changeset 20188:7d2043dfec98 draft

(svn r25141) -Fix: When extra dynamite was disabled, towns would be allowed to clear bridges with trams.
author frosch <frosch@openttd.org>
date Wed, 03 Apr 2013 20:25:06 +0000
parents b50ffa0525f2
children ff0c193f1db0
files src/tunnelbridge_cmd.cpp
diffstat 1 files changed, 2 insertions(+), 1 deletions(-) [+]
line wrap: on
line diff
--- a/src/tunnelbridge_cmd.cpp
+++ b/src/tunnelbridge_cmd.cpp
@@ -718,7 +718,8 @@
 			if (HasBit(rts, ROADTYPE_TRAM)) tram_owner = GetRoadOwner(tile, ROADTYPE_TRAM);
 
 			/* We can remove unowned road and if the town allows it */
-			if (road_owner == OWNER_TOWN && !(_settings_game.construction.extra_dynamite || _cheats.magic_bulldozer.value)) {
+			if (road_owner == OWNER_TOWN && _current_company != OWNER_TOWN && !(_settings_game.construction.extra_dynamite || _cheats.magic_bulldozer.value)) {
+				/* Town does not allow */
 				return CheckTileOwnership(tile);
 			}
 			if (road_owner == OWNER_NONE || road_owner == OWNER_TOWN) road_owner = _current_company;