Mercurial > hg > openttd
graph
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(svn r18810) -Fix (r18809): broken win32 compilation with SDL draftFri, 15 Jan 2010 17:59:09 +0000, by glx
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(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header draftFri, 15 Jan 2010 16:41:15 +0000, by rubidium
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(svn r18808) -Cleanup: deplicate by using an existing function draftFri, 15 Jan 2010 16:37:19 +0000, by yexo
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(svn r18807) -Codechange: introduce AirportSpec and move several non-statemachine-related variables to there draftFri, 15 Jan 2010 12:08:08 +0000, by yexo
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(svn r18805) -Codechange: move airport_movement.h to table/ draftFri, 15 Jan 2010 10:55:43 +0000, by rubidium
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(svn r18804) -Codechange: guard against binaries claiming to be compatible with a future (stable) release of OpenTTD. draftThu, 14 Jan 2010 23:06:41 +0000, by rubidium
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(svn r18803) -Feature [FS#3318]: make building (long) roads work like building rail; build upon the first obstruction instead of failing totally. Patch by Terkhen. draftThu, 14 Jan 2010 23:05:07 +0000, by rubidium
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(svn r18802) -Codechange: Deduplicate drawing-code for depots and stations/waypoints. draftThu, 14 Jan 2010 22:56:54 +0000, by frosch
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(svn r18800) -Fix: in some cases with invalid packets one can crash recent trunk and 1.0.0 betas; 0.7.5 and before can't be crashed though. draftThu, 14 Jan 2010 21:47:31 +0000, by rubidium
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(svn r18798) -Codechange: Simplify use of parameter p2 by using the data it is represeting. Based on work by Terkhen draftThu, 14 Jan 2010 15:52:26 +0000, by belugas
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(svn r18797) -Fix (r18781): building wagons didn't add them to a train draftWed, 13 Jan 2010 21:49:15 +0000, by rubidium
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(svn r18796) -Fix [FS#3521]: [SDL] possible deadlock when killing OpenTTD while starting it draftWed, 13 Jan 2010 21:34:48 +0000, by rubidium
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(svn r18794) -Codechange: add local company and network 'state' to the crash log draftWed, 13 Jan 2010 15:03:34 +0000, by rubidium
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(svn r18792) -Fix [FS#3522] (r18709): crash when using the 32bpp blitter with a dedicated server draftTue, 12 Jan 2010 18:09:48 +0000, by rubidium
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(svn r18791) -Fix [FS#3504]: when copying an 'image' back into the buffer the 32bpp anim blitter triggered palette check of the whole window instead of only the part the got copied back draftTue, 12 Jan 2010 16:38:48 +0000, by rubidium
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(svn r18790) -Revert (r18001,r18177,FS#3515): Viewport could still jump under high CPU load. Revert as change caused more problems than it fixed. draftTue, 12 Jan 2010 09:54:18 +0000, by peter1138
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(svn r18789) -Codechange: when we're not in a network game we don't even need to consider undrawing the chat messages draftTue, 12 Jan 2010 00:10:38 +0000, by rubidium
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(svn r18788) -Codechange: replace macro as without macro it's shorter than with the macro. draftMon, 11 Jan 2010 22:46:00 +0000, by rubidium
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(svn r18787) -Fix [FS#3516]: crash when getting the tooltip of the industry amount in the world generation window draftMon, 11 Jan 2010 20:58:52 +0000, by rubidium
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(svn r18786) -Fix [FS#3507]: NoAI's custom implementation of DoCommandP has several flaws (not masking of bits, not resetting town authority updates on checks/estimates, ...). Let it use DoCommandPInternal, DoCommandP without showing error messages and such, instead. draftMon, 11 Jan 2010 20:42:07 +0000, by rubidium
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(svn r18785) -Codechange: rewrite/rework DoCommandP in order to simplify it, reduce duplication and remove gotos. draftMon, 11 Jan 2010 20:39:38 +0000, by rubidium
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(svn r18784) -Codechange: make NetworkSend_Command accept a company instead of using _local_company to pass that information, with the whole mess when you don't want the company to be _local_company. draftMon, 11 Jan 2010 20:32:32 +0000, by rubidium
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(svn r18783) -Codechange: make CheckCompanyHasMoney set an error on the CommandCost it tests when you don't have enough money instead of setting a global variable. draftMon, 11 Jan 2010 20:21:56 +0000, by rubidium
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(svn r18782) -Codechange: move the content of callback_table.cpp to network_command.cpp; it's only ever used there. draftMon, 11 Jan 2010 20:00:14 +0000, by rubidium
