changeset 1906:c0f2f61bd5bc draft

(svn r2412) - Fix: [ 1214948 ] building vehicles without depot crashes game. (Chris Huebsch)
author hackykid <hackykid@openttd.org>
date Sun, 05 Jun 2005 20:45:04 +0000
parents 56929fb11eb9
children 08ea04495b3b
files aircraft_gui.c roadveh_gui.c ship_gui.c train_gui.c
diffstat 4 files changed, 4 insertions(+), 4 deletions(-) [+]
line wrap: on
line diff
--- a/aircraft_gui.c
+++ b/aircraft_gui.c
@@ -1014,7 +1014,7 @@
 
 			tile = _last_built_aircraft_depot_tile;
 			do {
-				if (IsTileOwner(tile, _local_player) && IsAircraftHangarTile(tile)) {
+				if (IsAircraftHangarTile(tile) && IsTileOwner(tile, _local_player)) {
 					ShowAircraftDepotWindow(tile);
 					ShowBuildAircraftWindow(tile);
 					return;
--- a/roadveh_gui.c
+++ b/roadveh_gui.c
@@ -892,7 +892,7 @@
 
 			tile = _last_built_road_depot_tile;
 			do {
-				if (IsTileOwner(tile, _local_player) && IsTileDepotType(tile, TRANSPORT_ROAD)) {
+				if (IsTileDepotType(tile, TRANSPORT_ROAD) && IsTileOwner(tile, _local_player)) {
 					ShowRoadDepotWindow(tile);
 					ShowBuildRoadVehWindow(tile);
 					return;
--- a/ship_gui.c
+++ b/ship_gui.c
@@ -996,7 +996,7 @@
 
 			tile = _last_built_ship_depot_tile;
 			do {
-				if (IsTileOwner(tile, _local_player) && IsTileDepotType(tile, TRANSPORT_WATER)) {
+				if (IsTileDepotType(tile, TRANSPORT_WATER) && IsTileOwner(tile, _local_player)) {
 					ShowShipDepotWindow(tile);
 					ShowBuildShipWindow(tile);
 					return;
--- a/train_gui.c
+++ b/train_gui.c
@@ -1343,7 +1343,7 @@
 
 			tile = _last_built_train_depot_tile;
 			do {
-				if (IsTileOwner(tile, _local_player) && IsTileDepotType(tile, TRANSPORT_RAIL)) {
+				if (IsTileDepotType(tile, TRANSPORT_RAIL) && IsTileOwner(tile, _local_player)) {
 					ShowTrainDepotWindow(tile);
 					ShowBuildTrainWindow(tile);
 					return;