Fri, 25 Jan 2008 18:13:04 +0000 |
belugas |
(svn r11985) -Feature[FS#1697, newGRF]: Implement var 8F(random bits) during callback 28 (Industry location permissibility)
draft
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Fri, 25 Jan 2008 16:51:35 +0000 |
frosch |
(svn r11984) -Fix: Also draw corner shores under rail tracks.
draft
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Fri, 25 Jan 2008 15:47:58 +0000 |
frosch |
(svn r11983) -Codechange: Add some helper functions for slopes and use them.
draft
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Fri, 25 Jan 2008 13:54:27 +0000 |
frosch |
(svn r11982) -Revert (r8738): Now we have shores in corners. No need to remove them from TTDP games.
draft
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Fri, 25 Jan 2008 13:48:39 +0000 |
peter1138 |
(svn r11981) -Fix [FS#1698]: Use unicode glyph mapping to fix up missing/shuffled sprites in original data files instead of shuffling or skipping
draft
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Thu, 24 Jan 2008 23:56:43 +0000 |
smatz |
(svn r11980) -Fix: newer versions of cut do not accept field index 0
draft
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Thu, 24 Jan 2008 18:47:05 +0000 |
rubidium |
(svn r11979) -Codechange: drop MSVC 2003 support because MSVC 2003 is broken in such a manner that it triggers an internal compiler error without any clue what of the code is wrong. Even trying to bisect the problem does not give a single line of code that causes the trouble.
draft
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Thu, 24 Jan 2008 18:35:35 +0000 |
skidd13 |
(svn r11978) -Codechange: Replace some global variables with window owned ones
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Thu, 24 Jan 2008 18:28:52 +0000 |
belugas |
(svn r11977) -Fix(r11976): not a typo, not a bug. Just a removal that should have been done.
draft
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Thu, 24 Jan 2008 18:16:04 +0000 |
belugas |
(svn r11976) -Fix: It seems that industries using results 0D/0E on callback cb29/35 were a bit too eager to close down.
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Thu, 24 Jan 2008 17:32:03 +0000 |
frosch |
(svn r11975) -Documentation: Distinguish between station types in 'landscape_grid.html'.
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Thu, 24 Jan 2008 14:57:43 +0000 |
frosch |
(svn r11974) -Fix [FS#1684]: Shore and sea tiles under bridges were converted to canals in old savegames.
draft
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Thu, 24 Jan 2008 14:49:40 +0000 |
frosch |
(svn r11973) -Fix (r11726, r11947)[FS#1683]: Use grass tiles for corner shores, if shores got replaced by ActionA.
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Thu, 24 Jan 2008 14:22:10 +0000 |
smatz |
(svn r11972) -Fix: old AI shouldn't build fast planes with a small airport in orders
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Thu, 24 Jan 2008 10:47:44 +0000 |
peter1138 |
(svn r11971) -Codechange: use of FOR_ALL_ENGINES/ENGINEIDS_OF_TYPE instead of for-loops
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Thu, 24 Jan 2008 10:41:12 +0000 |
peter1138 |
(svn r11970) -Cleanup: Remove old comment
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Wed, 23 Jan 2008 23:22:47 +0000 |
smatz |
(svn r11969) -Codechange: documentation update, there are no 'track bits under bridge' anymore
draft
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Wed, 23 Jan 2008 22:34:04 +0000 |
smatz |
(svn r11968) -Codechange: remove redundant FindLengthOfTunnel(), use GetTunnelBridgeLength() and/or GetOtherTunnelEnd() instead
draft
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Wed, 23 Jan 2008 20:02:30 +0000 |
smatz |
(svn r11967) -Fix (r1400): MP_ROAD can have railbits too - OPF searching over rail of diffent owner behind crossing
draft
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Wed, 23 Jan 2008 19:31:11 +0000 |
smatz |
(svn r11966) -Fix: OPF was searching through depots and normal road stops
draft
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Wed, 23 Jan 2008 18:24:04 +0000 |
smatz |
(svn r11965) -Codechange: simplified tunnel/bridge code in TPFMode1
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Wed, 23 Jan 2008 17:45:48 +0000 |
peter1138 |
(svn r11964) -Fix [FS#1685]: Tropic zone data was returned incorrectly.
draft
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Wed, 23 Jan 2008 17:40:37 +0000 |
belugas |
(svn r11963) -Fix(r11961): Forgot to specify the meaning of the magical 6 substraction
draft
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Wed, 23 Jan 2008 17:30:28 +0000 |
smatz |
(svn r11962) -Cleanup: OPF is no longer used to update signals
draft
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Wed, 23 Jan 2008 17:08:35 +0000 |
belugas |
(svn r11961) -Feature[newGRF]: Add support for Action 0D, var 13: informations about current map size.
