Mercurial > hg > openttd
graph
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(svn r2451) * Fix: Assertion caused by passing a trackdir where a track was expected. draftFri, 17 Jun 2005 00:46:33 +0000, by matthijs
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(svn r2450) * Codechange: Replaced all uses of the arrays in tile.h with calls to the associated wrapper functions. draftFri, 17 Jun 2005 00:22:46 +0000, by matthijs
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(svn r2449) * Added an extra warning to the stopall command, "For debugging only!". draftThu, 16 Jun 2005 20:54:37 +0000, by matthijs
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(svn r2448) General cleanup of rail related code, more to follow. draftThu, 16 Jun 2005 18:04:02 +0000, by matthijs
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(svn r2447) * Add: [NPF] Penalty for road vehicles making turns. draftThu, 16 Jun 2005 17:53:40 +0000, by matthijs
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(svn r2445) * Add: "stopall" console command, which forcibly stops all vehicles (useful for debugging). draftThu, 16 Jun 2005 00:54:19 +0000, by matthijs
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(svn r2444) - CodeChange: Add an enum for demagicifying the values of the 'flags' parameter of DrawFrameRect(). (_Abraxa_) draftWed, 15 Jun 2005 17:27:14 +0000, by hackykid
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(svn r2443) -Fix: somehow I delete one line too many :( draftWed, 15 Jun 2005 17:18:32 +0000, by celestar
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(svn r2442) [Translations] Updated to 2005-06-15 #2. (27+X strs / all lang) draftWed, 15 Jun 2005 17:09:24 +0000, by miham
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(svn r2441) -Feature: You can now give transfer order to set up feeder systems draftWed, 15 Jun 2005 16:58:15 +0000, by celestar
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(svn r2440) - Fix: [newgrf] Fix the spritesorter to handle overlapping sprites properly, this fixes display problems with really short wagons. (algorithm by patchman, ported by therax) draftWed, 15 Jun 2005 14:04:48 +0000, by hackykid
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(svn r2439) [Translations] Updated to 2005-06-15 (6 strs / 3 lang) draftWed, 15 Jun 2005 09:28:02 +0000, by miham
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(svn r2438) - Feature: New display option, 'transparent station signs', makes station signs transparent instead of using a solid bar to draw text on (peter1138) draftTue, 14 Jun 2005 10:59:05 +0000, by hackykid
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(svn r2437) [Translations] Updated to 2005-06-10 (28 strs / 5 lang) draftFri, 10 Jun 2005 07:41:26 +0000, by miham
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(svn r2436) - Fix: Deleting canals under bridges removes bridges first in certain configurations (peter1138) draftThu, 09 Jun 2005 13:54:08 +0000, by Darkvater
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(svn r2435) [Translations] Updated to 2005-06-08 (11 strs / 1 lang) draftWed, 08 Jun 2005 15:13:50 +0000, by miham
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(svn r2433) - CodeChange: unmagicify all road/train crossings with IsLevelCrossing() function (peter1138) draftTue, 07 Jun 2005 21:37:00 +0000, by Darkvater
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(svn r2432) Use GetEngine() instead of DEREF_ENGINE() or even _engines[] draftTue, 07 Jun 2005 18:13:49 +0000, by tron
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(svn r2431) - Fix: [newgrf] clamp() instead of assert() on the result of the vehicle length calculation, as it can depend on external input. (thanks tron) draftTue, 07 Jun 2005 16:44:54 +0000, by hackykid
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(svn r2430) [Translations] Updated to 2005-06-07 (118 strs / 8 langs) draftTue, 07 Jun 2005 16:11:19 +0000, by miham
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(svn r2429) - Fix: Oops, forgot to increase the size of the autoreplace window to fit the extra info from powered wagons. draftTue, 07 Jun 2005 01:21:56 +0000, by hackykid
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(svn r2428) - Feature: [newgrf] Implement shorter train vehicles (Therax), and the callback that goes with it. draftMon, 06 Jun 2005 22:44:11 +0000, by hackykid
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(svn r2427) - Fix: CmdMoveRailVehice; Prevent possible assertion failure when moving vehicles within one chain. draftMon, 06 Jun 2005 21:32:04 +0000, by hackykid
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(svn r2426) [Translations] Updated to 2005-06-06 #2. (133 strs / 12 langs) draftMon, 06 Jun 2005 19:18:40 +0000, by miham
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(svn r2425) - Fix (regression): wrong sprite for level-land cursor (thx Tron) draftMon, 06 Jun 2005 17:30:52 +0000, by Darkvater
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(svn r2423) - CodeChange: Include first_engine in the train cache, instead of calculating it all over the place. draftMon, 06 Jun 2005 14:26:15 +0000, by hackykid
