Mercurial > hg > openttd
graph
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(svn r7291) -Translation: use SMALL[LEFT|RIGHT]ARROW for two strings draftWed, 29 Nov 2006 20:56:30 +0000, by peter1138
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(svn r7290) -Translation: update Russian for changes since 0.4.8: new commands and string removed or modified in English draftWed, 29 Nov 2006 20:53:14 +0000, by peter1138
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(svn r7289) -Translation: use only {STRING}, not {STRINGx} in non-English draftWed, 29 Nov 2006 20:26:45 +0000, by peter1138
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(svn r7288) -Translation: Fix currency symbols in Russian draftWed, 29 Nov 2006 20:21:21 +0000, by peter1138
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(svn r7287) -Translation: Add Russian translation based on ttdrussia 0.4.8 release, thanks to Davydov M.A. draftWed, 29 Nov 2006 17:57:14 +0000, by peter1138
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(svn r7286) -Translation: Remove unfinished latin transliterated Russian translation. draftWed, 29 Nov 2006 17:37:28 +0000, by peter1138
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(svn r7285) -Fix (r7282): Our vehstatus is a byte, not a word. draftWed, 29 Nov 2006 11:48:47 +0000, by peter1138
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(svn r7284) -Fix (r2361): off by one when calculating vehicle newgrf variable 41 result, partly blamed by vague documentation... (thanks lakie) draftTue, 28 Nov 2006 23:44:12 +0000, by peter1138
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(svn r7283) -Revert (r1932): Remove scancode 41 for linux console because it is 49. If some linux draftTue, 28 Nov 2006 21:13:45 +0000, by Darkvater
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(svn r7282) -Fix (r625): ttdpatch vars are little endian draftTue, 28 Nov 2006 21:03:28 +0000, by peter1138
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(svn r7281) -Codechange: [win32] Add win32.h to project file draftTue, 28 Nov 2006 20:55:42 +0000, by Darkvater
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(svn r7280) -Codechange: Replace some sprintf() functions with the safer snprintf() functions draftTue, 28 Nov 2006 20:55:16 +0000, by Darkvater
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(svn r7279) -Codechange: [win32] Add Windows95/98 support by using MSLU. Only workaround is that the draftTue, 28 Nov 2006 20:01:46 +0000, by Darkvater
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(svn r7278) -Codechange: [win32] Add UNICODE support so it should compile on OS's using UNICODE draftTue, 28 Nov 2006 19:58:13 +0000, by Darkvater
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(svn r7274) -Codechange [utf8]: Add input/output unicode support. This actually only changes win32 draftTue, 28 Nov 2006 14:42:31 +0000, by Darkvater
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(svn r7273) -Fix (r7250): Initialise game palette before driver initialisation. This fixes a 'black screen' problem with fullscreen with the win32 video driver. draftTue, 28 Nov 2006 14:32:24 +0000, by peter1138
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(svn r7272) -Ok, let's hope this one's correct...stupid msvc draftTue, 28 Nov 2006 14:19:18 +0000, by Darkvater
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(svn r7271) -Codechange: Revert the strtolower part of r7199 as it can actually become broken due to draftTue, 28 Nov 2006 14:12:09 +0000, by Darkvater
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(svn r7269) -Feature: Add freight trains patch option. This option is a multiplier for the weight of cargo on freight trains, to simulate longer heavier trains. The default value of 1 behaves as before. draftMon, 27 Nov 2006 23:11:56 +0000, by peter1138
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(svn r7268) -Codechange: change rail vehicle cached weight from 16 to 32 bit values to avoid possible overflows. draftMon, 27 Nov 2006 21:14:19 +0000, by peter1138
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(svn r7266) -Codechange: Make the NewGRF loading stage look like ttdpatch to NewGRFs draftMon, 27 Nov 2006 14:09:13 +0000, by peter1138
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(svn r7260) WebTranslator2 update to 2006-11-26 16:36:43 draftSun, 26 Nov 2006 15:38:48 +0000, by miham
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(svn r7257) -Fix (r7216): Fix doubly-utf8-encoded strings that crept in draftSat, 25 Nov 2006 11:16:27 +0000, by peter1138
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(svn r7256) -Translation: [FS#408] Turkish lang file massive update (jnmbk) draftSat, 25 Nov 2006 08:27:44 +0000, by KUDr
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(svn r7255) -Comments added for CBlobBaseSimple, CBlobT classes draftFri, 24 Nov 2006 21:37:08 +0000, by KUDr
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(svn r7254) -Fix (r7250): move unicode glyph map initialisation to just before newgrf files are loaded, else newgrf glyphs will be cleared out too. (thanks Hadez) draftFri, 24 Nov 2006 20:47:29 +0000, by peter1138
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(svn r7250) -Codechange: Shuffle sprite loading and character width caching around a bit. This reduces the number of times the sprites are loaded from 5 to 2, just for the intro game. draftFri, 24 Nov 2006 18:39:22 +0000, by peter1138
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(svn r7248) -Codechange: Support reinitializing the unicode glyph map. draftFri, 24 Nov 2006 18:35:59 +0000, by peter1138
