log

age author description
Mon, 06 Jun 2005 05:29:06 +0000 miham (svn r2416) [Translations] Updated to 2005-06-06 (lots of strings has changed in english, therefore further changes ahead..) draft
Mon, 06 Jun 2005 01:31:36 +0000 hackykid (svn r2415) - Fix: [newgrf] Powered Wagons - Don't assume an undefined callback will fail. draft
Mon, 06 Jun 2005 00:19:24 +0000 hackykid (svn r2414) - Feature: [newgrf] Implement powered wagons, and the callback that goes with it. draft
Sun, 05 Jun 2005 23:01:10 +0000 hackykid (svn r2413) - Codechange: Rewrite the displaying of purchase details a bit, make it easyer to add lines later. draft
Sun, 05 Jun 2005 20:45:04 +0000 hackykid (svn r2412) - Fix: [ 1214948 ] building vehicles without depot crashes game. (Chris Huebsch) draft
Sun, 05 Jun 2005 15:37:00 +0000 hackykid (svn r2411) - Codechange: Have trains cache stuff like consist power/weight/max speed instead of recalculating it each time. draft
Sun, 05 Jun 2005 05:35:12 +0000 hackykid (svn r2410) - Fix: [newgrf] When resolving callbacks, dont ignore wagon overrides. draft
Sat, 04 Jun 2005 12:14:51 +0000 tron (svn r2409) Missed one _map_owner -> IsTileOwner() draft
Sat, 04 Jun 2005 12:13:24 +0000 tron (svn r2408) Introduce SetTileOwner() and use it draft
Sat, 04 Jun 2005 11:56:32 +0000 tron (svn r2407) Use {Get,Is}TileOwner to get/check the owner of a tile and fix some bogus reads of _map_owner draft
Sat, 04 Jun 2005 07:36:28 +0000 miham (svn r2406) [Translations] Updated to 2005-06-04 (42 strs / 11 langs) draft
Sat, 04 Jun 2005 07:35:12 +0000 tron (svn r2405) Simplify a few '? true : false' and '? false : true', especially the latter is confusing draft
Fri, 03 Jun 2005 22:43:59 +0000 tron (svn r2404) assert that GetTileOwner() isn't called for tiles, which don't store owner information draft
Fri, 03 Jun 2005 22:25:06 +0000 tron (svn r2403) if cascade -> switch draft
Fri, 03 Jun 2005 12:09:55 +0000 miham (svn r2402) [Translations] Updated to 2005-06-03 (10 strs / 5 langs) draft
Fri, 03 Jun 2005 10:39:30 +0000 hackykid (svn r2401) - Fix: [newgrf] Finish up callback mechanism, implement 'refit capacity' callback slightly more correct. draft
Thu, 02 Jun 2005 21:38:50 +0000 hackykid (svn r2400) - Fix: [newgrf] Load power for dual-headed engines correctly draft
Thu, 02 Jun 2005 19:55:37 +0000 orudge (svn r2399) - Fix: Update OS/2 project file with filename changes draft
Thu, 02 Jun 2005 19:39:29 +0000 Darkvater (svn r2398) - CodeChange: forgot to update unix and os2 specific files as well. draft
Thu, 02 Jun 2005 19:30:21 +0000 Darkvater (svn r2397) - CodeChange: rename all "ttd" files to "openttd" files. draft
Thu, 02 Jun 2005 17:17:24 +0000 orudge (svn r2396) - Fix: Put strcasecmp back into os2.c, sorry Tron! draft
Thu, 02 Jun 2005 15:48:28 +0000 Darkvater (svn r2395) - Fix: oops, forgot a break in a console switch. draft
Thu, 02 Jun 2005 10:39:46 +0000 orudge (svn r2394) - Completed clipboard functions for OS/2 port draft
Thu, 02 Jun 2005 09:51:01 +0000 orudge (svn r2393) - Implemented threaded saving for OS/2 draft
Wed, 01 Jun 2005 23:12:29 +0000 Darkvater (svn r2392) - Fix some typos (Tron) draft
Wed, 01 Jun 2005 23:08:33 +0000 Darkvater (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon. draft
Wed, 01 Jun 2005 11:52:44 +0000 hackykid (svn r2390) - Codechange: Fix some warnings on GCC 4.0.0 draft
Wed, 01 Jun 2005 11:34:37 +0000 hackykid (svn r2389) - Feature: [newgrf] Implement the mechanism for handling newgrf callbacks. draft
Wed, 01 Jun 2005 10:30:45 +0000 hackykid (svn r2388) - Fix: [realistic accel] Very slow trains no longer get an increase in maximum speed when part of them is in a depot. draft
Mon, 30 May 2005 22:16:05 +0000 Darkvater (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big. draft
