log

age author description
Fri, 13 Mar 2009 18:45:56 +0000 translators (svn r15698) -Update: WebTranslator2 update to 2009-03-13 18:45:47 draft
Fri, 13 Mar 2009 00:48:03 +0000 rubidium (svn r15697) -Fix (r15695): warning about comparing signed vs unsigned. draft
Fri, 13 Mar 2009 00:30:26 +0000 rubidium (svn r15696) -Codechange: move the NewGRF language ID into the language file instead of maintaining a table in the code. draft
Thu, 12 Mar 2009 23:54:20 +0000 belugas (svn r15695) -Feature [FS#2672]: Allow the number of towns that will be generated in the generate world window to be customized. draft
Thu, 12 Mar 2009 20:43:03 +0000 rubidium (svn r15694) -Codechange/feature/fix: invert the order in which base graphics sets are queried making it fairly unlikely that downloaded graphics sets override the original graphics. draft
Thu, 12 Mar 2009 19:57:51 +0000 yexo (svn r15693) -Fix (r15691): The msvc project files weren't updated to include luxembourgish. draft
Thu, 12 Mar 2009 19:40:16 +0000 frosch (svn r15692) -Fix [FS#2721]: Just sell the old engines after autorenew/replace. Don't bother about trains exceeding the trainlimit, which will be sold anyway. draft
Thu, 12 Mar 2009 18:42:25 +0000 translators (svn r15691) -Update: WebTranslator2 update to 2009-03-12 18:42:18 draft
Thu, 12 Mar 2009 16:48:28 +0000 rubidium (svn r15690) -Feature(tte(tte)): CTRL-"New Game" skips the "World generation" window. draft
Thu, 12 Mar 2009 15:14:22 +0000 rubidium (svn r15689) -Fix [FS#2720]: do not crash when the generate map doesn't contain a suitable location for a town. draft
Thu, 12 Mar 2009 14:28:55 +0000 rubidium (svn r15688) -Codechange: unifiy cleaning up the map generation (normal and abort) draft
Thu, 12 Mar 2009 14:23:23 +0000 rubidium (svn r15687) -Fix [FS#2723]: wrong/misleading error message when autorail builds nothing when trying to build over signals in the wrong way. draft
Thu, 12 Mar 2009 14:22:17 +0000 rubidium (svn r15686) -Codechange: make it a bit harder for crashes to trash your config file. draft
Thu, 12 Mar 2009 14:21:18 +0000 rubidium (svn r15685) -Fix [FS#2720]: do not crash when someone substitutes the "map generation" sprites with garbage. draft
Thu, 12 Mar 2009 11:43:40 +0000 yexo (svn r15684) -Add [NoAI]: AIOrder::SkipToOrder(). draft
Thu, 12 Mar 2009 11:36:18 +0000 yexo (svn r15683) -Fix (r15670): Removing town-owned bridges was no longer possible. draft
Thu, 12 Mar 2009 11:28:03 +0000 rubidium (svn r15682) -Codechange: some coding style draft
Thu, 12 Mar 2009 11:04:41 +0000 rubidium (svn r15681) -Cleanup: remove unneeded forward declaration. draft
Thu, 12 Mar 2009 10:42:02 +0000 smatz (svn r15680) -Cleanup: remove redundant comment draft
Thu, 12 Mar 2009 01:35:27 +0000 belugas (svn r15679) -Cleanup: Little code-style application draft
Wed, 11 Mar 2009 23:35:32 +0000 rubidium (svn r15678) -Fix (r15676): crash when (re)applying newgrf settings draft
Wed, 11 Mar 2009 23:23:08 +0000 rubidium (svn r15677) -Fix [FS#2546]: vehicle images would be determined during the process of moving the vehicle which means that only the (orientation) data for the vehicles in front of it is valid. Now the data for the vehicles behind the vehicle are valid too. draft
Wed, 11 Mar 2009 20:43:14 +0000 rubidium (svn r15676) -Codechange: remove the need for BeginVehicleMove and merge VehiclePositionChanged and EndVehicleMove. draft
Wed, 11 Mar 2009 19:50:19 +0000 rubidium (svn r15675) -Codechange: don't unnecessarily mark vehicles dirty before deleting them; it already happens in the destructor. draft
Wed, 11 Mar 2009 18:52:19 +0000 translators (svn r15674) -Update: WebTranslator2 update to 2009-03-11 18:52:10 draft
Wed, 11 Mar 2009 17:40:49 +0000 glx (svn r15673) -Fix: it was not possible to compile a win32 dedicated server (even if 'configure --enable-dedicated' passed) draft
Wed, 11 Mar 2009 17:26:58 +0000 rubidium (svn r15672) -Codechange: (left,right,top,bottom)_coord -> coord.(left,right,top,bottom), i.e. use Rect. draft
Wed, 11 Mar 2009 15:00:40 +0000 rubidium (svn r15671) -Codechange: bit of coding style/clarification. draft
Wed, 11 Mar 2009 10:58:42 +0000 yexo (svn r15670) -Fix (r15601): The owner of both the road and of the tram tracks was checked, but not the owner of the road itself. draft
Wed, 11 Mar 2009 09:21:11 +0000 yexo (svn r15669) -Change: Key presses that are not handles by an input box are no longer marked as handled but given to other OnKeyPress handlers. This makes the global shortcuts like F1 work again when an input box is open. draft
Wed, 11 Mar 2009 07:32:31 +0000 yexo (svn r15668) -Fix: a few typos. draft
Tue, 10 Mar 2009 23:16:45 +0000 yexo (svn r15667) -Fix (r15601)[FS#2718]: It was possible to remove rail tunnels/bridges and aqueducts build by rival companies. draft