draft
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Wed, 23 Jan 2008 14:51:36 +0000 |
smatz |
(svn r11960) -Cleanup: simplify some IsTunnel(Tile) / IsBridge(Tile) conditions
draft
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Wed, 23 Jan 2008 13:20:51 +0000 |
peter1138 |
(svn r11959) -Codechange: Use macro to loop for specific engine types instead of using specific indexes each time.
draft
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Wed, 23 Jan 2008 13:06:00 +0000 |
smatz |
(svn r11958) -Fix (r11204): NewAI couldn't build any road vehicles when there were any tram grfs loaded
draft
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Wed, 23 Jan 2008 09:43:53 +0000 |
peter1138 |
(svn r11957) -Codechange [FS#1678]: Minor simplification and optimisation when checking for available road/rail types (bilbo)
draft
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Wed, 23 Jan 2008 08:47:49 +0000 |
peter1138 |
(svn r11956) -Fix [FS#1675]: Disallow building locks and docks on rapids.
draft
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Wed, 23 Jan 2008 08:28:19 +0000 |
peter1138 |
(svn r11955) -Fix (r11926): Prevent bridge and tunnel ends being placed on rivers.
draft
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Wed, 23 Jan 2008 00:36:48 +0000 |
smatz |
(svn r11953) -Fix (r11172): do not allow modifying roadbits when other roadtypes would need different foundation
draft
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Tue, 22 Jan 2008 22:17:28 +0000 |
peter1138 |
(svn r11952) -Fix (r11926): Prevent industries from being built on rivers, unless they require water.
draft
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Tue, 22 Jan 2008 21:01:35 +0000 |
smatz |
(svn r11951) -Fix (r11279): loading of very old savegames was broken
draft
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Tue, 22 Jan 2008 20:04:30 +0000 |
peter1138 |
(svn r11949) -Codechange: add river icon and cursor, drawn by skidd13.
draft
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Tue, 22 Jan 2008 17:48:08 +0000 |
frosch |
(svn r11947) -Feature: Make use of new sprites added by Action5 type 0D.
draft
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Tue, 22 Jan 2008 16:08:17 +0000 |
frosch |
(svn r11946) -Fix: slope detection of bridge ramps.
draft
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Tue, 22 Jan 2008 15:47:40 +0000 |
glx |
(svn r11945) -Fix: FileExists() failed for non latin paths (win32)
draft
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Tue, 22 Jan 2008 15:40:29 +0000 |
smatz |
(svn r11944) -Fix: allow building drive-through road/tram stops at road/tram track that has no owner
draft
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Tue, 22 Jan 2008 12:09:12 +0000 |
rubidium |
(svn r11943) -Codechange: add and use a simple structure to support small stacks by allocating it on the heap or pushing a few kB of data onto the stack when there is a large stack.
draft
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Tue, 22 Jan 2008 08:47:30 +0000 |
peter1138 |
(svn r11942) -Codechange: Merge chars.grf into openttd[d|w].grf using action 12. Remove obsolete tables used for index mapping.
draft
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Tue, 22 Jan 2008 07:27:06 +0000 |
peter1138 |
(svn r11940) -Codechange: Store short filename once per open file instead of once per sprite cache entry. Not all file types need this, but most of the time no sprite cache entry needed it either.
draft
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Mon, 21 Jan 2008 23:55:57 +0000 |
rubidium |
(svn r11939) -Codechange: some type fixes and very initial steps into supporting NDS by default. Based on work by Dominik.
draft
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Mon, 21 Jan 2008 20:41:04 +0000 |
peter1138 |
(svn r11938) -Codechange: support loading of canal/river properties (though still ignored)
draft
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Mon, 21 Jan 2008 15:48:00 +0000 |
frosch |
(svn r11937) -Feature: Allow building bridge heads on more slopes.
draft
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Mon, 21 Jan 2008 15:20:58 +0000 |
frosch |
(svn r11936) -Fix: 'BRIDGE_TOO_LOW_FOR_TERRAIN'-check was wrong for steep slopes.
draft
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Mon, 21 Jan 2008 10:31:27 +0000 |
bjarni |
(svn r11935) -Fix (r11875)[FS#1672]: autosend aircraft to hangar for replacement check inverted the check for autorenew
draft
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Sun, 20 Jan 2008 18:30:53 +0000 |
peter1138 |
(svn r11934) -Codechange: add persistent random data for river and canal tiles.