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(svn r18781) -Codechange: pass the CommandCost to the callback instead of whether it succeeded or not. draftMon, 11 Jan 2010 18:46:09 +0000, by rubidium
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(svn r18779) -Codechange: merge the command callbacks of the primary vehicles; they are identical draftMon, 11 Jan 2010 18:34:02 +0000, by rubidium
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(svn r18778) -Fix [FS#3483]: [YAPP] Remove a special check for two-sided signals when reserving a path as this causes trains to get stuck in front of them. draftMon, 11 Jan 2010 00:02:14 +0000, by michi_cc
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(svn r18777) -Codechange: remove some unused parameters from a function draftSun, 10 Jan 2010 23:20:11 +0000, by rubidium
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(svn r18776) -Codechange: Use SmallVector to collect refit options. draftSun, 10 Jan 2010 21:45:32 +0000, by frosch
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(svn r18775) -Fix (r18769): non-LZO code used LZO defines, also replace #define with static const uint and add some documentation. draftSun, 10 Jan 2010 21:20:51 +0000, by rubidium
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(svn r18774) -Change: Consider callback 19 only broken after subcargos 0 to 255 have been used, instead of stopping at 15. draftSun, 10 Jan 2010 20:33:10 +0000, by frosch
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(svn r18772) -Feature-ish: allow user customisable compression levels for the zlib compression draftSun, 10 Jan 2010 15:35:13 +0000, by rubidium
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(svn r18771) -Codechange: minor cleanups in saveload code draftSun, 10 Jan 2010 14:57:05 +0000, by rubidium
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(svn r18770) -Fix-ish: don't allow the memory saveload format to be chosen for savegames; it's utterly useless to make a snapshot in memory and then throw that away without doing anything with it. draftSun, 10 Jan 2010 14:30:32 +0000, by rubidium
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(svn r18769) -Codechange: replace MiniLZO with the real library. If you're using MSVC update openttd-useful, otherwise make sure you've got liblzo2 and it's development files installed. draftSun, 10 Jan 2010 13:12:34 +0000, by rubidium
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(svn r18767) -Fix: min/max income tooltips for the details performance statistics mentioned months whereas it should be quarters. draftSat, 09 Jan 2010 18:44:46 +0000, by rubidium
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(svn r18766) -Codechange: Make train acceleration type (rail/elrail/monorail vs maglev) a rail type property draftSat, 09 Jan 2010 15:33:41 +0000, by peter1138
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(svn r18765) -Fix [FS#3499] (r18750): crash when trying to show cargo payments when there are 'holes' in the cargospec array draftSat, 09 Jan 2010 14:57:03 +0000, by rubidium
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(svn r18764) -Fix [FS#3422]: split the (un)load ticks counter and signal wait counter; sometimes they might get into eachother's way draftSat, 09 Jan 2010 14:43:08 +0000, by rubidium
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(svn r18763) -Feature [FS#3095]: rerandomise AIs on reloading (via the debug window) when they were randomly chosen draftSat, 09 Jan 2010 14:41:22 +0000, by rubidium
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(svn r18762) -Codechange: unduplicate sprite layout drawing between industries and houses draftFri, 08 Jan 2010 22:42:00 +0000, by yexo
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(svn r18761) -Fix [FS#3497]: Spritelayouts do not need an Action 1 if only using default sprites. draftFri, 08 Jan 2010 20:42:12 +0000, by frosch
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(svn r18760) -Fix (rlots)[FS#3500]: Action 9 did not properly detect whether an Action 8 was encountered already. draftFri, 08 Jan 2010 19:18:32 +0000, by frosch
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(svn r18759) -Fix [NewGRF]: don't segfault when a newgrf contains an action2 and action3 but no action0 draftFri, 08 Jan 2010 19:14:33 +0000, by yexo
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(svn r18758) -Change: move Malay to the 'finished' languages draftFri, 08 Jan 2010 18:47:25 +0000, by rubidium
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(svn r18756) -Codechange: direct accesses to png_*_struct members are deprecated draftFri, 08 Jan 2010 03:17:12 +0000, by glx
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(svn r18755) -Fix [FS#3495] (r14847): CircularTileSearch skipped a few tiles close to the starting tile draftThu, 07 Jan 2010 20:56:50 +0000, by yexo
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(svn r18753) -Fix: Max TE was incorrect in the engine preview draftThu, 07 Jan 2010 17:14:08 +0000, by rubidium
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(svn r18751) -Codechange: also log the zlib version in the crash log draftThu, 07 Jan 2010 16:29:58 +0000, by rubidium