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(svn r2422) - Codechange: magic number fix in network window (anonymous) draftMon, 06 Jun 2005 14:11:15 +0000, by Darkvater
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(svn r2421) - how come you didn't get committed you evil file? Be gone! draftMon, 06 Jun 2005 14:07:50 +0000, by Darkvater
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(svn r2420) - Codechange: magic number elminitation of cursorsprites. draftMon, 06 Jun 2005 13:47:06 +0000, by Darkvater
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(svn r2419) - Fix: saving no longer changes your cursor if it is in a non-mouse state. draftMon, 06 Jun 2005 13:11:35 +0000, by Darkvater
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(svn r2417) - Fix: threads on morphos are apparently unexistent, so implement stubs for them (tokai) draftMon, 06 Jun 2005 12:11:44 +0000, by Darkvater
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(svn r2416) [Translations] Updated to 2005-06-06 (lots of strings has changed in english, therefore further changes ahead..) draftMon, 06 Jun 2005 05:29:06 +0000, by miham
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(svn r2415) - Fix: [newgrf] Powered Wagons - Don't assume an undefined callback will fail. draftMon, 06 Jun 2005 01:31:36 +0000, by hackykid
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(svn r2414) - Feature: [newgrf] Implement powered wagons, and the callback that goes with it. draftMon, 06 Jun 2005 00:19:24 +0000, by hackykid
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(svn r2413) - Codechange: Rewrite the displaying of purchase details a bit, make it easyer to add lines later. draftSun, 05 Jun 2005 23:01:10 +0000, by hackykid
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(svn r2412) - Fix: [ 1214948 ] building vehicles without depot crashes game. (Chris Huebsch) draftSun, 05 Jun 2005 20:45:04 +0000, by hackykid
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(svn r2411) - Codechange: Have trains cache stuff like consist power/weight/max speed instead of recalculating it each time. draftSun, 05 Jun 2005 15:37:00 +0000, by hackykid
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(svn r2410) - Fix: [newgrf] When resolving callbacks, dont ignore wagon overrides. draftSun, 05 Jun 2005 05:35:12 +0000, by hackykid
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(svn r2407) Use {Get,Is}TileOwner to get/check the owner of a tile and fix some bogus reads of _map_owner draftSat, 04 Jun 2005 11:56:32 +0000, by tron
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(svn r2406) [Translations] Updated to 2005-06-04 (42 strs / 11 langs) draftSat, 04 Jun 2005 07:36:28 +0000, by miham
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(svn r2405) Simplify a few '? true : false' and '? false : true', especially the latter is confusing draftSat, 04 Jun 2005 07:35:12 +0000, by tron
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(svn r2404) assert that GetTileOwner() isn't called for tiles, which don't store owner information draftFri, 03 Jun 2005 22:43:59 +0000, by tron
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(svn r2402) [Translations] Updated to 2005-06-03 (10 strs / 5 langs) draftFri, 03 Jun 2005 12:09:55 +0000, by miham
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(svn r2401) - Fix: [newgrf] Finish up callback mechanism, implement 'refit capacity' callback slightly more correct. draftFri, 03 Jun 2005 10:39:30 +0000, by hackykid
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(svn r2400) - Fix: [newgrf] Load power for dual-headed engines correctly draftThu, 02 Jun 2005 21:38:50 +0000, by hackykid
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(svn r2399) - Fix: Update OS/2 project file with filename changes draftThu, 02 Jun 2005 19:55:37 +0000, by orudge
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(svn r2398) - CodeChange: forgot to update unix and os2 specific files as well. draftThu, 02 Jun 2005 19:39:29 +0000, by Darkvater
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(svn r2397) - CodeChange: rename all "ttd" files to "openttd" files. draftThu, 02 Jun 2005 19:30:21 +0000, by Darkvater
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(svn r2396) - Fix: Put strcasecmp back into os2.c, sorry Tron! draftThu, 02 Jun 2005 17:17:24 +0000, by orudge
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(svn r2395) - Fix: oops, forgot a break in a console switch. draftThu, 02 Jun 2005 15:48:28 +0000, by Darkvater
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(svn r2394) - Completed clipboard functions for OS/2 port draftThu, 02 Jun 2005 10:39:46 +0000, by orudge
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(svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon. draftWed, 01 Jun 2005 23:08:33 +0000, by Darkvater
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(svn r2390) - Codechange: Fix some warnings on GCC 4.0.0 draftWed, 01 Jun 2005 11:52:44 +0000, by hackykid