Mon, 30 May 2005 21:46:10 +0000 matthijs (svn r2386) * Blaat draft
Mon, 30 May 2005 16:03:21 +0000 Darkvater (svn r2385) - Feature: shortcut CTRL + U that clears the commandline of the current input-box. As requested by Tron. draft
Mon, 30 May 2005 15:50:20 +0000 Darkvater (svn r2384) - Fix: Check selling land and setting player colour. Also an extra map-bounds check for terraforming; inspired by the monkey (and Tron :) ) draft
Mon, 30 May 2005 14:45:36 +0000 Darkvater (svn r2383) - Fix: Monkey-testing turned up some command crashes. draft
Mon, 30 May 2005 13:35:39 +0000 Darkvater (svn r2382) - Fix: Check the airport type when building an airport draft
Mon, 30 May 2005 13:06:15 +0000 Darkvater (svn r2381) - Fix: [ 1210610 ] Endgame window on easy difficulty results in infinite loop. Oops. Seperated the window classes of endgame and highscreen. draft
Mon, 30 May 2005 10:18:18 +0000 orudge (svn r2380) - Fix: Build year for mail compartment of planes was not set correctly, affected station ratings (Asterix_) draft
Sun, 29 May 2005 20:42:01 +0000 orudge (svn r2379) - Fix: [newgrf] Note to self, check thoroughly before committing! draft
Sun, 29 May 2005 20:36:11 +0000 orudge (svn r2378) - Fix: [newgrf] Further property stubs, help prevents subsequent incorrect reading of newgrf data draft
Sun, 29 May 2005 20:05:04 +0000 orudge (svn r2377) - Fix: [newgrf] Ignore action 0 prop 0x20 (air drag) draft
Sun, 29 May 2005 16:06:21 +0000 miham (svn r2376) [Translations] Updated to 2005-04-29 (28 strs / 3 langs) draft
Sat, 28 May 2005 19:05:24 +0000 Darkvater (svn r2375) - CodeChange: add the newly added 'all' of server_ip to it's helptext. draft
Sat, 28 May 2005 18:47:05 +0000 Darkvater (svn r2374) - CodeChange: giving server_ip a value of 'all' will make the server listen on any interface (0.0.0.0); also fix a typo in one of the script example files: s/ports/interfaces draft
Sat, 28 May 2005 17:01:26 +0000 Darkvater (svn r2373) - CodeChange: don't redraw the window upon a user-based dirty request if the requested widget is invisible or otherwise not visible (type WWT_EMPTY) draft
Sat, 28 May 2005 16:59:51 +0000 Darkvater (svn r2372) - Fix (console): update the example scripts in the scripts/ directory to reflect the new console functionality draft
Sat, 28 May 2005 10:32:09 +0000 matthijs (svn r2371) - Fix: [ 1144510 ] make install tries to install scenarios in the (non-existing) personal dir when USE_HOMEDIR is specified. draft
Sat, 28 May 2005 09:29:36 +0000 tron (svn r2370) Replace some magic numbers with symbolic names draft
Fri, 27 May 2005 15:05:54 +0000 tron (svn r2369) Remove _thd_ptr: It always holds the address of _thd draft
Fri, 27 May 2005 13:41:03 +0000 Darkvater (svn r2368) - Fix: Add 'multihead' TTDPatch option to OpenTTD newgrf flags-emulation (DBSETXLW doesn't complain about it anymore) draft
Thu, 26 May 2005 19:43:56 +0000 tron (svn r2367) Remove some unused functions, probably was some debug stuff draft
Thu, 26 May 2005 19:41:58 +0000 tron (svn r2366) Use SetRedErrorSquare() instead of home brewed version draft
Thu, 26 May 2005 16:31:32 +0000 hackykid (svn r2365) - Change: [refitting] Make refitting capacities for trains newgrf compatible. Train vehicles can now carry twice as much mail/goods as other cargo, and four times as much passengers. draft
Tue, 24 May 2005 16:13:37 +0000 Darkvater (svn r2364) - Fix (regression): [ 1206850 ] Cannot change difficulty in main menu, always the value it was before you changed it. A too rigid check forgot to check the parameter value -1 which set the difficulty level itself. draft
Mon, 23 May 2005 19:00:16 +0000 matthijs (svn r2363) - Codechange: [NPF] Removed caching the endnode check. The code for this was buggy, fundamentally flawed and barely useful. (Hackykid) draft
