Mercurial > hg > openttd
changeset 17900:684991201b65 draft
(svn r22699) -Fix [FS#4681]: Cost of adding an extra road type to a bridge or tunnel was undercalculated (adf88)
author | rubidium <rubidium@openttd.org> |
---|---|
date | Sat, 30 Jul 2011 13:55:44 +0000 |
parents | c5c5f8f160df |
children | 3f0d98624f30 |
files | src/road_cmd.cpp |
diffstat | 1 files changed, 7 insertions(+), 5 deletions(-) [+] |
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--- a/src/road_cmd.cpp +++ b/src/road_cmd.cpp @@ -662,12 +662,14 @@ if (ret.Failed()) return ret; } - cost.AddCost(CountBits(pieces) * _price[PR_BUILD_ROAD]); - if (!need_to_clear && IsTileType(tile, MP_TUNNELBRIDGE)) { - /* Pay for *every* tile of the bridge or tunnel */ - cost.MultiplyCost(GetTunnelBridgeLength(GetOtherTunnelBridgeEnd(tile), tile) + 2); - } + uint num_pieces = (!need_to_clear && IsTileType(tile, MP_TUNNELBRIDGE)) ? + /* There are 2 pieces on *every* tile of the bridge or tunnel */ + 2 * (GetTunnelBridgeLength(GetOtherTunnelBridgeEnd(tile), tile) + 2) : + /* Count pieces */ + CountBits(pieces); + + cost.AddCost(num_pieces * _price[PR_BUILD_ROAD]); if (flags & DC_EXEC) { switch (GetTileType(tile)) {