Mercurial > hg > openttd
graph
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(svn r11780) -Codechange: When compiling a dedicated server build, select the dedicated video driver by default. draftMon, 07 Jan 2008 16:41:03 +0000, by peter1138
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(svn r11779) -Fix: win32 compile failed. Also removed a duplicate include draftMon, 07 Jan 2008 15:35:36 +0000, by glx
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(svn r11777) -Codechange: split the string header and make do not include it when it's not necessary. draftMon, 07 Jan 2008 14:23:25 +0000, by rubidium
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(svn r11776) -Codechange: more header splittings to reduce the dependencies. draftMon, 07 Jan 2008 14:02:26 +0000, by rubidium
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(svn r11775) -Codechange: move all autoreplace/autorenew functions to a single location. draftMon, 07 Jan 2008 09:19:53 +0000, by rubidium
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(svn r11774) -Change: do not include variables.h in a header when it is not needed. draftMon, 07 Jan 2008 00:57:19 +0000, by rubidium
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(svn r11773) -Codechange: move some non-clear-land functions from clear_cmd.cpp to a more correct location. draftMon, 07 Jan 2008 00:45:05 +0000, by rubidium
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(svn r11772) -Change: add some extra checking in the hope to find the cause of FS#1335 draftMon, 07 Jan 2008 00:43:03 +0000, by glx
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(svn r11771) -Codechange: split settings.h into better separated headers. draftMon, 07 Jan 2008 00:19:09 +0000, by rubidium
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(svn r11770) -Codechange: An engine type's type is EngineID, not byte. draftSun, 06 Jan 2008 20:54:55 +0000, by peter1138
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(svn r11769) -Update: WebTranslator2 update to 2008-01-06 19:58:01 draftSun, 06 Jan 2008 18:58:55 +0000, by miham
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(svn r11768) -Codechange: move some terraform related gui stuff from main_gui.cpp to terraform_gui.cpp (and introduce terraform_gui.h). Based on a patch by Roujin. draftSun, 06 Jan 2008 18:56:43 +0000, by rubidium
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(svn r11767) -Fix: do not call rail specific functions when building road bridge draftSun, 06 Jan 2008 11:39:40 +0000, by smatz
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(svn r11766) -Codechange: Last fine tunings on smooth economy, by Sirkoz. draftSun, 06 Jan 2008 01:06:12 +0000, by belugas
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(svn r11764) -Change: make the 'do characters exist in the current font file(s)' more robust. draftSat, 05 Jan 2008 22:19:27 +0000, by rubidium
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(svn r11763) -Fix: update signal states after merging a company draftSat, 05 Jan 2008 22:04:11 +0000, by smatz
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(svn r11762) -Fix: compilation with DEBUG_DUMP_COMMANDS was broken draftSat, 05 Jan 2008 21:42:34 +0000, by glx
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(svn r11761) -Codechange: Use appropriate variable types for NewGRF engine overrides, and adjust scope while there. draftSat, 05 Jan 2008 15:39:22 +0000, by peter1138
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(svn r11760) -Codechange: unify the way how other end of a tunnel/bridge is determined at some places draftFri, 04 Jan 2008 19:45:29 +0000, by smatz
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(svn r11759) -Feature: Add drag-n-drop support to the raise/lower land tools. Land is raised/lowered at the start and the rest of the area levelled to match. Patch by Roujin. draftFri, 04 Jan 2008 18:18:46 +0000, by peter1138
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(svn r11757) -Fix(r11727): Don't use a function's default parameter when the value can be (more adequately, even better) computed from another source. draftFri, 04 Jan 2008 15:39:08 +0000, by belugas
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(svn r11756) -Fix: Out of bounds access caused if a vehicle's cargo amount was higher than its capacity when resolving sprite groups. draftFri, 04 Jan 2008 13:40:23 +0000, by peter1138
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(svn r11755) -Fix: Debug level string buffer was not long enough to contain all debug levels. draftFri, 04 Jan 2008 10:09:57 +0000, by peter1138
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(svn r11754) -Fix(r11753): One too much command separator (;). Thanks glx for spotting draftFri, 04 Jan 2008 03:31:08 +0000, by belugas
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(svn r11753) -Codechange: re-indent the switch case structures, as to be more code style oriented. draftFri, 04 Jan 2008 03:11:36 +0000, by belugas
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(svn r11752) -Fix(r11745): Silence a MSVC warning (glx) draftFri, 04 Jan 2008 03:04:19 +0000, by belugas
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(svn r11751) -Codechange: Enumify some widgets (and others) and while at it, apply some code style draftFri, 04 Jan 2008 02:32:58 +0000, by belugas
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(svn r11749) -Fix (r11352): when a bankrupted company is bought, reset vehicle color mapping so the vehicles use the new owner color draftThu, 03 Jan 2008 23:50:58 +0000, by glx