Mon, 23 May 2005 16:41:51 +0000 miham (svn r2362) [Translations] Updated to 2005-04-23 (207 strs / 6 langs) draft
Sun, 22 May 2005 14:10:20 +0000 hackykid (svn r2361) - Feature: [newgrf] Implement varaction2 property 0x41 and 0xDA. These are the position in and length of chain of consecutive vehicles with the same type, and index of the next wagon in the chain (INVALID_VEHICLE if last), resp. Improves displaying of some engines in the dbsetxl. draft
Sun, 22 May 2005 08:09:40 +0000 tron (svn r2360) Use GB and SB in [GS]etMapExtraBits draft
Sun, 22 May 2005 07:43:18 +0000 tron (svn r2359) Use strecpy instead of str_cat (which was rather a cpy than a cat, btw), remove the latter and simplify some constructs draft
Sun, 22 May 2005 07:12:09 +0000 tron (svn r2358) Add macros for getting (GB) and setting (SB) a range of bits draft
Sat, 21 May 2005 21:30:13 +0000 orudge (svn r2357) Small OS/2 update draft
Sat, 21 May 2005 19:42:34 +0000 tron (svn r2356) Make check if statvfs() is availible a bit more sensible draft
Sat, 21 May 2005 19:41:35 +0000 orudge (svn r2354) Update OpenTTD for 0.4.0.1 release draft
Sat, 21 May 2005 15:18:20 +0000 Darkvater (svn r2353) - Prepare windows installer for 0.4.0.1 draft
Fri, 20 May 2005 17:59:24 +0000 Darkvater (svn r2352) - Feature: add the possibility to print out the current debug-level draft
Thu, 19 May 2005 17:40:26 +0000 tron (svn r2351) -Fix: It was possible to open more than one tree window draft
Thu, 19 May 2005 16:25:35 +0000 miham (svn r2350) [Translations] Updated to 2005-04-18 (156 strs / 3 langs) draft
Wed, 18 May 2005 12:53:37 +0000 Darkvater (svn r2349) - Fix: remove warning from release build when assertions are no longer active draft
Tue, 17 May 2005 23:25:18 +0000 Darkvater (svn r2348) - Fix: Do not scroll the game with the arrow keys when the chatbox is open draft
Tue, 17 May 2005 23:08:21 +0000 Darkvater (svn r2347) - Fix (regression): depot window did not get redrawn when a non-train-engine was sold. draft
Tue, 17 May 2005 20:59:29 +0000 Darkvater (svn r2346) - Fix: Have the windows installer also delete any spritecache.xx files on uninstall draft
Tue, 17 May 2005 20:58:58 +0000 Darkvater (svn r2345) - Fix: Don't allow stuff to be renamed to nothing if we don't support it. Only valid ones are signs (delete) and waypoints (rename to default). draft
Tue, 17 May 2005 20:54:05 +0000 Darkvater (svn r2344) - Fix (regression): [ 1197216 ] Error: !invalid string id 0 in GetString. Dedicated server also had the endgame window shown and because now it is properly no-player anymore it crashed. draft
Tue, 17 May 2005 20:52:52 +0000 Darkvater (svn r2343) - Fix (regression): dedicated server caused desyncs with its commands, because the player sent over the network is OWNER_SPECTATOR as well, which on clients cannot execute anything. So *hack*hack* it into temporarily player 0. draft
Tue, 17 May 2005 19:36:36 +0000 Darkvater (svn r2342) - Fix (Regression): _cmd_text is always valid, so test the first character for '\0'. Also for some reason I forgot to validate the p1 param so that might lead to crashes with invalid signes. Fixed as well. draft
Tue, 17 May 2005 19:08:27 +0000 miham (svn r2341) [Translations] Updated to 2005-04-17 (74 strs / 6 langs) draft
Tue, 17 May 2005 18:50:07 +0000 Darkvater (svn r2340) - Fix (Regression): [ 1203731 ] Signs don't work in multiplayer, unwanted remains of the _decode_parameters to _cmd_text move. draft
Tue, 17 May 2005 18:22:59 +0000 Darkvater (svn r2339) - Fix: on a dedicated server, after the joining of a player, the player was set to player 0 instead of remaining OWNER_SPECTATOR. Fix this, and allow the dedicated server to execute commands (so 'patch <value>') now works and not only when a client is connected. draft
