log

age author description
Fri, 25 Mar 2005 20:37:06 +0000 tron (svn r2072) Use lengthof() instead of a home brewed version draft
Fri, 25 Mar 2005 20:20:23 +0000 Darkvater (svn r2071) - Feature: [ 1168743 ] save command for console: "save <filename>" to save a game (pkirchhofer) draft
Fri, 25 Mar 2005 20:15:00 +0000 darkvater (svn r2070) - VS.NET: remove all superflouos file compilation directives (inherit setting from project defaults), except for w32dm.c which has to be C++. draft
Fri, 25 Mar 2005 18:26:49 +0000 Darkvater (svn r2069) - Feature: [ 1168743 ] save command for console (pkirchhofer) draft
Fri, 25 Mar 2005 18:11:24 +0000 Darkvater (svn r2068) - MSVC: [ 1167036 ] MSVC 6/.NET update for 2 new languages (bociusz) draft
Fri, 25 Mar 2005 18:04:04 +0000 Darkvater (svn r2067) - CodeChange: [ 1166931 ] Small OS/2 patch: SVN version detection (orudge) draft
Fri, 25 Mar 2005 17:30:54 +0000 Darkvater (svn r2066) - Fix: [ 1164248 ] game crash while AI builds bridge. Also protect bridge building against invalid bridges and some safeguards when drawing. draft
Fri, 25 Mar 2005 16:10:33 +0000 truelight (svn r2065) -Fix: reverted revision 2044, because it had more negative effects than positive draft
Fri, 25 Mar 2005 16:07:35 +0000 pasky (svn r2064) - Codechange: GetVehicleSpriteGroup() cleanup - drop overriding_engine, which was around probably only for historical reasons. (Paralellily developed by HackyKid.) draft
Fri, 25 Mar 2005 15:31:01 +0000 pasky (svn r2063) Fix: the 0x40 deterministic spritegroup for vehicles was wrong, modified to match the wiki again. (The wiki was partially wrong, too! ;) (Patch by HackyKid.) draft
Fri, 25 Mar 2005 15:30:51 +0000 darkvater (svn r2062) - Set native eol-style on some OS specific files to allow cross-OS diff patching #2 draft
Fri, 25 Mar 2005 15:18:00 +0000 Darkvater (svn r2061) - Set native eol-style on some OS specific files to allow cross-OS diff patching draft
Fri, 25 Mar 2005 14:19:33 +0000 tron (svn r2060) Clean up some string construction and remove now unused macro draft
Fri, 25 Mar 2005 13:37:37 +0000 truelight (svn r2059) -Codechange: rewrote SetSignalsAfterProc so now the tiles from the PF draft
Fri, 25 Mar 2005 12:07:26 +0000 truelight (svn r2058) -Fix: hopefully this fixes the reverse-train-in-depot-bugs (plural) draft
Fri, 25 Mar 2005 11:32:58 +0000 tron (svn r2057) Add InlineString() to make _userstring construction a bit cleaner. draft
Fri, 25 Mar 2005 11:03:05 +0000 celestar (svn r2056) -Fix: [ 1166999 ] Strange cast removed. Thanks Tron draft
Fri, 25 Mar 2005 10:40:58 +0000 celestar (svn r2055) -CodeChange: Begun introducting StationID draft
Fri, 25 Mar 2005 09:44:17 +0000 celestar (svn r2054) -CodeChange: Removed an unused enum draft
Thu, 24 Mar 2005 20:49:17 +0000 darkvater (svn r2053) - Remove VS.NET dependencies from project file and list properly as additional dependencies. This means you no longer need the lib files for each and every working copy you have checked out. You can either put them in the /lib directory (the header files in the /include dir) or keep them where they were, that continues to work. This concerns WITH_PNG and WITH_ZLIB. draft
Thu, 24 Mar 2005 20:47:21 +0000 darkvater (svn r2052) - Fix Regression: ALT+F4 once again shuts down openttd in windows and F10, etc. is fixed. draft
Thu, 24 Mar 2005 19:40:48 +0000 darkvater (svn r2051) - Remove trailing tabs from vs.net project file draft
Thu, 24 Mar 2005 18:48:20 +0000 miham (svn r2050) Weekly langfile updates draft
Thu, 24 Mar 2005 17:50:19 +0000 truelight (svn r2049) -Update: updated project files draft
Thu, 24 Mar 2005 17:33:27 +0000 truelight (svn r2048) -Fix: deleted a word somehow :s (Tnx Tron!) draft
Thu, 24 Mar 2005 17:31:55 +0000 truelight (svn r2047) -Fix: never commit your own personal changes... :( draft
Thu, 24 Mar 2005 17:03:37 +0000 truelight (svn r2046) -Codechange: moved all waypoint code to waypoint.c/waypoint.h draft
Thu, 24 Mar 2005 15:15:06 +0000 truelight (svn r2045) -Fix: hopefully fixed the desync problem. Please all test this revision!! draft
Thu, 24 Mar 2005 14:43:40 +0000 truelight (svn r2044) -Fix: fix that TriggerVehicle is called from the wrong user draft
