changeset 16357:567dfbef6aca draft

(svn r21073) -Fix: spelling errors in comments
author rubidium <rubidium@openttd.org>
date Mon, 01 Nov 2010 22:12:12 +0000
parents cc7a02af7c74
children 076aaf0952cc
files src/saveload/saveload.cpp
diffstat 1 files changed, 2 insertions(+), 2 deletions(-) [+]
line wrap: on
line diff
--- a/src/saveload/saveload.cpp
+++ b/src/saveload/saveload.cpp
@@ -1095,7 +1095,7 @@
  * the index of the item, and if not available, it hussles with
  * pointers (looks really bad :()
  * Remember that a NULL item has value 0, and all
- * indeces have +1, so vehicle 0 is saved as index 1.
+ * indices have +1, so vehicle 0 is saved as index 1.
  * @param obj The object that we want to get the index of
  * @param rt SLRefType type of the object the index is being sought of
  * @return Return the pointer converted to an index of the type pointed to
@@ -1124,7 +1124,7 @@
  * Pointers cannot be loaded from a savegame, so this function
  * gets the index from the savegame and returns the appropiate
  * pointer from the already loaded base.
- * Remember that an index of 0 is a NULL pointer so all indeces
+ * Remember that an index of 0 is a NULL pointer so all indices
  * are +1 so vehicle 0 is saved as 1.
  * @param index The index that is being converted to a pointer
  * @param rt SLRefType type of the object the pointer is sought of