Tue, 17 May 2005 16:07:48 +0000 Darkvater (svn r2338) - CodeChange: only call the variable hooks when you set their value not when you query them draft
Tue, 17 May 2005 16:01:19 +0000 truelight (svn r2337) -Fix: NetworkUDPRemoveAdvertise wasn't fully correct (which made Darkvater go crazy ;)) draft
Tue, 17 May 2005 11:22:43 +0000 Darkvater (svn r2336) - GFX: make the openttd icon look good on Win2k and lower as well. The TrueColor/256 icons had an ugly black shadow draft
Mon, 16 May 2005 18:19:04 +0000 miham (svn r2335) [Translations] Updated to 2005-05-16 (36 strs / 17 langs, removed unused strings) draft
Mon, 16 May 2005 16:19:32 +0000 Darkvater (svn r2334) - Fix (regression): moved togglefullscreen into the video-driver, now windows works, dedicated works and sdl works. Also reverted the change to the makefile. draft
Mon, 16 May 2005 15:05:49 +0000 Darkvater (svn r2333) - CodeChange: also don't execute command if user has typed all spaces (eg nothing worthwhile). Suggested and implemented by Tron. draft
Mon, 16 May 2005 13:46:26 +0000 Darkvater (svn r2332) - Feature: Add 'clear' command and CTRL+L to empty the console window draft
Mon, 16 May 2005 12:15:53 +0000 Darkvater (svn r2331) - Fix (regression): fix text overflows in about box. draft
Mon, 16 May 2005 12:15:34 +0000 Darkvater (svn r2330) - Fix: link error when compiling as dedicated. Add sdl.c to always compile in makefile as it is always protected by WITH_SDL and add a stub for ToggleFullScreen() draft
Mon, 16 May 2005 08:41:42 +0000 tron (svn r2329) CMD_CHANGE_PRESIDENT_NAME and CMD_CHANGE_COMPANY_NAME don't use p1, so don't send any meaningful value for it when invoking these commands draft
Mon, 16 May 2005 08:30:32 +0000 tron (svn r2328) There's no need for extra magic to detect libpng on FreeBSD draft
Mon, 16 May 2005 00:04:01 +0000 bjarni (svn r2327) -fix [MacOSX] default path for midi player on mac is now correct again draft
Sun, 15 May 2005 21:50:26 +0000 Darkvater (svn r2325) - Update OpenTTD for 0.4.0 release draft
Sun, 15 May 2005 18:50:55 +0000 tron (svn r2324) Introduce _cmd_text for passing strings with a command instead of abusing _decode_parameters as text buffer. This should prevent several possible buffer overruns and is a bit cleaner to use. As bonus it reduces the size of most command packets by 79 bytes. draft
Sun, 15 May 2005 18:43:36 +0000 tron (svn r2323) Remove unused dereferencing draft
Sun, 15 May 2005 16:30:02 +0000 Darkvater (svn r2322) - CodeChange: doxygen commented the tunnel-crash fix. Also if (bla) {return;} else {return;} is not proper code. It's if (bla) {return;} return; ;) draft
Sun, 15 May 2005 14:01:35 +0000 matthijs (svn r2321) - Fix: [ 1202286 ] On OS/2 you get a double backslash in your filename after browsing to the root dir of a drive and "." and ".." are incorrectly displayed. (orudge) draft
Sun, 15 May 2005 13:48:23 +0000 matthijs (svn r2320) - Fix: [ 1185176 ] Train in tunnel is not properly detected by signal code (Hackykid) draft
Sun, 15 May 2005 11:20:38 +0000 Darkvater (svn r2319) - Fix: copying/pasting from the extra viewport did not center on what you wanted to see if one of the windows (viewport or main) was zoomed out. Also fix the undisabled-zoom-in button upon creation. draft
Sun, 15 May 2005 10:40:53 +0000 Darkvater (svn r2318) - Feature: added console command 'part' to leave a currently running game and 'join' which is an alias to 'connect' to join a multiplayer server. draft
Sun, 15 May 2005 10:23:42 +0000 Darkvater (svn r2317) - Fix: [ 1193048 ] Pre-signal stays red when there is only a single exit signal (dinno) draft
Sat, 14 May 2005 23:48:39 +0000 Darkvater (svn r2316) - Fix: [ 1154454 ] Fix BeOS build on Trunk (myob) draft