Thu, 24 Mar 2005 14:33:05 +0000 truelight (svn r2043) -Fix: committed too many files in the last commit draft
Thu, 24 Mar 2005 14:31:27 +0000 truelight (svn r2042) -Fix: forgot to remove a printf ;) draft
Thu, 24 Mar 2005 13:59:44 +0000 truelight (svn r2041) -Fix: not all vehicles did get a day_proc call (because of rounding errors) draft
Thu, 24 Mar 2005 07:48:04 +0000 tron (svn r2040) Readd check that got accidently removed in r2022 draft
Wed, 23 Mar 2005 21:57:10 +0000 tron (svn r2039) IS_RAIL_DEPOT -> IsRailDepot, IS_RAIL_WAYPOINT -> IsRailWaypoint draft
Wed, 23 Mar 2005 20:02:28 +0000 tron (svn r2038) -Fix: A player only received the money for one rail when clearing a tile with 2 rails and signals draft
Wed, 23 Mar 2005 11:54:20 +0000 tron (svn r2037) uint -> TileIndex, remove pointless casts, const, misc. draft
Wed, 23 Mar 2005 11:12:17 +0000 tron (svn r2036) Fix FindNearestHanger(), it never worked correctly because 0xFFFF != 65000 and a 16bit number has no 17th bit draft
Wed, 23 Mar 2005 08:24:13 +0000 tron (svn r2035) - Remove unneeded realloc() draft
Sun, 20 Mar 2005 08:43:29 +0000 celestar (svn r2034) -Codechange: Replaced the rather meaningless LOAD and UNLOAD flags for depots by something more meaningful draft
Sun, 20 Mar 2005 00:32:26 +0000 pasky (svn r2033) - Fix: Fix some more desync by saving the town growth frequency iterator _cur_town_iter. Needed to bump a svg revision for that thanks to the braindead SlGlob thing, or at least I don't know how to do it without bumping it. draft
Sat, 19 Mar 2005 23:23:56 +0000 Celestar (svn r2032) -Codechange: A less hackish version of SVN version detection for OS/2 (orudge) draft
Sat, 19 Mar 2005 23:17:59 +0000 celestar (svn r2031) -Fix: Station #256 now gets cargo delivered as well draft
Sat, 19 Mar 2005 22:45:59 +0000 celestar (svn r2030) -Fix: Save _cur_town_ctr with all its bits to prevent desyncs draft
Sat, 19 Mar 2005 22:41:55 +0000 celestar (svn r2029) -Fix: Added files I forgot to svn add the previous commit draft
Sat, 19 Mar 2005 22:36:13 +0000 celestar (svn r2028) Added detection of SVN version (rev.c generation) for OS/2, updated readme, initial clipboard support (orudge) draft
Sat, 19 Mar 2005 22:11:21 +0000 miham (svn r2027) Fixed a typo in the brazilian-portuguese language name draft
Sat, 19 Mar 2005 22:04:59 +0000 miham (svn r2026) Moved brasilian_portuguese to finished languages draft
Sat, 19 Mar 2005 22:04:36 +0000 miham (svn r2025) Daily langfile changes - 05/03/19 draft
Sat, 19 Mar 2005 21:16:22 +0000 bjarni (svn r2024) -Fix: [autoreplace] reverted all changes involving v->set_for_replacement as they caused desyncs. draft
Sat, 19 Mar 2005 12:24:51 +0000 miham (svn r2023) Added brazilian-portuguese translation [yet unfinished] draft
Fri, 18 Mar 2005 07:37:32 +0000 tron (svn r2022) Revise CmdRemoveSingleSignal: Check parameters for validity and simplify the function draft
Thu, 17 Mar 2005 23:12:23 +0000 pasky (svn r2021) Fix: Enlarge _cur_town_ctr from byte to uint32 so that all the towns are considered when growing them even for big maps, where much more than 256 towns are around; reported by Tomasz DubiƄski <uboottd@hydra.polsl.gliwice.pl>. The savegame still saves just the lowest 8 bits but that doesn't hurt so much. draft
Thu, 17 Mar 2005 16:31:18 +0000 tron (svn r2020) Reduce code duplication in the minimap code a bit draft
Thu, 17 Mar 2005 09:59:52 +0000 tron (svn r2019) Miscellaneous cleanups, like uint -> TileIndex, >> -> /, if cascade -> switch draft
Tue, 15 Mar 2005 21:07:09 +0000 tron (svn r2018) Yet another workaround draft
Tue, 15 Mar 2005 20:07:46 +0000 tron (svn r2017) Explicitly mark SlReadByte as 'inline' draft
Tue, 15 Mar 2005 19:26:46 +0000 miham (svn r2016) Langfile updates draft
Tue, 15 Mar 2005 18:31:38 +0000 tron (svn r2015) Use a struct and an inline function for colour masking on the mini-map - this should improve readability a bit draft
Tue, 15 Mar 2005 16:56:05 +0000 tron (svn r2014) Don't manually inline a piece of code draft
Tue, 15 Mar 2005 14:23:00 +0000 tron (svn r2013) Always ignore SIGPIPE, not only when SDL is used (ShadowJK) draft