Mercurial > hg > openttd
graph
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(svn r16586) -Codechange: don't store lifelength in the savegame; it can easily be calculated, it isn't used often and now changing extend_vehicle_life in game has some effect. draftWed, 17 Jun 2009 17:13:30 +0000, by rubidium
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(svn r16585) -Add [NoAI]: AIBuoyList to get a list of all buoys draftWed, 17 Jun 2009 13:12:08 +0000, by yexo
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(svn r16584) -Fix [FS#2965]: sometimes SETX/SETXY would lead to unexpected results for NewGRF texts. draftWed, 17 Jun 2009 13:04:37 +0000, by rubidium
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(svn r16583) -Update: the order of the language files so it's in sync with english.txt. Normally WT2 would do this, but only with activity for those languages. Now we'd like to the order to match so we can more easily spot import bugs while developing WT3. draftTue, 16 Jun 2009 22:04:36 +0000, by rubidium
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(svn r16582) -Update: WebTranslator2 update to 2009-06-16 17:10:36 draftTue, 16 Jun 2009 17:10:40 +0000, by translators
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(svn r16581) -Codechange: unify the access to Engine::lifelength. draftTue, 16 Jun 2009 13:52:18 +0000, by rubidium
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(svn r16580) -Codechange: rename Engine::image_index to original_image_index to not confuse it with image_index from *VehInfo. draftTue, 16 Jun 2009 13:31:06 +0000, by rubidium
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(svn r16579) -Codechange: rework smallmap code a bit; remove goto, remove some unneeded variables, return value directly instead of writing it to a variable to later return that draftTue, 16 Jun 2009 10:46:11 +0000, by rubidium
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(svn r16578) -Update: WebTranslator2 update to 2009-06-14 17:33:27 draftSun, 14 Jun 2009 17:33:32 +0000, by translators
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(svn r16576) -Fix: show the line of the translation file that has the fault and not the line of the string in english.txt. draftSun, 14 Jun 2009 17:01:12 +0000, by rubidium
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(svn r16575) -Fix (r15760): Move resize sprite to the right when widget is lowered for RTL languages also. draftSun, 14 Jun 2009 15:50:39 +0000, by alberth
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(svn r16574) -Codechange: reorder stuff in NetworkGameInfo so compilers waste less bytes aligning stuff and fix the comment of the structs. draftSat, 13 Jun 2009 22:48:41 +0000, by rubidium
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(svn r16573) -Fix: [Network] Always send the starting date from the game you're currently playing instead the starting date from the config file. draftSat, 13 Jun 2009 12:06:31 +0000, by rubidium
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(svn r16572) -Codechange: also catch FPEs in saveload and the warning about missing NewGRFs; only happens when assertions are disabled and NewGRFs are missing. draftSat, 13 Jun 2009 12:03:37 +0000, by rubidium
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(svn r16571) -Fix [FS#2974](r16322): in some cases, train could be stuck in depot draftSat, 13 Jun 2009 10:22:22 +0000, by smatz
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(svn r16570) -Doc: 2 small fixes to docs/landscape_grid.html draftFri, 12 Jun 2009 20:58:19 +0000, by yexo
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(svn r16569) -Codechange: remove the gaps in the AirportTiles enum draftFri, 12 Jun 2009 19:44:47 +0000, by yexo
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(svn r16568) -Codechange: rename all arrays with airport-tile sprites draftFri, 12 Jun 2009 18:32:10 +0000, by yexo
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(svn r16565) -Update: WebTranslator2 update to 2009-06-11 17:32:14 draftThu, 11 Jun 2009 17:32:17 +0000, by translators
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(svn r16564) -Revert (r16561, r16562): english_rev doesn't belong in trunk (and certainly not twice) draftThu, 11 Jun 2009 14:39:03 +0000, by yexo
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(svn r16563) -Fix [NoAI]: AIMarine::AreWaterTilesConnected didn't return true for bridge head<>neighbouring water tile draftThu, 11 Jun 2009 14:29:03 +0000, by yexo
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(svn r16561) -Fix [NoAI]: AIMarine::AreWaterTilesConnected didn't return true for bridge head<>neighbouring water tile draftThu, 11 Jun 2009 14:15:18 +0000, by yexo
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(svn r16560) -Fix (r16559): wrong replacement at one place draftWed, 10 Jun 2009 22:11:39 +0000, by smatz
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(svn r16559) -Codechange: introduce Company::IsValidAiID() and Company::IsValidHumanID(), don't use IsHumanCompany() where possible draftWed, 10 Jun 2009 22:05:01 +0000, by smatz
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(svn r16558) -Codechange: Switch found-town window to nested widgets. draftWed, 10 Jun 2009 20:48:22 +0000, by alberth
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(svn r16557) -Feature(tte) [NoAI][FS#2892]: mark dead AIs by red background in the AIDebug window draftWed, 10 Jun 2009 19:26:04 +0000, by smatz
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(svn r16556) -Codechange [NoAI]: use accessor for AIInstance::is_dead draftWed, 10 Jun 2009 19:23:25 +0000, by smatz
