log

age author description
Wed, 21 Apr 2010 17:45:18 +0000 translators (svn r19689) -Update from WebTranslator v3.0: draft
Wed, 21 Apr 2010 12:55:33 +0000 rubidium (svn r19688) -Codechange: run CheckCaches after the debug desync save, so we don't store just reset values in the savegame but the data from the previous tick draft
Wed, 21 Apr 2010 12:36:00 +0000 rubidium (svn r19687) -Fix: desync when joining the game because of using the wrong variable draft
Wed, 21 Apr 2010 11:42:00 +0000 smatz (svn r19686) -Fix (r15126): truncated archives were not detected when using zlib 1.2.3. This also fixes zlib 1.2.4 compatibility, zlib 1.2.5 is bugfree draft
Tue, 20 Apr 2010 19:25:29 +0000 yexo (svn r19685) -Fix (r19679): off-by-one error draft
Tue, 20 Apr 2010 18:02:08 +0000 yexo (svn r19684) -Fix [FS#3779]: don't show an error message when trying to give another client an amount of 0 money draft
Tue, 20 Apr 2010 17:49:11 +0000 smatz (svn r19683) -Fix (r19654): towns with 3x3 and 2x2 road layouts couldn't expand draft
Tue, 20 Apr 2010 17:45:03 +0000 translators (svn r19682) -Update from WebTranslator v3.0: draft
Tue, 20 Apr 2010 11:29:51 +0000 rubidium (svn r19680) -Fix [FS#3775] (r19648): when joining a MP game all clients with company ID > 0 would be shown as if they were a spectator draft
Tue, 20 Apr 2010 05:52:51 +0000 yexo (svn r19679) -Fix: [NewGRF] make sure newgrfs can't overwrite sound effect properties from other newgrfs draft
Mon, 19 Apr 2010 19:50:56 +0000 rubidium (svn r19678) -Fix (r19607): client status was shown incorrect in the console draft
Mon, 19 Apr 2010 17:45:19 +0000 translators (svn r19677) -Update from WebTranslator v3.0: draft
Mon, 19 Apr 2010 09:34:56 +0000 rubidium (svn r19674) -Fix [FS#3774]: crash when the music/graphics metadata files were unreadable draft
Sun, 18 Apr 2010 20:23:35 +0000 terkhen (svn r19673) -Codechange: Optimize calculation of graph grid size (method by Alberth). draft
Sun, 18 Apr 2010 17:45:29 +0000 translators (svn r19672) -Update from WebTranslator v3.0: draft
Sun, 18 Apr 2010 17:13:01 +0000 frosch (svn r19671) -Fix (r19670): RoundDiv() needs to deal with signed numerators. draft
Sun, 18 Apr 2010 14:56:05 +0000 frosch (svn r19670) -Codechange: Add CeilDiv() and RoundDiv() to simplify integer divisions with rounding. draft
Sat, 17 Apr 2010 23:38:00 +0000 yexo (svn r19669) -Fix: don't display an error message when double clicking on a vehicle in the 'available vehicles'-window draft
Sat, 17 Apr 2010 23:34:00 +0000 frosch (svn r19668) -Codechange: Use WaterClass in parameters of CMD_BUILD_CANAL. draft
Sat, 17 Apr 2010 22:19:14 +0000 rubidium (svn r19664) -Fix [FS#3749]: Crash of a dedicated server if the null blitter is overridden and (after a while) there is no company 0 on new year anymore draft
Sat, 17 Apr 2010 20:21:33 +0000 smatz (svn r19663) -Fix: in rare cases, update of signals could be missed draft
Sat, 17 Apr 2010 19:18:58 +0000 terkhen (svn r19662) -Feature: Resizable graphs. draft
Sat, 17 Apr 2010 19:15:13 +0000 terkhen (svn r19661) -Codechange: Base the number of vertical grids of a graph on its size. draft
Sat, 17 Apr 2010 17:45:44 +0000 yexo (svn r19660) -Feature: [NewGRF] support cb36 for aircraft speed also in the build menu draft
Sat, 17 Apr 2010 17:45:24 +0000 translators (svn r19659) -Update from WebTranslator v3.0: draft
Sat, 17 Apr 2010 14:57:49 +0000 frosch (svn r19658) -Fix: One could turn transport companies into credit banks. draft
Sat, 17 Apr 2010 14:55:49 +0000 frosch (svn r19657) -Fix: Add saneness checks for front vehicles. draft
Sat, 17 Apr 2010 14:47:56 +0000 frosch (svn r19656) -Codechange/Fix: Report back if invalid vehicle lists are requested. draft
Sat, 17 Apr 2010 13:45:48 +0000 frosch (svn r19655) -Codechange: Reduce usage magic p1 parameter. draft
Sat, 17 Apr 2010 13:31:41 +0000 frosch (svn r19654) -Codechange: Use Extract<> in more places. draft
Sat, 17 Apr 2010 11:49:25 +0000 frosch (svn r19652) -Fix: RandomRange() is used for bigger ranges in many cases, so generally extent it to handle 32 bits. draft
Sat, 17 Apr 2010 11:39:46 +0000 smatz (svn r19651) -Fix [FS#3745]: when a company is sold, move connected clients to spectators draft
Sat, 17 Apr 2010 11:22:45 +0000 rubidium (svn r19650) -Add: stub for a Maltese translation draft