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(svn r11748) -Codechange: Remove magic numbers introduced on r11746 and r11727 draftThu, 03 Jan 2008 14:33:10 +0000, by belugas
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(svn r11747) -Change: Return of the prodigal son (or something). Little update (but highly noticed) on the OpenTTD Team draftThu, 03 Jan 2008 14:04:08 +0000, by belugas
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(svn r11746) -Fix(r11727): Make sure that action 0A does follow the same new ordering of shore sprites. It was not considered in the missing shore patch draftThu, 03 Jan 2008 02:39:06 +0000, by belugas
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(svn r11745) -Codechange: Unify the spinner widget drawing of the difficulty settings window and make its disabled state min max aware. draftWed, 02 Jan 2008 23:59:11 +0000, by skidd13
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(svn r11744) -Codechange: don't redefine snprintf when using MinGW Runtime 3.14 or superior, as it now have snprintf() and vsnprintf conform to C99 draftWed, 02 Jan 2008 18:42:51 +0000, by glx
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(svn r11743) -Fix [FS#1614]: group names got not deallocated in the command test run. draftTue, 01 Jan 2008 22:39:11 +0000, by rubidium
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(svn r11742) -Codechange [FS#1319]: Run window tick events when paused, so that news pop-ups and the about window still progress. For other windows the events are ignored when paused. draftTue, 01 Jan 2008 22:34:00 +0000, by peter1138
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(svn r11741) -Feature: Add support for NewGRF's train 'tilt' flag. Trains with tilt capability (specific details are per NewGRF set) will be given a 20% speed limit bonus on curves. draftTue, 01 Jan 2008 22:24:18 +0000, by peter1138
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(svn r11740) -Fix [FS#1610]: Modify and possibly discard key events for code points in the unicode private use area. draftTue, 01 Jan 2008 18:55:15 +0000, by egladil
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(svn r11739) -Fix [FS#1609]: Set the new scroll position after zooming in instead of before, as the zoom will cancel it out. draftTue, 01 Jan 2008 18:35:31 +0000, by peter1138
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(svn r11738) -Codechange: Refactor realistic acceleration's curve counting to use DirDiffs instead of local tables, and remove an unnecessary loop. draftTue, 01 Jan 2008 18:12:17 +0000, by peter1138
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(svn r11737) -Fix: Reinstate NewGRF-specified engine list order in autoreplace window. draftTue, 01 Jan 2008 17:01:06 +0000, by peter1138
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(svn r11736) -Update: WebTranslator2 update to 2008-01-01 17:42:54 draftTue, 01 Jan 2008 16:43:31 +0000, by miham
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(svn r11735) -Fix [FS#1574]: Don't reset loading indicator IDs when only reloading NewGRFs. draftTue, 01 Jan 2008 15:06:37 +0000, by peter1138
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(svn r11734) -Change: Allow ToggleFullScreen to return the result of the operation' attempt. Previously, only visual clues were available. draftTue, 01 Jan 2008 14:20:48 +0000, by belugas
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(svn r11733) -Fix: Max speed for entering stations overrode the max speed of curves draftTue, 01 Jan 2008 14:15:28 +0000, by peter1138
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(svn r11731) -Fix [FS#1582]: Clear sprite override data before performing NewGRF wagon attach callback. This stopped draftMon, 31 Dec 2007 21:51:16 +0000, by peter1138
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(svn r11730) -Update: WebTranslator2 update to 2007-12-31 19:55:44 draftMon, 31 Dec 2007 18:56:39 +0000, by miham
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(svn r11729) -Codechange: Don't rely on the first railtype's sprite offset being zero when drawing road stations. draftMon, 31 Dec 2007 11:13:51 +0000, by peter1138
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(svn r11728) -Fix [FS#1577]: if there are no houses that can be build in a specific year yet, force the houses with the earliest introduction year to be available. draftMon, 31 Dec 2007 07:14:25 +0000, by rubidium
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(svn r11726) -Feature[newGRF]: Extend the Action 5, feature 0D usage. Patch by BigBB draftMon, 31 Dec 2007 04:38:11 +0000, by belugas
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(svn r11724) -Fix: make it impossible (for users) to circumvent the length checking of the NewGRF 'allow wagon attach' callback by moving several wagons at a time. draftSun, 30 Dec 2007 21:35:48 +0000, by rubidium
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(svn r11723) -Feature: add initial support for Intel C Compiler on linux draftSun, 30 Dec 2007 19:32:09 +0000, by skidd13
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(svn r11721) -Fix: do not disable NewGRFs for 'eternity' during games. draftSat, 29 Dec 2007 23:49:48 +0000, by rubidium
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(svn r11720) -Codechange: [NewGRF] Add support for bit 30 of station tile layouts; forcing a sprite to always be opaque. draftSat, 29 Dec 2007 21:06:54 +0000, by peter1138