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(svn r7247) -Translation: czech lang file massive update - use proper diacritics (Hadez) draftFri, 24 Nov 2006 13:18:14 +0000, by KUDr
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(svn r7246) -Codechange: Always reload sprite and NewGRF data when loading or starting a game, instead of only when the climate type is different. draftFri, 24 Nov 2006 12:39:13 +0000, by peter1138
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(svn r7241) -Fix: czech town name generator now uses proper diacritics (Hadez) draftWed, 22 Nov 2006 23:25:31 +0000, by KUDr
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(svn r7240) -Fix: Always display the excavation of roadworks even when fully zoomed out (they are quite noticable) or "full details" are off (they are part of the game mechanics) draftWed, 22 Nov 2006 18:16:50 +0000, by tron
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(svn r7239) Enumerate the widgets in the airport, dock, rail and road toolbars draftWed, 22 Nov 2006 16:08:01 +0000, by tron
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(svn r7237) -Fix: TGP landscape generation could leak memory if aborted during the generation of the heightmap. draftWed, 22 Nov 2006 14:14:02 +0000, by rubidium
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(svn r7236) -Codechange: remove unused global array _newgrf_files draftWed, 22 Nov 2006 08:49:40 +0000, by peter1138
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(svn r7233) -Codechange: get rid of three console.c globals draftTue, 21 Nov 2006 22:10:52 +0000, by Darkvater
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(svn r7232) -Codechange: Also allow for the save/load of non pre-allocated strings inside structs. draftTue, 21 Nov 2006 20:23:57 +0000, by Darkvater
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(svn r7231) -Codechange: rename ini_get_variable to GetVariableAddress for use both in settings.c draftTue, 21 Nov 2006 20:20:30 +0000, by Darkvater
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(svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not draftTue, 21 Nov 2006 16:54:16 +0000, by Darkvater
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(svn r7227) -Fix: [YAPF] Bridge YAPF Penalty Incorrect. The penalty for upward slope was incorrectly applied on bridge exit. (Danny) draftTue, 21 Nov 2006 16:24:13 +0000, by KUDr
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(svn r7226) -Fix (r7200): [win32] Don't ask my why but I told the linker to ignore the multithreaded draftTue, 21 Nov 2006 13:03:06 +0000, by Darkvater
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(svn r7219) -Fix: Several warnings by gcc introduced in r7206 which MSVC found not of a problem. Thanks Tron draftSun, 19 Nov 2006 22:24:18 +0000, by Darkvater
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(svn r7218) WebTranslator2 update to 2006-11-19 23:09:22 draftSun, 19 Nov 2006 22:11:04 +0000, by miham
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(svn r7216) WebTranslator2 update to 2006-11-19 22:30:04 draftSun, 19 Nov 2006 21:32:38 +0000, by miham
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(svn r7215) revoked last commit, have to modify the language config prior to the commit draftSun, 19 Nov 2006 20:42:55 +0000, by miham
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(svn r7214) WebTranslator2 update to 2006-11-19 21:32:01 draftSun, 19 Nov 2006 20:33:17 +0000, by miham
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(svn r7213) -Cleanup r7195: removed STR_CHEAT_ALLOW_CONVRAIL from unfinished lang files draftSun, 19 Nov 2006 01:39:47 +0000, by glx
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(svn r7212) -Codechange (FS#409): Update Turkish town name generator with Turkish characters (jnmbk) draftSat, 18 Nov 2006 22:15:46 +0000, by peter1138
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(svn r7211) -Codechange: Update all languages to use SMALLLEFTARROW/SMALLRIGHTARROW, as per english.txt, for GUI elements draftSat, 18 Nov 2006 21:39:03 +0000, by peter1138
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(svn r7209) -Codechange: Alter position of scroll bar in the station list; the filter line isn't scrollable... draftSat, 18 Nov 2006 17:34:20 +0000, by peter1138
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(svn r7208) -Revert [r6040]: Remove double-click action in minimap and reintroduce lmb-scrolling (Rubidium) draftSat, 18 Nov 2006 17:12:39 +0000, by Darkvater
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(svn r7207) -Codechange: Pass the (unchanged) windowpointer to the console window and do it only once. draftSat, 18 Nov 2006 17:07:05 +0000, by Darkvater
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(svn r7206) -Codechange: Remove (some of) the magic needed for windows that could be invalid after draftSat, 18 Nov 2006 17:04:44 +0000, by Darkvater
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(svn r7205) -Fix [FS#350, SF#1560913]: Window allocation and deletion messed with the actual window draftSat, 18 Nov 2006 16:47:02 +0000, by Darkvater
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(svn r7203) -Cleanup: Donnu what Miham was smoking there, but removed it (assert_compile + 3) draftSat, 18 Nov 2006 13:55:44 +0000, by Darkvater
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(svn r7202) -Codechange: Move _viewports and _active_viewports local to viewport.c and have them draftSat, 18 Nov 2006 13:54:33 +0000, by Darkvater