Mercurial > hg > openttd
graph
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(svn r7312) -Fix: When loading a game from a dedicated server the local player global variable was draftThu, 30 Nov 2006 22:23:11 +0000, by Darkvater
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(svn r7310) -Codechange: Change scrolling dropdown box to use 1 scroll unit = 1 line draftThu, 30 Nov 2006 21:46:47 +0000, by peter1138
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(svn r7309) -Codechange: sort train engines/wagons by number first and then by custom rule draftThu, 30 Nov 2006 21:37:06 +0000, by KUDr
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(svn r7308) -Codechange: call GenerateBuildList() only when needed instead of on each redraw (peter1138) draftThu, 30 Nov 2006 21:33:09 +0000, by KUDr
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(svn r7304) -Codechange: Reinstate caching of sorted purchase list. Dropping from 9m to 1.5m cycles for a redraw of a full list is not frivolous. draftThu, 30 Nov 2006 18:23:25 +0000, by peter1138
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(svn r7303) -Codechange: Sort wagon list as well as engine list. draftThu, 30 Nov 2006 18:16:08 +0000, by peter1138
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(svn r7301) -Fix: (r7299) Forgotten $Id$ and eol-style (peter1138) draftThu, 30 Nov 2006 17:12:10 +0000, by KUDr
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(svn r7300) -Fix: (r7299) removed unused strings from lang files draftThu, 30 Nov 2006 16:03:57 +0000, by KUDr
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(svn r7299) -CodeChange: Train and Aircraft Build window GUI code simplified a bit: draftThu, 30 Nov 2006 16:03:12 +0000, by KUDr
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(svn r7296) -Fix: [YAPF] setting yapf.rail_look_ahead_max_signals to zero causes YAPF to behave incorrectly. Set its min value to 1. (Danny) draftThu, 30 Nov 2006 13:52:31 +0000, by KUDr
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(svn r7294) WebTranslator2 update to 2006-11-30 09:06:04 draftThu, 30 Nov 2006 08:06:34 +0000, by miham
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(svn r7293) WebTranslator2 update to 2006-11-30 08:56:49 draftThu, 30 Nov 2006 07:57:27 +0000, by miham
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(svn r7292) -Codechange: Also validate an strip of colours the console string passed to the dedicated draftWed, 29 Nov 2006 21:38:19 +0000, by Darkvater
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(svn r7291) -Translation: use SMALL[LEFT|RIGHT]ARROW for two strings draftWed, 29 Nov 2006 20:56:30 +0000, by peter1138
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(svn r7290) -Translation: update Russian for changes since 0.4.8: new commands and string removed or modified in English draftWed, 29 Nov 2006 20:53:14 +0000, by peter1138
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(svn r7289) -Translation: use only {STRING}, not {STRINGx} in non-English draftWed, 29 Nov 2006 20:26:45 +0000, by peter1138
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(svn r7288) -Translation: Fix currency symbols in Russian draftWed, 29 Nov 2006 20:21:21 +0000, by peter1138
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(svn r7287) -Translation: Add Russian translation based on ttdrussia 0.4.8 release, thanks to Davydov M.A. draftWed, 29 Nov 2006 17:57:14 +0000, by peter1138
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(svn r7286) -Translation: Remove unfinished latin transliterated Russian translation. draftWed, 29 Nov 2006 17:37:28 +0000, by peter1138
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(svn r7285) -Fix (r7282): Our vehstatus is a byte, not a word. draftWed, 29 Nov 2006 11:48:47 +0000, by peter1138
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(svn r7284) -Fix (r2361): off by one when calculating vehicle newgrf variable 41 result, partly blamed by vague documentation... (thanks lakie) draftTue, 28 Nov 2006 23:44:12 +0000, by peter1138
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(svn r7283) -Revert (r1932): Remove scancode 41 for linux console because it is 49. If some linux draftTue, 28 Nov 2006 21:13:45 +0000, by Darkvater
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(svn r7282) -Fix (r625): ttdpatch vars are little endian draftTue, 28 Nov 2006 21:03:28 +0000, by peter1138
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(svn r7281) -Codechange: [win32] Add win32.h to project file draftTue, 28 Nov 2006 20:55:42 +0000, by Darkvater
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(svn r7280) -Codechange: Replace some sprintf() functions with the safer snprintf() functions draftTue, 28 Nov 2006 20:55:16 +0000, by Darkvater
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(svn r7279) -Codechange: [win32] Add Windows95/98 support by using MSLU. Only workaround is that the draftTue, 28 Nov 2006 20:01:46 +0000, by Darkvater
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(svn r7278) -Codechange: [win32] Add UNICODE support so it should compile on OS's using UNICODE draftTue, 28 Nov 2006 19:58:13 +0000, by Darkvater
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(svn r7274) -Codechange [utf8]: Add input/output unicode support. This actually only changes win32 draftTue, 28 Nov 2006 14:42:31 +0000, by Darkvater
