Mercurial > hg > openttd
changeset 939:ff9b94501bf3 draft
(svn r1427) fixed issue where the wrong sprite could be used if autoreplacing between single and multiheaded trains
author | bjarni <bjarni@openttd.org> |
---|---|
date | Sat, 08 Jan 2005 10:38:07 +0000 |
parents | 1d098b87cc88 |
children | 7a450db0723a |
files | vehicle.c |
diffstat | 1 files changed, 6 insertions(+), 2 deletions(-) [+] |
line wrap: on
line diff
--- a/vehicle.c +++ b/vehicle.c @@ -1505,8 +1505,12 @@ /* rvi->image_index is the new sprite for the engine. Adding +1 makes the engine head the other way if it is a multiheaded engine (rear engine) - (sprite - rvi2->image_index) is 1 if the engine is heading the other way, otherwise 0*/ - v->spritenum = rvi->image_index + (sprite - rvi2->image_index); + (rvi->flags & RVI_MULTIHEAD && sprite - rvi2->image_index) is true if the engine is heading the other way, otherwise 0*/ + v->spritenum = rvi->image_index + (( rvi->flags & RVI_MULTIHEAD && sprite - rvi2->image_index) ? 1 : 0); + + // turn the last engine in a multiheaded train if needed + if ( v->next == NULL && rvi->flags & RVI_MULTIHEAD && v->spritenum == rvi->image_index ) + v->spritenum++; v->cargo_type = rvi->cargo_type; v->cargo_cap = rvi->capacity;