draft
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Sun, 20 Jan 2008 17:43:38 +0000 |
miham |
(svn r11933) -Update: WebTranslator2 update to 2008-01-20 18:42:56
draft
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Sun, 20 Jan 2008 04:01:28 +0000 |
belugas |
(svn r11932) -Codechange: Forgot two occurences of widget enumification
draft
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Sun, 20 Jan 2008 03:56:15 +0000 |
belugas |
(svn r11931) -Codechange: enumify the widgets numbers. Give breathing room on the case switches too...
draft
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Sun, 20 Jan 2008 03:11:14 +0000 |
belugas |
(svn r11930) -Codechange: a bit of code style application
draft
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Sat, 19 Jan 2008 23:34:52 +0000 |
bjarni |
(svn r11929) -Fix (r9981)[FS#1624]: [autoreplace] fixed a case where a single headed locomotive caused an assert when being replaced to a dualheaded one
draft
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Sat, 19 Jan 2008 22:47:07 +0000 |
bjarni |
(svn r11928) -Fix (r6393): [autoreplace] autoreplace could refit train engines to the wrong cargo type if the old engine had no cargo capacity and the new one had
draft
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Sat, 19 Jan 2008 18:24:20 +0000 |
peter1138 |
(svn r11927) -Fix (r11926): unable to place canals in game
draft
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Sat, 19 Jan 2008 17:00:54 +0000 |
peter1138 |
(svn r11926) -Feature: Rivers. Graphics must be provided by NewGRF else rivers are drawn as canals. Rivers can currently only be placed with-in the scenario editor.
draft
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Sat, 19 Jan 2008 14:00:04 +0000 |
rubidium |
(svn r11925) -Fix (r122, r9867): loading old, pre savegame version 2, savegames.
draft
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Sat, 19 Jan 2008 11:08:06 +0000 |
peter1138 |
(svn r11924) -Codechange: All dropdowns now use the dropdown widget, so compatibility code can be removed
draft
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Fri, 18 Jan 2008 22:55:02 +0000 |
glx |
(svn r11923) -Cleanup: Remove strings removed from english.txt in r11919
draft
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Fri, 18 Jan 2008 21:44:20 +0000 |
smatz |
(svn r11922) -Codechange: use MaybeBarCrossingWithSound() to bar crossing with sound
draft
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Fri, 18 Jan 2008 21:33:19 +0000 |
peter1138 |
(svn r11921) -Cleanup: correct indenting and switch case line spacing.
draft
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Fri, 18 Jan 2008 21:25:18 +0000 |
glx |
(svn r11920) -Fix (r11844): train count was incorrect in network lobby window (and 'players' command)
draft
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Fri, 18 Jan 2008 21:08:40 +0000 |
peter1138 |
(svn r11919) -Codechange: Assign numbered parameters to world generator widgets to avoid separate DrawString()s, and do the same for the scenario flat-land window.
draft
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Fri, 18 Jan 2008 18:18:39 +0000 |
peter1138 |
(svn r11918) -Codechange: Draw engine lists at widget positions instead of fixed pixel positions
draft
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Fri, 18 Jan 2008 14:48:57 +0000 |
smatz |
(svn r11917) -Fix (r3677): AI was reading wrong tile slope while building road bridge
draft
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Fri, 18 Jan 2008 13:02:47 +0000 |
smatz |
(svn r11916) -Codechange: use enums from VehicleViewWindowWidgets instead of constants
draft
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Fri, 18 Jan 2008 10:36:55 +0000 |
peter1138 |
(svn r11915) -Codechange: Add a function to draw a sort button's up/down arrow. Arrows are now drawn in a consistent position based on the widget, instead of randomly positioned by pixel.
draft
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Fri, 18 Jan 2008 03:48:29 +0000 |
glx |
(svn r11914) -Documentation: fix some @file statement
draft
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Fri, 18 Jan 2008 02:16:39 +0000 |
smatz |
(svn r11913) -Fix (r11871): update signals after company bankrupt and disaster too
draft
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Thu, 17 Jan 2008 21:57:20 +0000 |
peter1138 |
(svn r11912) -Codechange: use dropdown widget for autoreplace, station builder and (second?) vehicle list windows
draft
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Thu, 17 Jan 2008 21:44:52 +0000 |
peter1138 |
(svn r11911) -Codechange: use enum for autoreplace window widgets
draft
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Thu, 17 Jan 2008 20:41:33 +0000 |
smatz |
(svn r11910) -Fix: play 'ding-ding' crossing sound in more cases (except gameload and crossing construction)
draft
|
Thu, 17 Jan 2008 20:00:13 +0000 |
peter1138 |
(svn r11909) -Codechange: use dropdown widget for player livery, network lobby/setup and news settings windows
draft
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Thu, 17 Jan 2008 19:49:06 +0000 |
smatz |
(svn r11908) -Fix: update crossing when merging a company, when building a crossing and after loading older savegame
draft
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Thu, 17 Jan 2008 19:41:05 +0000 |
peter1138 |
(svn r11907) -Codechange: clean up of worldgen/heightmap ui: replace many separate DrawString() calls with widgets, use dropdown widgets, and use consistent positioning/sizing.
