Mercurial > hg > openttd
graph
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(svn r19769) -Fix [FS#3820]: MV_VOID tiles shall have no tropic zone. draftSat, 08 May 2010 14:43:59 +0000, by frosch
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(svn r19768) -Fix: half-desert tiles would never revert back to clear tiles draftSat, 08 May 2010 14:36:56 +0000, by smatz
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(svn r19767) -Fix [FS#3808]: Height in smallmap was different from measured heights (ChillCore). draftFri, 07 May 2010 20:39:00 +0000, by alberth
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(svn r19766) -Codechange: Store tile height of smallmap contour legend in the LegendAndColour struct. draftFri, 07 May 2010 20:27:22 +0000, by alberth
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(svn r19765) -Codechange: Apply a bit of code style and a bit of comment shuffling to CalcHeightdiff. draftFri, 07 May 2010 20:20:03 +0000, by alberth
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(svn r19761) -Fix: [NewGRF] Vehicle var 43 missed AI information in purchase list. draftWed, 05 May 2010 16:55:43 +0000, by frosch
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(svn r19760) -Change: use the {HEIGHT} command for the smallmap legend draftTue, 04 May 2010 22:12:09 +0000, by rubidium
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(svn r19759) -Change: use the {HEIGHT} command for the measurement tool draftTue, 04 May 2010 22:09:56 +0000, by rubidium
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(svn r19756) -Codechange: move UpdateViewport() from Vehicle to SpecializedVehicle in order to improve performance draftMon, 03 May 2010 23:36:17 +0000, by smatz
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(svn r19755) -Fix: Blocked roadvehicles should first check whether they are still blocked before accelerating again, instead of continuous starting/stopping. draftMon, 03 May 2010 19:55:03 +0000, by frosch
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(svn r19753) -Fix [FS#3740]: try a bit harder to find a suitable font that can be loaded, i.e. while searching for a suitable font test whether you can open it and if not search further instead of always returning the first suitable font even when it can't be loaded draftMon, 03 May 2010 00:00:34 +0000, by rubidium
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(svn r19751) -Change [FS#3798]: make sure the chat area fits in the default window size; if you want it larger, you can always change/override it in the config file. draftSun, 02 May 2010 10:18:42 +0000, by rubidium
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(svn r19750) -Fix: Var 0x43 is not 'safe' during callbacks 22 and 38 either. draftSat, 01 May 2010 19:04:40 +0000, by frosch
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(svn r19749) -Fix: [NewGRF] possible divide-by-zero if a newgrf checked industry var 42 while the production level was 0 draftSat, 01 May 2010 18:58:50 +0000, by yexo
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(svn r19748) -Fix (r19743): Callback 22 and 38 are called with ind == NULL. draftSat, 01 May 2010 17:53:25 +0000, by frosch
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(svn r19746) -Fix [FS#3675]: Do not recenter usually centered windows when resizing main window or changing language, if they have been moved/resized before. draftSat, 01 May 2010 15:32:17 +0000, by frosch
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(svn r19745) -Fix: The GUI is controlled by _local_company, not _current_company. draftSat, 01 May 2010 14:20:56 +0000, by frosch
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(svn r19743) -Fix: NewGrfs could access map bits of not yet constructed industries and houses during construction callbacks. draftSat, 01 May 2010 13:01:21 +0000, by frosch
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(svn r19736) -Fix [FS#3802]: Spritepicker still failed for 32bpp-anim blitter. draftWed, 28 Apr 2010 19:19:20 +0000, by frosch
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(svn r19733) -Change: Set var 60+x parameters in the inspect window per feature. draftTue, 27 Apr 2010 17:32:10 +0000, by frosch
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(svn r19732) -Fix [FS#3802]: Spritepicker failed for 32bpp blitters due to pitch measured in pixels rather than bytes. draftTue, 27 Apr 2010 17:29:40 +0000, by frosch
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(svn r19731) -Add: Spritepicker to sprite alignment tool. draftMon, 26 Apr 2010 20:35:27 +0000, by frosch
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(svn r19729) -Fix [FS#3793]: The company value graph crashed the game when displaying companies with a huge amount of money. draftMon, 26 Apr 2010 17:40:03 +0000, by terkhen
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(svn r19728) -Fix (r19720, r19721): Update regression test due to different costs. draftSun, 25 Apr 2010 21:07:04 +0000, by terkhen
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(svn r19727) -Fix (r19720) [FS#3795]: Demolishing bridges or aqueducts caused a crash. draftSun, 25 Apr 2010 20:56:42 +0000, by terkhen
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(svn r19724) -Fix [FS#3792]: random tree type did not build all sub-tropic trees (Krille) draftSun, 25 Apr 2010 16:34:53 +0000, by rubidium
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(svn r19723) -Add: a simple sprite alignment helper. It does not store the new offsets anywhere so as soon as the sprite is reloaded the offsets are gone (use a bigger sprite cache if this happens). Also anything that reloads NewGRFs (new games, loading games or (re)applying NewGRFs) clears the sprite cache and as such resets the offsets. draftSun, 25 Apr 2010 16:27:30 +0000, by rubidium
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(svn r19722) -Fix: crash when using restart via rcon. draftSun, 25 Apr 2010 16:12:03 +0000, by rubidium
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(svn r19721) -Change: Set the new base costs to better values. draftSun, 25 Apr 2010 14:46:54 +0000, by terkhen
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(svn r19720) -Feature: New base costs for building/clearing canals, building/clearing aqueducts and building/clearing locks. draftSun, 25 Apr 2010 13:56:51 +0000, by terkhen
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(svn r19719) -Codechange: When building a lock, do not add the cost of building canals if they are already built. draftSun, 25 Apr 2010 13:52:08 +0000, by terkhen
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(svn r19718) -Fix: The cost of clearing tiles was not taken into account when building locks. draftSun, 25 Apr 2010 13:50:15 +0000, by terkhen
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(svn r19717) -Fix: The cost of the first bridge type was added when building an aqueduct. draftSun, 25 Apr 2010 13:47:13 +0000, by terkhen
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(svn r19716) -Documentation: Add comments for lock building and removal functions. draftSun, 25 Apr 2010 13:44:49 +0000, by terkhen
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(svn r19715) -Codechange: Rename all appareances of shiplift to lock. draftSat, 24 Apr 2010 21:03:40 +0000, by terkhen
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(svn r19714) -Feature: ctrl+click on a vehicle to start/stop it draftSat, 24 Apr 2010 20:55:51 +0000, by smatz
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(svn r19713) -Fix [NewGRF]: passing some invalid data to industry variable 67/68 could cause a crash draftSat, 24 Apr 2010 19:06:54 +0000, by rubidium
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(svn r19712) -Fix (r19708): if the parent was a town, the parent wasn't shown draftSat, 24 Apr 2010 18:39:38 +0000, by rubidium
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(svn r19710) -Codechange: deduplicate GUI code for starting/stopping vehicles draftSat, 24 Apr 2010 14:29:30 +0000, by smatz
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(svn r19709) -Feature: NewGRF debugging/inspecting of (primarily) enabled callbacks and values of variables draftSat, 24 Apr 2010 13:39:11 +0000, by rubidium
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(svn r19708) -Add: NewGRF "debugging" window and data tables; should be a useful tool for NewGRF developers to get some insights into the value of some variables draftSat, 24 Apr 2010 13:36:29 +0000, by rubidium
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(svn r19707) -Add: helper functions to instantiate/fill ResolverObjects draftSat, 24 Apr 2010 13:35:18 +0000, by rubidium