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(svn r7273) -Fix (r7250): Initialise game palette before driver initialisation. This fixes a 'black screen' problem with fullscreen with the win32 video driver. draftTue, 28 Nov 2006 14:32:24 +0000, by peter1138
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(svn r7272) -Ok, let's hope this one's correct...stupid msvc draftTue, 28 Nov 2006 14:19:18 +0000, by Darkvater
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(svn r7271) -Codechange: Revert the strtolower part of r7199 as it can actually become broken due to draftTue, 28 Nov 2006 14:12:09 +0000, by Darkvater
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(svn r7269) -Feature: Add freight trains patch option. This option is a multiplier for the weight of cargo on freight trains, to simulate longer heavier trains. The default value of 1 behaves as before. draftMon, 27 Nov 2006 23:11:56 +0000, by peter1138
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(svn r7268) -Codechange: change rail vehicle cached weight from 16 to 32 bit values to avoid possible overflows. draftMon, 27 Nov 2006 21:14:19 +0000, by peter1138
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(svn r7266) -Codechange: Make the NewGRF loading stage look like ttdpatch to NewGRFs draftMon, 27 Nov 2006 14:09:13 +0000, by peter1138
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(svn r7260) WebTranslator2 update to 2006-11-26 16:36:43 draftSun, 26 Nov 2006 15:38:48 +0000, by miham
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(svn r7257) -Fix (r7216): Fix doubly-utf8-encoded strings that crept in draftSat, 25 Nov 2006 11:16:27 +0000, by peter1138
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(svn r7256) -Translation: [FS#408] Turkish lang file massive update (jnmbk) draftSat, 25 Nov 2006 08:27:44 +0000, by KUDr
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(svn r7255) -Comments added for CBlobBaseSimple, CBlobT classes draftFri, 24 Nov 2006 21:37:08 +0000, by KUDr
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(svn r7254) -Fix (r7250): move unicode glyph map initialisation to just before newgrf files are loaded, else newgrf glyphs will be cleared out too. (thanks Hadez) draftFri, 24 Nov 2006 20:47:29 +0000, by peter1138
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(svn r7250) -Codechange: Shuffle sprite loading and character width caching around a bit. This reduces the number of times the sprites are loaded from 5 to 2, just for the intro game. draftFri, 24 Nov 2006 18:39:22 +0000, by peter1138
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(svn r7248) -Codechange: Support reinitializing the unicode glyph map. draftFri, 24 Nov 2006 18:35:59 +0000, by peter1138
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(svn r7247) -Translation: czech lang file massive update - use proper diacritics (Hadez) draftFri, 24 Nov 2006 13:18:14 +0000, by KUDr
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(svn r7246) -Codechange: Always reload sprite and NewGRF data when loading or starting a game, instead of only when the climate type is different. draftFri, 24 Nov 2006 12:39:13 +0000, by peter1138
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(svn r7241) -Fix: czech town name generator now uses proper diacritics (Hadez) draftWed, 22 Nov 2006 23:25:31 +0000, by KUDr
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(svn r7240) -Fix: Always display the excavation of roadworks even when fully zoomed out (they are quite noticable) or "full details" are off (they are part of the game mechanics) draftWed, 22 Nov 2006 18:16:50 +0000, by tron
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(svn r7239) Enumerate the widgets in the airport, dock, rail and road toolbars draftWed, 22 Nov 2006 16:08:01 +0000, by tron
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(svn r7237) -Fix: TGP landscape generation could leak memory if aborted during the generation of the heightmap. draftWed, 22 Nov 2006 14:14:02 +0000, by rubidium
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(svn r7236) -Codechange: remove unused global array _newgrf_files draftWed, 22 Nov 2006 08:49:40 +0000, by peter1138
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(svn r7233) -Codechange: get rid of three console.c globals draftTue, 21 Nov 2006 22:10:52 +0000, by Darkvater
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(svn r7232) -Codechange: Also allow for the save/load of non pre-allocated strings inside structs. draftTue, 21 Nov 2006 20:23:57 +0000, by Darkvater
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(svn r7231) -Codechange: rename ini_get_variable to GetVariableAddress for use both in settings.c draftTue, 21 Nov 2006 20:20:30 +0000, by Darkvater
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(svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not draftTue, 21 Nov 2006 16:54:16 +0000, by Darkvater
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(svn r7227) -Fix: [YAPF] Bridge YAPF Penalty Incorrect. The penalty for upward slope was incorrectly applied on bridge exit. (Danny) draftTue, 21 Nov 2006 16:24:13 +0000, by KUDr
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(svn r7226) -Fix (r7200): [win32] Don't ask my why but I told the linker to ignore the multithreaded draftTue, 21 Nov 2006 13:03:06 +0000, by Darkvater