draft
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Thu, 17 Jan 2008 19:35:37 +0000 |
miham |
(svn r11906) -Fix: fixed a typo in german language (reported by Botcher0)
draft
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Thu, 17 Jan 2008 19:12:53 +0000 |
peter1138 |
(svn r11905) -Codechange: add widget enums for player finances and player livery windows
draft
|
Thu, 17 Jan 2008 18:49:39 +0000 |
peter1138 |
(svn r11904) -Codechange: use dropdown widget in 3 more windows, build vehicle, group vehicle list and station list.
draft
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Thu, 17 Jan 2008 18:21:31 +0000 |
smatz |
(svn r11903) -Fix: try to fix MorphOS compilation
draft
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Thu, 17 Jan 2008 18:10:27 +0000 |
peter1138 |
(svn r11902) -Codechange: use new dropdown widget for game options window
draft
|
Thu, 17 Jan 2008 18:09:15 +0000 |
peter1138 |
(svn r11901) -Add: add two widgets for dropdowns, one raised and one inset, to eventually replace use of two widgets for each dropdown control.
draft
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Thu, 17 Jan 2008 17:57:39 +0000 |
smatz |
(svn r11900) -Fix: set correctly crossing state after train reversal, train leaving crossing, train crash
draft
|
Thu, 17 Jan 2008 17:35:59 +0000 |
frosch |
(svn r11899) -Cleanup: Remove ShowReplaceVehicleWindow() as it is basically a duplicate of ShowReplaceGroupVehicleWindow().
draft
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Thu, 17 Jan 2008 17:13:47 +0000 |
frosch |
(svn r11898) -Fix: Update neighboured canals + signals when flooding non-flat tiles, too.
draft
|
Thu, 17 Jan 2008 16:55:13 +0000 |
frosch |
(svn r11897) -Fix: Replace an uint with TileIndex and a small coding style fix.
draft
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Thu, 17 Jan 2008 16:46:41 +0000 |
glx |
(svn r11896) -Fix (r11886): a missing const broke compilation with MSVC
draft
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Thu, 17 Jan 2008 16:41:02 +0000 |
glx |
(svn r11895) -Fix (r11875): for once MSVC warns for a good reason
draft
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Thu, 17 Jan 2008 14:06:49 +0000 |
peter1138 |
(svn r11894) -Cleanup: Remove strings removed from english.txt in r11893
draft
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Thu, 17 Jan 2008 14:00:17 +0000 |
peter1138 |
(svn r11893) -Codechange: build map size drop downs dynamically and remove unneeded strings
draft
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Thu, 17 Jan 2008 13:37:28 +0000 |
peter1138 |
(svn r11892) -Fix (r11879): View switched from ungrouped to all vehicles as ungrouped is not technically a valid group, and ensure dropdown is removed
draft
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Thu, 17 Jan 2008 02:13:01 +0000 |
rubidium |
(svn r11890) -Change: ignore some files for git too. Patch by bruce89.
draft
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Thu, 17 Jan 2008 02:10:55 +0000 |
rubidium |
(svn r11889) -Change: small inconsistency between documentation and code. Patch by Yexo.
draft
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Thu, 17 Jan 2008 02:10:26 +0000 |
glx |
(svn r11888) -Codechange: simplify sorting of the strings in town names dropdown
draft
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Thu, 17 Jan 2008 02:09:34 +0000 |
rubidium |
(svn r11887) -Fix [FS#1658]: segmentation faults/wrong frees due uninitialized memory in the AI.
draft
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Thu, 17 Jan 2008 00:21:43 +0000 |
glx |
(svn r11886) -Add: sort the strings in languages dropdown
draft
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Thu, 17 Jan 2008 00:06:36 +0000 |
peter1138 |
(svn r11885) -Cleanup: Remove gotos from widget drawing code. A side affect is that it is now possible for any widget type to be shown disabled.