Sat, 17 Apr 2010 11:16:34 +0000 rubidium (svn r19649) -Add: plural rule for Maltese draft
Sat, 17 Apr 2010 10:52:26 +0000 rubidium (svn r19648) -Fix [FS#3760]: a client would not be properly moved when moved while joining, e.g. when entering a company's password. This caused the client to be in the wrong company (according to the rest of the clients) and the client being kicked on the first command draft
Sat, 17 Apr 2010 09:12:26 +0000 yexo (svn r19647) -Fix [FS#3768]: trains loaded above the original IDs didn't have a default railtypelabel assigned to them, causing them to be unavailable draft
Fri, 16 Apr 2010 21:57:55 +0000 rubidium (svn r19645) -Doc: mention the zlib 1.2.3.5-1.2.4 gzeof issue in known-bugs draft
Fri, 16 Apr 2010 21:46:06 +0000 rubidium (svn r19644) -Fix [FS#3728]: don't allow building cacti outside of the desert or rain forest trees outside of the rain forest area. This to prevent people from thinking planting rain forest trees makes the rain forest bigger and thus adds more place to build a lumber mill. draft
Fri, 16 Apr 2010 21:21:54 +0000 frosch (svn r19643) -Fix (r19120): Industry generation failed for large maps and lots of industry types. draft
Fri, 16 Apr 2010 18:49:24 +0000 terkhen (svn r19642) -Add: Sort cargos alphabetically at the "Reffitable to" label in the draft
Fri, 16 Apr 2010 18:17:14 +0000 rubidium (svn r19641) -Add: stub for an Irish translation draft
Fri, 16 Apr 2010 17:45:12 +0000 translators (svn r19640) -Update from WebTranslator v3.0: draft
Thu, 15 Apr 2010 17:45:12 +0000 translators (svn r19639) -Update from WebTranslator v3.0: draft
Wed, 14 Apr 2010 20:29:39 +0000 rubidium (svn r19638) -Change: log the _date and _date_fract in the desync log for saved games draft
Wed, 14 Apr 2010 20:28:37 +0000 frosch (svn r19637) -Codechange: Pass complete TransportType to CmdBuildTunnel. draft
Wed, 14 Apr 2010 20:26:34 +0000 rubidium (svn r19636) -Fix: desync when taking over companies draft
Wed, 14 Apr 2010 20:08:55 +0000 frosch (svn r19635) -Fix (r19634): Forgot AI. draft
Wed, 14 Apr 2010 19:57:19 +0000 frosch (svn r19634) -Codechange: Use TREE_INVALID more consistently. draft
Wed, 14 Apr 2010 19:56:29 +0000 frosch (svn r19633) -Fix (r11759): Signed computations with unsigned integers. draft
Wed, 14 Apr 2010 19:37:55 +0000 terkhen (svn r19632) -Cleanup: has_negative_values is no longer used. draft
Wed, 14 Apr 2010 19:20:38 +0000 terkhen (svn r19631) -Feature: Graphs with negative values are no longer forced to have the zero axis in the middle (grid size calculation by Alberth). draft
Wed, 14 Apr 2010 17:45:18 +0000 translators (svn r19630) -Update from WebTranslator v3.0: draft
Wed, 14 Apr 2010 16:12:54 +0000 rubidium (svn r19629) -Fix [FS#3757]: chat message caused glitch when rejoining a network game draft
Wed, 14 Apr 2010 16:07:17 +0000 rubidium (svn r19628) -Change: support the tRNS chunk to read transparency information for RGB PNGs (Szvengar) draft
Wed, 14 Apr 2010 10:00:57 +0000 rubidium (svn r19627) -Fix [OSX]: mark the macports default include directory as a system include directory so our -W flags don't cause warnings on headers in there (planetmaker) draft
Wed, 14 Apr 2010 09:55:36 +0000 rubidium (svn r19626) -Fix: mention libtimidity in ./configure --help (planetmaker) draft
Wed, 14 Apr 2010 09:52:59 +0000 rubidium (svn r19625) -Fix [FS#3722]: strange message when unpausing because there are enough players, unclear message when an unexpected/invalid packet is received draft
Tue, 13 Apr 2010 19:10:08 +0000 frosch (svn r19621) -Codechange: Remove direct usage of magic 'p1's in build vehicle commands. draft
Tue, 13 Apr 2010 18:55:31 +0000 rubidium (svn r19620) -Fix: desync when a command is received and in the queue while a client starts joining, i.e. save the game state. This can happen in two ways: with frame_freq > 1 a command received in a previous frame might not be executed yet or when a command is received in the same frame as the join but before the savegame is made. In both cases the joining client would not get all commands to get in-sync with the server (and the other clients). draft
Tue, 13 Apr 2010 18:40:47 +0000 rubidium (svn r19619) -Fix (r19618): [desync debug] inserting the "join" pause could cause a crash as some command data was not properly initialised draft