Mercurial > hg > openttd
changeset 1567:13e4bb100b95 draft
(svn r2071) - Feature: [ 1168743 ] save command for console: "save <filename>" to save a game (pkirchhofer)
author | Darkvater <Darkvater@openttd.org> |
---|---|
date | Fri, 25 Mar 2005 20:20:23 +0000 |
parents | a19cdf941777 |
children | eee5b823b59e |
files | console_cmds.c |
diffstat | 1 files changed, 1 insertions(+), 1 deletions(-) [+] |
line wrap: on
line diff
--- a/console_cmds.c +++ b/console_cmds.c @@ -150,7 +150,7 @@ { char buf[200]; - snprintf(buf, sizeof(buf), "%s%s%s.sav", _path.save_dir, PATHSEP, filename); + snprintf(buf, lengthof(buf), "%s%s%s.sav", _path.save_dir, PATHSEP, filename); IConsolePrint(_iconsole_color_default, "Saving map..."); if (SaveOrLoad(buf, SL_SAVE) != SL_OK) {