Tue, 10 Mar 2009 21:17:00 +0000 rubidium (svn r15666) -Fix [FS#2689]: sorting of engines in the purchase list didn't use the same numbers as the GUI showed, e.g. articulated parts weren't taken into accound when ordering by capacity. draft
Tue, 10 Mar 2009 18:54:33 +0000 peter1138 (svn r15665) -Fix (r8973): Handling of aircraft crash counter did not take account of the reduced number of calls (from 6 down to 2) to the aircraft event handler, resulting in crashed aircraft taking three times longer than they should to clear. Compensate by increasing the counter by 3 on every call instead of 1. draft
Tue, 10 Mar 2009 14:54:46 +0000 glx (svn r15664) -Fix [FS#2716]: as always windows needs special handling when strings are involved draft
Tue, 10 Mar 2009 11:12:03 +0000 rubidium (svn r15663) -Fix: growing of vsize as (some) threads weren't properly released. draft
Tue, 10 Mar 2009 06:53:00 +0000 peter1138 (svn r15662) -Fix (r11795): Don't mark a company as having ratings in a town when querying the cost of a command. draft
Mon, 09 Mar 2009 23:27:38 +0000 rubidium (svn r15660) -Prepare: for 0.7.0-beta2 (ofcourse) draft
Mon, 09 Mar 2009 23:08:23 +0000 yexo (svn r15659) -Fix [Squirrel]: The garbage collection would sometimes loop (2^32 - small_value) times instead of only small_value times. draft
Mon, 09 Mar 2009 22:14:47 +0000 yexo (svn r15658) -Fix [NoAI]: Rewrite AIAbstractList::Valuate to make it more readable and fix a crash if no parameters are given to that function. draft
Mon, 09 Mar 2009 21:55:17 +0000 rubidium (svn r15657) -Fix [FS#2716]: undeterministic file sorting when the date is equal for all files draft
Mon, 09 Mar 2009 21:33:05 +0000 frosch (svn r15656) -Fix: Changing dynamic_engines also requires reloading newgrfs as well as resetting the OverrideManager. draft
Mon, 09 Mar 2009 19:14:36 +0000 michi_cc (svn r15655) -Codechange: Initialise vehicle vars only after a placement new so possible default constructors don't overwrite the values. draft
Mon, 09 Mar 2009 18:56:50 +0000 frosch (svn r15654) -Fix: Only ever call any vehicle callbacks after the whole articulated engine has been built. (except 0x16) draft
Mon, 09 Mar 2009 18:43:05 +0000 translators (svn r15653) -Update: WebTranslator2 update to 2009-03-09 18:42:57 draft
Mon, 09 Mar 2009 18:41:54 +0000 michi_cc (svn r15652) -Fix [FS#2706]: new (this) is seldom a good idea as destructors of member variables aren't run causing memory leaks. draft
Mon, 09 Mar 2009 13:38:00 +0000 peter1138 (svn r15651) -Codechange: Codestyle and comments. draft
Mon, 09 Mar 2009 13:06:49 +0000 peter1138 (svn r15650) -Codechange: Use a ReusableBuffer for loading NewGRF pseudo-sprites into instead of using malloc()/free() for every single one. draft
Mon, 09 Mar 2009 09:38:00 +0000 rubidium (svn r15649) -Fix (r15556): don't unnecessarily reallocate draft
Sun, 08 Mar 2009 23:06:41 +0000 rubidium (svn r15648) -Fix (r14773): hack around an OSX stupidity in < 10.4 w.r.t. signals by not having any signal handling support for OSX < 10.4. Thanks to PearPC and TrueBrain's OSX compiler. draft
Sun, 08 Mar 2009 18:33:05 +0000 translators (svn r15647) -Update: WebTranslator2 update to 2009-03-08 18:32:50 draft
Sun, 08 Mar 2009 18:08:30 +0000 frosch (svn r15646) -Fix: Be lenient on users who do stupid things like loading newgrfs statically, which modify engine names, while dynamic_engines is enabled or the to be modified engine is not (yet) present. draft
Sun, 08 Mar 2009 16:51:08 +0000 frosch (svn r15645) -Fix (r12924)[FS#2612]: Add an EngineOverrideManager to give the term 'compatible newgrf' again some sense and to not crash because of trivial changes. draft
Sun, 08 Mar 2009 16:14:14 +0000 rubidium (svn r15644) -Fix [FS#2710]: closing a network connection twice in the case that sending packets starts failing while disconnecting draft
Sun, 08 Mar 2009 16:10:39 +0000 smatz (svn r15643) -Fix [FS#2711]: be more strict with zeroing unused map array bits draft
Sun, 08 Mar 2009 01:20:11 +0000 smatz (svn r15642) -Codechange: use a default parameter value in CalcClosestTownFromTile draft
Sat, 07 Mar 2009 23:02:28 +0000 rubidium (svn r15641) -Fix: some gcc compilers seem to be chosing the C++ standard for strrchr, others the C standard... draft
Sat, 07 Mar 2009 22:40:47 +0000 smatz (svn r15640) -Fix [FS#2712]: game crashes when network pools are empty, so always allocate at least one pool block draft
Sat, 07 Mar 2009 21:36:13 +0000 yexo (svn r15639) -Change: When you disable "Towns are allowed to build roads", pressing "Expand" in the town window in the scenario editor will no longer build roads. draft
Sat, 07 Mar 2009 20:55:24 +0000 truebrain (svn r15638) -Fix: there is a time in your life you should stop coding for a project. You know that time is there when you make two huge mistakes in just 10 lines of code. I wish you all the best of luck :) (ps: HUGE mistakes!) draft