Sat, 14 May 2005 22:51:15 +0000 Darkvater (svn r2315) - Fix: [ 1187613 ] No HQ present for competitor, disable 'View HQ' button, inspired by lucaspiller draft
Sat, 14 May 2005 22:42:33 +0000 Darkvater (svn r2314) - Feature: [ 1187490 ] Patches for building on IRIX (jgilje) draft
Sat, 14 May 2005 22:03:25 +0000 Darkvater (svn r2313) - Fix: [ 1202115 ] Clicking shipslist on bouy asserts GetPlayer(). Bouys and oilrigs don't have owners, so it cannot get the vehicle-list of the station-owner. Just use _current_player draft
Sat, 14 May 2005 21:55:54 +0000 Darkvater (svn r2312) - Fix (regression): changing to/from fullscreen got broken with SDL. draft
Sat, 14 May 2005 21:03:46 +0000 Darkvater (svn r2311) - Fix: eh, forgot to remove moved function. draft
Sat, 14 May 2005 21:01:57 +0000 Darkvater (svn r2310) - Fix: Game would crash if you full-screened with the 'fullscreen' button than chose a resolution from the dropdown box that was no longer valid. Big thanks to DaleStan for track down the crashing bug. draft
Sat, 14 May 2005 19:34:59 +0000 Darkvater (svn r2309) - CodeChange: Change all _iconsole_color_whatever into _icolour_wtv (abbreviated). Besides the changed into proper english, yes this commit is pretty useless ;) draft
Sat, 14 May 2005 19:25:18 +0000 Darkvater (svn r2308) - Fix: enforce server-only and/or offline commands by giving them flags in the process table. This also fixes bug "[ 1190944 ] Many commands not checked for security" draft
Sat, 14 May 2005 18:25:01 +0000 Darkvater (svn r2307) - Fix (regression): it was not possible to change the drive-side in the intro-game. draft
Sat, 14 May 2005 12:36:16 +0000 Darkvater (svn r2306) - CodeChange: Check the last commands; refits. This needed an extensive rewrite and global/local-cargo ID juggling and bitmasking. However with this done it looks better as well and is compatible with newgrf handling. Big thanks to HackyKid for doing most of the work. This also closes patch "[ 1199277 ] Command checks" draft
Sat, 14 May 2005 06:48:14 +0000 miham (svn r2305) [Translations] Updated to 2005-05-14 (~50 strs / 7 langs) draft
Fri, 13 May 2005 18:19:26 +0000 Darkvater (svn r2304) - Fix (regression): excuse the Lumber mill from the list of raw-industries build-restriction, as it can be built always, patch-setting, or no patch-setting. draft
Fri, 13 May 2005 17:09:05 +0000 Darkvater (svn r2303) - CodeChange (fix): when giving money to other players only allow transferring money that is above your loan. Eg you can't give away your loan. draft
Fri, 13 May 2005 17:05:03 +0000 Darkvater (svn r2302) - Fix: when you started a server 'load <file>' did not work prior to doing 'ls'. Fixed by moving the changing of saveload_mode into BuildFileList() draft
Thu, 12 May 2005 23:47:45 +0000 Darkvater (svn r2301) - CodeChange: prettyify ChangeOwnerShipOfPlayerItems() a bit draft
Thu, 12 May 2005 23:46:01 +0000 Darkvater (svn r2300) - CodeChange: check the last number of commands, now only the refit ones remain, and some server-only commands. draft
Thu, 12 May 2005 00:20:16 +0000 Darkvater (svn r2299) - Fix: add more verbose output to possible hack-attempt. draft
Thu, 12 May 2005 00:18:30 +0000 Darkvater (svn r2298) - CodeChange: removed CmdAbuses: CmdSetTownNameType(), CmdStartNewGame(), CmdCreateScenario(), CmdSetNewLandscapeType() and CmdGenRandomNewGame(). draft
Thu, 12 May 2005 00:11:37 +0000 Darkvater (svn r2297) - CodeChange: server-check the next batch of commands. draft
Wed, 11 May 2005 18:09:12 +0000 darkvater (svn r2296) - Fix (regression): oops, forgot the MS code-decleration rules :p draft
Wed, 11 May 2005 16:29:33 +0000 Darkvater (svn r2295) - Fix: you were still able to delete any tile if you were not careful with CmdDestroyCompanyHQ. Fixed this; thanks HackyKid. draft