draft
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Wed, 16 Jan 2008 23:46:46 +0000 |
peter1138 |
(svn r11884) -Cleanup: leftover use of widget numbers instead of enum
draft
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Wed, 16 Jan 2008 22:26:45 +0000 |
smatz |
(svn r11883) -Fix (r11864): assert when trying to remove rail from a house or industry tile
draft
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Wed, 16 Jan 2008 21:17:31 +0000 |
smatz |
(svn r11882) -Codechange: introduce MarkSingleVehicleDirty() and simplify the code at some places
draft
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Wed, 16 Jan 2008 18:34:53 +0000 |
peter1138 |
(svn r11881) -Cleanup: Code style for global variables.
draft
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Wed, 16 Jan 2008 18:25:23 +0000 |
peter1138 |
(svn r11880) -Codechange: Generate vehicle group action dropdown dynamically, and assign an enum for the function return codes.
draft
|
Wed, 16 Jan 2008 17:43:46 +0000 |
peter1138 |
(svn r11879) -Fix: Only update group action drop down list when clicking on the dropdown text/button. Other times is not needed and caused a double free.
draft
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Wed, 16 Jan 2008 16:52:50 +0000 |
peter1138 |
(svn r11878) -Fix: Crash in MP in vehicle group window if the currently selected group is deleted by another player.
draft
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Wed, 16 Jan 2008 15:48:36 +0000 |
smatz |
(svn r11877) -Fix: another way to crash competitors' train in a station
draft
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Wed, 16 Jan 2008 15:06:48 +0000 |
frosch |
(svn r11876) -Fix: Start industry tile animation also for overridden industry tiles. (Will only apply to new games or newly build industries.)
draft
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Wed, 16 Jan 2008 13:59:08 +0000 |
bjarni |
(svn r11875) -Fix: automatically sending aircraft to depot for autoreplace/renew is now triggered by the correct conditions
draft
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Wed, 16 Jan 2008 11:25:15 +0000 |
rubidium |
(svn r11874) -Fix [FS#1655]: all wagons of maglev/monorail trains would get the livery colour of the engine instead of their wagon type.
draft
|
Wed, 16 Jan 2008 02:53:55 +0000 |
belugas |
(svn r11873) -Codechange: less a few magical numbers and a tiny bit more comments on town zones
draft
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Wed, 16 Jan 2008 01:27:24 +0000 |
bjarni |
(svn r11872) -Fix (r9874): EngineHasReplacementForPlayer() didn't look in ALL_GROUP
draft
|
Wed, 16 Jan 2008 01:18:15 +0000 |
smatz |
(svn r11871) -Fix [FS#1074]: do not update signals after each tile when building/removing a large block of track/signals/station
draft
|
Wed, 16 Jan 2008 00:33:28 +0000 |
smatz |
(svn r11870) -Fix: slow down train when approaching tile we can't enter in more cases
draft
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Tue, 15 Jan 2008 20:44:31 +0000 |
rubidium |
(svn r11868) -Fix: some files were still mentioning that beta1 is the latest release when that's not the case.
draft
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Tue, 15 Jan 2008 18:51:46 +0000 |
rubidium |
(svn r11867) -Fix: do not reset changes to persistent storages during world generation.
draft
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Tue, 15 Jan 2008 18:44:22 +0000 |
rubidium |
(svn r11866) -Codechange: swap OFB_* and OF_* so it conceptually in sync with other cases of *B_* vs *_* like VETSB_* and VETS_*.
draft
|
Tue, 15 Jan 2008 16:30:08 +0000 |
peter1138 |
(svn r11865) -Feature(tte): Support scrolling of drop down lists when in drag mode by moving the pointer above or below the list.
draft
|
Tue, 15 Jan 2008 15:00:01 +0000 |
smatz |
(svn r11864) -Codechange: pass owner whose signals we will update instead of complex detection later
draft
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Tue, 15 Jan 2008 13:20:58 +0000 |
peter1138 |
(svn r11863) -Fix (r11848): One day I'll learn C++... Delete all items in a drop down list before deleting the list.
draft
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Tue, 15 Jan 2008 13:19:49 +0000 |
rubidium |
(svn r11862) -Fix [FS#1559]: when two NewGRFs 'fight' to define the same cargo it could happen that the strings are defined by one cargo and the 'action2' by another and when one assumes that both come from the same NewGRF... So store the GRF ID with the strings. To be extra sure add the same protection mechanism to industries and towns too.
draft
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Tue, 15 Jan 2008 11:45:29 +0000 |
smatz |
(svn r11861) -Fix: do not call rail specific functions when removing road tunnel/bridge
draft
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Tue, 15 Jan 2008 11:43:06 +0000 |
peter1138 |
(svn r11860) -Fix: Test station class validity against number of classes, not abosolute limit.
draft
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