Sun, 06 Feb 2011 17:19:56 +0000 |
alberth |
(svn r21998) -Fix (r21969): Number of industries difficulty setting should not affect the SE.
draft
|
Sun, 06 Feb 2011 16:45:27 +0000 |
rubidium |
(svn r21997) -Fix [FS#4473]: when the difference between force and resistance is smaller than the mass(*4) there would be no acceleration anymore, even when at higher (or lower) speed the force and resistance balance out better
draft
|
Sun, 06 Feb 2011 15:01:52 +0000 |
rubidium |
(svn r21996) -Fix [FS#4472]: [YAPF] Under some circumstances vehicles could be lost
draft
|
Sun, 06 Feb 2011 14:33:04 +0000 |
frosch |
(svn r21995) -Cleanup (r21994): Remove obsolete comment.
draft
|
Sun, 06 Feb 2011 13:57:17 +0000 |
frosch |
(svn r21994) -Fix: Make computations of closest-land/water-distances handle waterish tiles more correctly.
draft
|
Sun, 06 Feb 2011 12:16:06 +0000 |
planetmaker |
(svn r21993) -Fix (r19720): When building a lock on dry land costs for clearing water were deducted rather than for building canals
draft
|
Sun, 06 Feb 2011 12:15:17 +0000 |
yexo |
(svn r21992) -Fix [FS#4467]: AIs trying to change the AIOF_GOTO_NEAREST_DEPOT flag for existing orders triggered an assert. Explicitly forbid this as precondition for SetOrderFlags
draft
|
Sat, 05 Feb 2011 23:10:31 +0000 |
frosch |
(svn r21991) -Fix [FS#4466]: The share/copy-orders-cursor was not updated to refer to the new vehicle when it got autoreplaced/-renewed.
draft
|
Sat, 05 Feb 2011 23:02:52 +0000 |
frosch |
(svn r21990) -Cleanup (r14085): Remove unneeded test.
draft
|
Sat, 05 Feb 2011 21:13:54 +0000 |
frosch |
(svn r21989) -Fix (r21954): Vehicle status bar glitches on speed changes.
draft
|
Sat, 05 Feb 2011 21:07:25 +0000 |
frosch |
(svn r21988) -Change: Disable smooth scrolling for GHK_CENTER_ZOOM when zooming is also involved.
draft
|
Sat, 05 Feb 2011 20:41:13 +0000 |
frosch |
(svn r21987) -Fix: Make news items, engine previews and AI preview events deal with no longer existing Engine items after resetting the pool.
draft
|
Sat, 05 Feb 2011 20:37:00 +0000 |
frosch |
(svn r21986) -Codechange: Add helper function to test whether an engine is still associated to a GRF.
draft
|
Sat, 05 Feb 2011 20:26:55 +0000 |
frosch |
(svn r21985) -Codechange: Use VehicleOrderID where appropiate.
draft
|
Sat, 05 Feb 2011 19:36:02 +0000 |
planetmaker |
(svn r21984) -Fix: Compilation without AI was broken
draft
|
Sat, 05 Feb 2011 18:45:47 +0000 |
translators |
(svn r21983) -Update from WebTranslator v3.0:
draft
|
Sat, 05 Feb 2011 17:54:36 +0000 |
frosch |
(svn r21982) -Add: Wheel scrolling to console.
draft
|
Sat, 05 Feb 2011 17:53:29 +0000 |
frosch |
(svn r21981) -Codechange: Deduplicate the code and unify the bounds of console scrolling.
draft
|
Sat, 05 Feb 2011 17:44:44 +0000 |
frosch |
(svn r21980) -Codechange: Draw one line more at the top of the console, i.e. clip the top-most line if there is not enough room instead of not drawing it at all.
draft
|
Sat, 05 Feb 2011 17:41:05 +0000 |
frosch |
(svn r21979) -Fix: Scrolling of the console in pages used wrong line height and scrolled too much.
draft
|
Sat, 05 Feb 2011 17:34:13 +0000 |
frosch |
(svn r21978) -Codechange/Fix: Remove usage of Window::top and left from IConsoleWindow::OnPaint(). Drawing is done relative to the window position. But as the position is (0,0) anyway, it was not noticeable.
draft
|
Sat, 05 Feb 2011 16:36:37 +0000 |
frosch |
(svn r21977) -Codechange: Always cal Window::OnMouseWheel(), independent of viewport scroll/zoom settings.
draft
|
Sat, 05 Feb 2011 16:20:55 +0000 |
alberth |
(svn r21976) -Doc: Document several crash handling functions.
draft
|
Sat, 05 Feb 2011 16:07:23 +0000 |
frosch |
(svn r21975) -Add: console command to reset the engine pool. It removes the traces of engines which are no longer associated to a NewGRF, and can be used to e.g. 'fix' scenarios which were screwed up by the author. You can only use it when there are no vehicles in the game though.
draft
|
Sat, 05 Feb 2011 13:46:09 +0000 |
terkhen |
(svn r21974) -Feature: Add a setting to enable/disable funding local road reconstruction.
draft
|
Sat, 05 Feb 2011 13:42:57 +0000 |
terkhen |
(svn r21973) -Fix: Redraw the town authority window after modifying town authority settings.
draft
|
Sat, 05 Feb 2011 11:42:27 +0000 |
alberth |
(svn r21972) -Fix: Replace 'None' industries in the generation window with more descriptive label.
draft
|
Sat, 05 Feb 2011 10:38:40 +0000 |
alberth |
(svn r21971) -Fix (r21969): Subversion auto-increments revision on commit.