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(svn r18750) -Fix [FS#3492]: the cargo payment button states weren't properly set on opening the window draftThu, 07 Jan 2010 11:54:01 +0000, by rubidium
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(svn r18749) -Fix [FS#3491]: the AI's name and version in the debug panel weren't properly centered draftThu, 07 Jan 2010 11:48:59 +0000, by rubidium
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(svn r18747) -Codechange: add some constness to the AI code draftThu, 07 Jan 2010 00:09:27 +0000, by rubidium
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(svn r18745) -Codechange: Assemble custom station foundations into a single bounding box. draftWed, 06 Jan 2010 20:23:06 +0000, by frosch
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(svn r18744) -Fix [FS#3487-ish]: Do not toggle the sticky- and shading-button twice per mouseclick when clicking fast. draftWed, 06 Jan 2010 20:17:46 +0000, by frosch
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(svn r18742) -Fix [NewGRF]: house prop 1D was thrashed when a newgrf contains prop 14 after prop 1D draftWed, 06 Jan 2010 15:16:14 +0000, by yexo
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(svn r18741) -Fix (r14597, r16460): the 'ownname' of a language isn't the name of the translator, but the name of the language in said language. draftWed, 06 Jan 2010 13:35:32 +0000, by rubidium
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(svn r18739) -Fix (r18719): building trees on snow with rocks underneed caused an assert draftWed, 06 Jan 2010 09:08:43 +0000, by yexo
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(svn r18738) -Fix (r18719): when a tree died while there was snow the amount of snow on the tile changed draftTue, 05 Jan 2010 22:32:47 +0000, by yexo
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(svn r18737) -Fix (r12028): Var67 data wasn't swapped properly for orientation. draftTue, 05 Jan 2010 22:18:04 +0000, by peter1138
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(svn r18736) -Feature [NewGRF]: implement varaction2houses vars 66 ad 67 draftTue, 05 Jan 2010 21:36:05 +0000, by yexo
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(svn r18732) -Codechange: move the company related commands of misc_cmd.cpp to company_cmd.cpp draftTue, 05 Jan 2010 17:11:56 +0000, by rubidium
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(svn r18731) -Codechange: move the DrawStationCoverage stuff from misc_gui.cpp to station_gui.cpp draftTue, 05 Jan 2010 16:59:57 +0000, by rubidium
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(svn r18730) -Fix [FS#3414]: new viewports didn't center on the correct position draftTue, 05 Jan 2010 14:26:15 +0000, by yexo
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(svn r18729) -Fix [FS#3427]: the lock in the company gui was only drawn for your own company draftMon, 04 Jan 2010 23:00:19 +0000, by yexo
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(svn r18728) -Fix: don't mark all tiles dirty in the artic tileloop draftMon, 04 Jan 2010 22:26:25 +0000, by yexo
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(svn r18727) -Fix [FS#3480]: some invalid gender/plural indices in strings, which could eventually cause crashes. draftMon, 04 Jan 2010 21:58:47 +0000, by rubidium
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(svn r18726) -Fix [FS#3463]: with non-uniform industries the 'supplies' text when building a station could be incorrect (missing a cargo) draftMon, 04 Jan 2010 21:10:20 +0000, by rubidium
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(svn r18725) -Add: [NoAI] AIWaypoint::WaypointType and AIWaypoint::HasWaypointType(). draftMon, 04 Jan 2010 19:42:29 +0000, by frosch
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(svn r18724) -Fix [FS#3475] (r17899): refitting a non-refittable vehicle to it's default cargotype failed, causing problems for AIs draftMon, 04 Jan 2010 18:50:50 +0000, by yexo
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(svn r18723) -Codechange: also simplify looping over an area when building trees, desert, rocky areas or leveling land draftMon, 04 Jan 2010 18:49:27 +0000, by rubidium
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(svn r18721) -Codechange: simplify adding/removing rectangles of tiles from AITileLists draftMon, 04 Jan 2010 18:39:46 +0000, by rubidium
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(svn r18720) -Codechange: simplify looping and validation of CmdBuildCanal draftMon, 04 Jan 2010 18:37:47 +0000, by rubidium
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(svn r18719) -Feature: don't delete the rough/rocky status of a tile when it's covered by snow, this allows rocky tiles under snow if you have a variable snowline draftMon, 04 Jan 2010 18:33:43 +0000, by yexo
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(svn r18718) -Codechange: make a wrapper macro for looping TileAreas draftMon, 04 Jan 2010 18:30:10 +0000, by rubidium
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(svn r18717) -Codechange: use TileArea in industry instead of three separate variables. Also make use of TileArea functions for determining the 'width' and 'height' of an industry. draftMon, 04 Jan 2010 18:21:07 +0000, by rubidium
