Mercurial > hg > openttd
graph
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(svn r7154) [Translations] Added new language: serbian draftWed, 15 Nov 2006 19:36:47 +0000, by miham
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(svn r7153) -Fix [FS#279]: Some keyboard events possibly lost under high CPU load, handle draftWed, 15 Nov 2006 19:35:52 +0000, by Darkvater
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(svn r7152) -Feature (FS#396): allow towns to be built on top of trees in the scenario editor. draftWed, 15 Nov 2006 18:57:00 +0000, by rubidium
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(svn r7149) WebTranslator2 update to 2006-11-14 18:26:05 draftTue, 14 Nov 2006 17:26:41 +0000, by miham
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(svn r7147) -CodeChange: Don't use references if they can refer to NULL (Tron) draftTue, 14 Nov 2006 13:42:50 +0000, by KUDr
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(svn r7146) -CodeChange: ST_CONST macro removed as it is no longer needed (Tron) draftTue, 14 Nov 2006 12:02:36 +0000, by KUDr
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(svn r7144) -Cleanup r7102: remove STR_CONFIG_PATCHES_PROGRESS_UPDATE_INTERVAL in lang files draftTue, 14 Nov 2006 01:08:20 +0000, by glx
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(svn r7143) -CodeChange: remove redondancy in saveload dialogs draftTue, 14 Nov 2006 00:27:28 +0000, by glx
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(svn r7142) -Fix: disable clone button in vehicle view for not owned vehicles (was already done for trains) draftTue, 14 Nov 2006 00:02:02 +0000, by glx
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(svn r7138) -Fix: [vehicle list windows] fixed a rare crash where having some (not all) vehicle list windows open for a player, that goes bankrupt would crash the game draftMon, 13 Nov 2006 20:33:51 +0000, by bjarni
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(svn r7137) -Codechange: [win32] Use windows function in main loop to check if we have pressed ALT draftMon, 13 Nov 2006 19:35:31 +0000, by Darkvater
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(svn r7134) - Fix (r7133) Still can't build oil refinery in the desert climate (this time i tested it) draftSun, 12 Nov 2006 01:28:45 +0000, by KUDr
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(svn r7133) - Fix: Can't build oil refinery in other climates than temperate. draftSun, 12 Nov 2006 01:14:44 +0000, by KUDr
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(svn r7131) -Fix (r7126) which fixes (r2817) the activating of a function call that was draftSat, 11 Nov 2006 23:08:07 +0000, by Darkvater
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(svn r7130) -Codechange: Handle the positioning of windows through the desc->left/top settings with draftSat, 11 Nov 2006 10:12:00 +0000, by Darkvater
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(svn r7129) -Codechange: Get rid of a global variable that only sets a window's number. draftSat, 11 Nov 2006 09:47:44 +0000, by Darkvater
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(svn r7128) -Codechange: Replace magic numbers by magic enums (windowdesc positioning WDP_AUTO = -1) draftFri, 10 Nov 2006 19:24:14 +0000, by Darkvater
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(svn r7127) -Codechange [FS#149]: Improve the usability of the signal-dragger, do not bail out draftFri, 10 Nov 2006 19:04:27 +0000, by Darkvater
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(svn r7126) -Synchronize the engine-renew settings of a player when joining a multiplayer game. draftFri, 10 Nov 2006 18:34:19 +0000, by Darkvater
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(svn r7125) -Fix: Several errors/glitches related to multiplayer and bankrupcy, mainly such a draftFri, 10 Nov 2006 17:52:51 +0000, by Darkvater
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(svn r7124) -Fix (r37xx): sizeof(bool) = 4 for (certain) OSX do not assume it is 1. This would break draftFri, 10 Nov 2006 11:45:50 +0000, by Darkvater
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(svn r7121) -Fix(r1): Tell the town that this player has built a statue only if it really did happened draftThu, 09 Nov 2006 18:31:06 +0000, by belugas
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(svn r7120) -Fix (r6631): A town size of 0 in the scenario editor is a random size. So to get a size draftThu, 09 Nov 2006 13:03:34 +0000, by Darkvater
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(svn r7116) WebTranslator2 update to 2006-11-08 19:31:08 draftWed, 08 Nov 2006 18:31:35 +0000, by miham
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(svn r7115) -Fix [FS#371]: Cloning a vehicle that has been refitted would incur the expense as running costs, not new vehicles. draftWed, 08 Nov 2006 17:44:17 +0000, by peter1138
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(svn r7114) -Codechange: [NewStations] Free up custom station layouts draftWed, 08 Nov 2006 12:28:57 +0000, by peter1138
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(svn r7113) -Codechange: [NewStations] Add support for copying custom station layouts draftWed, 08 Nov 2006 12:17:14 +0000, by peter1138
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(svn r7112) -Codechange (r7106): Improve the test for determining if the rail type should be converted draftWed, 08 Nov 2006 10:09:46 +0000, by peter1138