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(svn r16555) -Feature [FS#570]: ability to enter server and company password via command line when joining a server (based on patch by Progman, Ammler and planetmaker) draftWed, 10 Jun 2009 19:00:34 +0000, by smatz
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(svn r16554) -Fix (r16433): compilation with disabled network was broken draftWed, 10 Jun 2009 18:53:43 +0000, by smatz
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(svn r16553) -Codechange: don't use TRACK_BIT_WORMHOLE and TRACK_BIT_DEPOT as bitmasks draftWed, 10 Jun 2009 16:02:00 +0000, by smatz
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(svn r16552) -Codechange: make AddTileIndexDiffCWrap() a bit faster draftWed, 10 Jun 2009 14:07:08 +0000, by smatz
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(svn r16551) -Codechange: use shift instead of multiplication in TileXY() draftWed, 10 Jun 2009 13:44:37 +0000, by smatz
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(svn r16550) -Codechange: move definition of ScaleByMapSize to header file, use shifts instead of mults draftWed, 10 Jun 2009 08:18:40 +0000, by smatz
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(svn r16549) -Codechange: use bool in TileLoopClearHelper draftWed, 10 Jun 2009 07:19:48 +0000, by smatz
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(svn r16548) -Fix (r16538): removing of duplicates of base graphics set could behave randomly draftWed, 10 Jun 2009 05:36:58 +0000, by smatz
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(svn r16547) -Codechange: make CircularTileSearch a tiny bit faster draftTue, 09 Jun 2009 23:34:48 +0000, by smatz
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(svn r16546) -Codechange: use array member instead of allocating in costructor and freeing in desctructor draftTue, 09 Jun 2009 23:22:37 +0000, by smatz
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(svn r16545) -Cleanup: tunnels have been returning correct SlopeZ since r1 draftTue, 09 Jun 2009 20:04:46 +0000, by smatz
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(svn r16544) -Codechange: use double-linked list for vehicle position caches in order to improve performance (~5% with many vehicles) draftTue, 09 Jun 2009 17:20:06 +0000, by smatz
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(svn r16543) -Update: WebTranslator2 update to 2009-06-09 17:05:46 draftTue, 09 Jun 2009 17:05:50 +0000, by translators
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(svn r16542) -Fix [FS#2971](r16307): depend failed on architectures with unsigned char draftTue, 09 Jun 2009 13:35:30 +0000, by smatz
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(svn r16541) -Merge: changelog etc. changes from 0.7 branch draftMon, 08 Jun 2009 23:58:53 +0000, by rubidium
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(svn r16538) -Fix (r16503): when finding duplicate graphics sets favour the more complete one draftMon, 08 Jun 2009 22:13:10 +0000, by rubidium
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(svn r16537) -Update: WebTranslator2 update to 2009-06-08 17:40:35 draftMon, 08 Jun 2009 17:40:46 +0000, by translators
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(svn r16535) -Fix (r16146): In one case a too small portion of the screen was marked dirty, when (un-)drawing selections. draftMon, 08 Jun 2009 15:42:35 +0000, by frosch
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(svn r16534) -Fix [Squirrel] [FS#2942]: fix crash that occured when an AI was halted while one or more generators were still in a 'running' state draftSun, 07 Jun 2009 20:20:22 +0000, by yexo
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(svn r16533) -Update: WebTranslator2 update to 2009-06-07 17:45:47 draftSun, 07 Jun 2009 17:45:52 +0000, by translators
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(svn r16532) -Fix [Squirrel]: Don't copy an object when we just checked that the pointer to it is NULL draftSun, 07 Jun 2009 15:54:37 +0000, by yexo
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(svn r16530) -Fix [FS#2964], (r16501): Deduct additional widget length given away to a child from the total (Hirundo). draftSun, 07 Jun 2009 14:34:43 +0000, by alberth
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(svn r16529) -Fix [NoAI]: StationIDs from oilrigs were not considered valid by the API. draftSun, 07 Jun 2009 13:29:09 +0000, by yexo
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(svn r16528) -Fix [FS#2959]: Draw PBS reservation as groundsprite resp. childsprite of foundation/bridgehead. draftSun, 07 Jun 2009 13:25:21 +0000, by frosch
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(svn r16527) -Codechange: use static member functions instead of simple casts when converting Vehicle to specialised vehicle types. Includes safety check draftSat, 06 Jun 2009 16:54:22 +0000, by smatz
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(svn r16526) -Fix: don't cast Vehicle to RoadVehicle when it's not a RoadVehicle draftSat, 06 Jun 2009 16:49:45 +0000, by smatz
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(svn r16525) -Codechange: Notify small ufos on deletion of road vehicles, so they can head for somewhere else instead of stumbling over a ghost. draftSat, 06 Jun 2009 14:46:50 +0000, by frosch
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(svn r16524) -Fix [FS#2963]: missing guards in the NoAI API making it possible to hit an assert in OpenTTD. draftSat, 06 Jun 2009 11:47:21 +0000, by rubidium