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(svn r18716) -Codechange: pass a TileArea to FindStationsAroundTiles draftMon, 04 Jan 2010 18:16:32 +0000, by rubidium
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(svn r18715) -Codechange: make StationFinder a subclass of TileArea draftMon, 04 Jan 2010 18:12:10 +0000, by rubidium
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(svn r18714) -Codechange: move the TileArea struct to it's own header draftMon, 04 Jan 2010 18:05:14 +0000, by rubidium
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(svn r18713) -Fix [FS#3476]: the join station window didn't account for scrolling, so if you did scroll the station was not joined with the selected station draftMon, 04 Jan 2010 17:54:57 +0000, by rubidium
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(svn r18712) -Fix (r5167): Spurious character spacing with free type fonts for small and large font sizes. draftMon, 04 Jan 2010 16:37:53 +0000, by peter1138
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(svn r18711) -Doc: update landscape documentation about m1 (tile owner) draftMon, 04 Jan 2010 14:33:32 +0000, by yexo
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(svn r18710) -Fix [FS#3478]: the wrong town is mentioned in the error when trying to make one way roads of town owned roads draftMon, 04 Jan 2010 11:35:12 +0000, by rubidium
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(svn r18708) -Feature: [NewGRF] Add support for custom station foundation graphics. draftSun, 03 Jan 2010 22:44:57 +0000, by peter1138
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(svn r18707) -Fix (r17802): local variables should not be accessed after the function returns draftSun, 03 Jan 2010 22:43:12 +0000, by yexo
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(svn r18706) -Cleanup: remove docs/Manual.txt and docs/OSX_install_instructions.txt, the contents of those are already in readme.txt and they were outdated. draftSun, 03 Jan 2010 22:10:17 +0000, by yexo
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(svn r18705) -Update: the known bugs document about the PulseAudio issue based on mgmuscari's solution/workaround draftSun, 03 Jan 2010 21:57:21 +0000, by rubidium
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(svn r18704) -Doc: update the 'Compiling OpenTTD using Microsoft Visual C++' documentation draftSun, 03 Jan 2010 21:35:17 +0000, by yexo
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(svn r18703) -Feature-ish: allow virtually paying a percentage of the leg profit in feeder chains. This to give the user a better chance to get a feeder system without "losses". draftSun, 03 Jan 2010 21:29:20 +0000, by rubidium
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(svn r18702) -Fix [FS#3467]: Enable DrawGroundSpriteAt() to deal with foundations as DrawGroundSprite() does, and use this for drawing one-way-road-signs and clear-land-fences. draftSun, 03 Jan 2010 20:55:00 +0000, by frosch
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(svn r18701) -Fix (r18700): always compile before making a commit draftSun, 03 Jan 2010 20:14:50 +0000, by yexo
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(svn r18700) -Fix: when deleting an industry on water (oil rigs) the tiles on water were not marked dirty draftSun, 03 Jan 2010 19:33:12 +0000, by yexo
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(svn r18699) -Fix [FS#PlanetAndy]: GRF parameters were not properly initialised to zero, and not always checked for valid range. draftSun, 03 Jan 2010 19:29:56 +0000, by frosch
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(svn r18697) -Fix [FS#3471]: crash when scrolling to an item removed by filtering in the 'add NewGRF window' draftSun, 03 Jan 2010 15:25:51 +0000, by rubidium
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(svn r18696) -Fix [FS#3404]: AITile::IsCoastTile returned false for coast tiles with trees on them. draftSun, 03 Jan 2010 12:42:50 +0000, by yexo
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(svn r18693) -Doc: Add some doxygen comments to smallmap code. draftSat, 02 Jan 2010 18:29:51 +0000, by alberth
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(svn r18692) -Fix: after a company went bankrupt it was impossible to build a new waypoint close to a deleted one until the grey sign was gone draftSat, 02 Jan 2010 17:09:14 +0000, by yexo
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(svn r18691) -Change [NoAI]: cleanup some errors messages and add a few to AIWaypoint draftSat, 02 Jan 2010 16:47:32 +0000, by yexo
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(svn r18690) -Fix [FS#3469]: some keys that open windows that want to be located relatively to the toolbars/statusbar could cause a crash when in one of the end game screens draftSat, 02 Jan 2010 16:05:27 +0000, by rubidium
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(svn r18689) -Codechange: move the looping over chunkhandlers code to a macro draftSat, 02 Jan 2010 15:56:20 +0000, by rubidium
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(svn r18688) -Cleanup: remove some unused code/constants draftSat, 02 Jan 2010 15:52:41 +0000, by rubidium
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(svn r18687) -Add [NoAI]: AIEngine::IsBuildable to check if you can build a certain engine. draftSat, 02 Jan 2010 15:52:29 +0000, by yexo