draft
|
Sat, 05 Feb 2011 10:38:31 +0000 |
rubidium |
(svn r21970) -Fix [FS#4464]: Crash when a multiplayer company goes bankrupt with 'you' in it
draft
|
Sat, 05 Feb 2011 10:28:31 +0000 |
alberth |
(svn r21969) -Feature: Introduce 'minimal' number of industries as a replacment for the old 'none' setting in the newgame window.
draft
|
Fri, 04 Feb 2011 20:07:32 +0000 |
rubidium |
(svn r21967) -Prepare: for 1.1.0-beta5
draft
|
Fri, 04 Feb 2011 19:20:47 +0000 |
rubidium |
(svn r21966) -Change [FS#4462]: [NewGRF] Disable the flipping of train engines/wagons in the depot by default for NewGRFs
draft
|
Fri, 04 Feb 2011 18:47:33 +0000 |
translators |
(svn r21965) -Update from WebTranslator v3.0:
draft
|
Fri, 04 Feb 2011 18:41:42 +0000 |
rubidium |
(svn r21964) -Fix (r21959): regression failed
draft
|
Fri, 04 Feb 2011 18:32:56 +0000 |
rubidium |
(svn r21963) -Fix: saying something twice in an error message is not needed
draft
|
Fri, 04 Feb 2011 16:40:38 +0000 |
rubidium |
(svn r21962) -Feature-ish: GUI setting to disable reversing at signals
draft
|
Fri, 04 Feb 2011 16:07:42 +0000 |
rubidium |
(svn r21961) -Remove: limitation that not loading and not unloading is mutual exclusive
draft
|
Fri, 04 Feb 2011 15:40:35 +0000 |
rubidium |
(svn r21960) -Change: show the length of vehicles in tiles, instead of half tiles in the depot
draft
|
Fri, 04 Feb 2011 15:37:23 +0000 |
rubidium |
(svn r21959) -Change: replace longbridges with custom maximum bridge and tunnel length setting
draft
|
Fri, 04 Feb 2011 15:29:50 +0000 |
rubidium |
(svn r21958) -Cleanup: join_stations setting; can done by distant join and could be subverted by distant join
draft
|
Fri, 04 Feb 2011 15:13:20 +0000 |
rubidium |
(svn r21957) -Cleanup: gotodepot and timetabling settings are more or less useless; just don't use depot orders or timetabling if you don't want to use it
draft
|
Fri, 04 Feb 2011 14:38:33 +0000 |
rubidium |
(svn r21956) -Cleanup: always draw the bridge pillars
draft
|
Fri, 04 Feb 2011 14:38:15 +0000 |
rubidium |
(svn r21955) -Cleanup: always show the long date in the status bar
draft
|
Fri, 04 Feb 2011 14:37:24 +0000 |
rubidium |
(svn r21954) -Cleanup: remove setting to not show the vehicle speed in the vehicle view
draft
|
Fri, 04 Feb 2011 14:11:14 +0000 |
smatz |
(svn r21953) -Remove [FS#4456]: the non-uniform stations setting. Support for uniform stations has been broken for over a year
draft
|
Fri, 04 Feb 2011 10:31:40 +0000 |
rubidium |
(svn r21952) -Codechange: unify the company clearing code for bankruptcy with the command to remove companies
draft
|
Fri, 04 Feb 2011 08:29:14 +0000 |
yexo |
(svn r21951) -Fix: [NewGRF] reset the carry flag every 4 bytes in action6 when adding more than one variable
draft
|
Thu, 03 Feb 2011 18:45:07 +0000 |
translators |
(svn r21950) -Update from WebTranslator v3.0:
draft
|
Wed, 02 Feb 2011 23:06:38 +0000 |
smatz |
(svn r21949) -Change: randomize the vehicle a small UFO targets, do not use the one with lowest index
draft
|
Wed, 02 Feb 2011 22:40:04 +0000 |
smatz |
(svn r21948) -Fix: road vehicle was moved under the bridge when it was destroyed by an UFO while on a bridge
draft
|
Wed, 02 Feb 2011 22:20:48 +0000 |
smatz |
(svn r21947) -Fix (r21195): crash when converting a savegame with vehicles crashed in a tunnel entry, or with vehicles reversing there
draft
|
Wed, 02 Feb 2011 22:13:13 +0000 |
rubidium |
(svn r21946) -Fix [FS#4447]: assertion/funny behaviour when a road vehicle reverses while overtaking, so abort the overtake attempt when reversing the road vehicle
draft
|
Wed, 02 Feb 2011 22:06:14 +0000 |
rubidium |
(svn r21945) -Codechange: simplify setting the overtaking counter and remove the magic from its numbers
draft
|
Wed, 02 Feb 2011 22:01:01 +0000 |
smatz |
(svn r21944) -Codechange: give name to one magic constant
draft
|
Wed, 02 Feb 2011 21:56:56 +0000 |
rubidium |
(svn r21943) -Codechange: document and unmagicify some bits of road vehicle overtaking
draft
|
Wed, 02 Feb 2011 19:22:35 +0000 |
smatz |
(svn r21942) -Codechange: no need to convert GOINGUP/GOINGDOWN flags if they are cleared afterwards during savegame conversion
draft
|
Wed, 02 Feb 2011 18:45:05 +0000 |
translators |
(svn r21941) -Update from WebTranslator v3.0:
draft
|
Wed, 02 Feb 2011 16:46:42 +0000 |
planetmaker |
(svn r21940) -Fix [FS#4460]: Not all vehicles should be tested to be inside a tunnel upon savegame load (SmatZ)
draft
|
Wed, 02 Feb 2011 14:50:57 +0000 |
smatz |
(svn r21939) -Fix (r16357): the check for valid depot wasn't strict enough
draft
|
Tue, 01 Feb 2011 21:18:27 +0000 |
alberth |
(svn r21938) -Codechange: AfterLoadGame() is no longer friend of Vehicle.
draft
|