fix [FS#4894]: glitch in the monospace font (PaulC) draft
Mon, 19 Dec 2011 21:06:42 +0000 truebrain (svn r23637) -Change: bump the savegame, to store all the new goodies draft
Mon, 19 Dec 2011 21:06:06 +0000 truebrain (svn r23636) -Add: introduce ScriptText in parameters where it can be used draft
Mon, 19 Dec 2011 21:05:57 +0000 truebrain (svn r23635) -Add: introduce GSText, to allow translating GameScript text, even over network draft
Mon, 19 Dec 2011 21:05:46 +0000 truebrain (svn r23634) -Add: support language files for GameScript (Rubidium) draft
Mon, 19 Dec 2011 21:05:36 +0000 truebrain (svn r23633) -Add: allow most build commands from GameScript given a CompanyMode is active in that scope draft
Mon, 19 Dec 2011 21:05:25 +0000 truebrain (svn r23632) -Add: GSCompanyMode, to change company in GameScripts draft
Mon, 19 Dec 2011 21:05:14 +0000 truebrain (svn r23631) -Add: ScriptWindow, to manipulate windows on the client (GameScript only) draft
Mon, 19 Dec 2011 21:03:17 +0000 truebrain (svn r23630) -Add: a Goal GUI to show your current goals draft
Mon, 19 Dec 2011 21:02:33 +0000 truebrain (svn r23629) -Add: allow ScriptRoad::BuildRoad, ScriptBridge::BuildBridge (for roads) and ScriptTunnel:BuildTunnel (for roads) to work for GameScript draft
Mon, 19 Dec 2011 21:01:12 +0000 truebrain (svn r23628) -Add: ScriptSubsidy::Create, to create subsidies (GameScript only) draft
Mon, 19 Dec 2011 21:01:03 +0000 truebrain (svn r23627) -Add: ScriptNews::Create, to create custom news messages (GameScript only) draft
Mon, 19 Dec 2011 21:00:55 +0000 truebrain (svn r23626) -Add: ScriptTown::SetText, which adds custom text to the Town GUI draft
Mon, 19 Dec 2011 21:00:48 +0000 truebrain (svn r23625) -Add: ScriptViewport::ScrollTo, for SinglePlayer only (GameScript only) draft
Mon, 19 Dec 2011 21:00:40 +0000 truebrain (svn r23624) -Add: ScriptVehicle/ScriptStation/ScriptSign::GetOwner, to get the owner of those objects (GameScript only) draft
Mon, 19 Dec 2011 21:00:32 +0000 truebrain (svn r23623) -Add: allow bi-directional communication with the AdminPort and GameScript draft
Mon, 19 Dec 2011 20:59:36 +0000 truebrain (svn r23622) -Add: a set of events to trigger in a GameScript draft
Mon, 19 Dec 2011 20:59:29 +0000 truebrain (svn r23621) -Add: allow manipulation of signs via GameScripts draft
Mon, 19 Dec 2011 20:59:19 +0000 truebrain (svn r23620) -Add: ScriptTown::SetCargoGoal and ScriptTown::SetGrowthRate (GameScript only) draft
Mon, 19 Dec 2011 20:59:12 +0000 truebrain (svn r23619) -Add: ScriptDate::GetSystemTime, to get the seconds since 1 Jan 1970 of the real system (GameScript only) draft
Mon, 19 Dec 2011 20:58:59 +0000 truebrain (svn r23618) -Add: ScriptGame::Pause, ScriptGame::Unpause, and ScriptGame::GetLandscape (GameScript only) draft
Mon, 19 Dec 2011 20:57:51 +0000 truebrain (svn r23617) -Add: ScriptTown::ExpandTown, to grow a town (GameScript only) draft
Mon, 19 Dec 2011 20:57:43 +0000 truebrain (svn r23616) -Add: ScriptGameSettings::SetValue, to set gamesettings (GameScript only) draft
Mon, 19 Dec 2011 20:57:34 +0000 truebrain (svn r23615) -Add: more API functions exposed to NoGo (part 2) draft
Mon, 19 Dec 2011 20:57:23 +0000 truebrain (svn r23614) -Add: more API functions exposed to NoGo (part 1) draft
Mon, 19 Dec 2011 20:57:08 +0000 truebrain (svn r23613) -Add: allow IsDeveloperOnly in info.nut, to indicate if you can select this GS via the GUI (optional, defaults to false) draft