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(svn r2389) - Feature: [newgrf] Implement the mechanism for handling newgrf callbacks. draftWed, 01 Jun 2005 11:34:37 +0000, by hackykid
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(svn r2388) - Fix: [realistic accel] Very slow trains no longer get an increase in maximum speed when part of them is in a depot. draftWed, 01 Jun 2005 10:30:45 +0000, by hackykid
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(svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big. draftMon, 30 May 2005 22:16:05 +0000, by Darkvater
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(svn r2385) - Feature: shortcut CTRL + U that clears the commandline of the current input-box. As requested by Tron. draftMon, 30 May 2005 16:03:21 +0000, by Darkvater
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(svn r2384) - Fix: Check selling land and setting player colour. Also an extra map-bounds check for terraforming; inspired by the monkey (and Tron :) ) draftMon, 30 May 2005 15:50:20 +0000, by Darkvater
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(svn r2383) - Fix: Monkey-testing turned up some command crashes. draftMon, 30 May 2005 14:45:36 +0000, by Darkvater
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(svn r2382) - Fix: Check the airport type when building an airport draftMon, 30 May 2005 13:35:39 +0000, by Darkvater
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(svn r2381) - Fix: [ 1210610 ] Endgame window on easy difficulty results in infinite loop. Oops. Seperated the window classes of endgame and highscreen. draftMon, 30 May 2005 13:06:15 +0000, by Darkvater
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(svn r2380) - Fix: Build year for mail compartment of planes was not set correctly, affected station ratings (Asterix_) draftMon, 30 May 2005 10:18:18 +0000, by orudge
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(svn r2379) - Fix: [newgrf] Note to self, check thoroughly before committing! draftSun, 29 May 2005 20:42:01 +0000, by orudge
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(svn r2378) - Fix: [newgrf] Further property stubs, help prevents subsequent incorrect reading of newgrf data draftSun, 29 May 2005 20:36:11 +0000, by orudge
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(svn r2377) - Fix: [newgrf] Ignore action 0 prop 0x20 (air drag) draftSun, 29 May 2005 20:05:04 +0000, by orudge
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(svn r2376) [Translations] Updated to 2005-04-29 (28 strs / 3 langs) draftSun, 29 May 2005 16:06:21 +0000, by miham
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(svn r2375) - CodeChange: add the newly added 'all' of server_ip to it's helptext. draftSat, 28 May 2005 19:05:24 +0000, by Darkvater
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(svn r2374) - CodeChange: giving server_ip a value of 'all' will make the server listen on any interface (0.0.0.0); also fix a typo in one of the script example files: s/ports/interfaces draftSat, 28 May 2005 18:47:05 +0000, by Darkvater
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(svn r2373) - CodeChange: don't redraw the window upon a user-based dirty request if the requested widget is invisible or otherwise not visible (type WWT_EMPTY) draftSat, 28 May 2005 17:01:26 +0000, by Darkvater
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(svn r2372) - Fix (console): update the example scripts in the scripts/ directory to reflect the new console functionality draftSat, 28 May 2005 16:59:51 +0000, by Darkvater
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(svn r2371) - Fix: [ 1144510 ] make install tries to install scenarios in the (non-existing) personal dir when USE_HOMEDIR is specified. draftSat, 28 May 2005 10:32:09 +0000, by matthijs
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(svn r2370) Replace some magic numbers with symbolic names draftSat, 28 May 2005 09:29:36 +0000, by tron
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(svn r2369) Remove _thd_ptr: It always holds the address of _thd draftFri, 27 May 2005 15:05:54 +0000, by tron
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(svn r2368) - Fix: Add 'multihead' TTDPatch option to OpenTTD newgrf flags-emulation (DBSETXLW doesn't complain about it anymore) draftFri, 27 May 2005 13:41:03 +0000, by Darkvater
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(svn r2367) Remove some unused functions, probably was some debug stuff draftThu, 26 May 2005 19:43:56 +0000, by tron
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(svn r2366) Use SetRedErrorSquare() instead of home brewed version draftThu, 26 May 2005 19:41:58 +0000, by tron
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(svn r2365) - Change: [refitting] Make refitting capacities for trains newgrf compatible. Train vehicles can now carry twice as much mail/goods as other cargo, and four times as much passengers. draftThu, 26 May 2005 16:31:32 +0000, by hackykid
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(svn r2363) - Codechange: [NPF] Removed caching the endnode check. The code for this was buggy, fundamentally flawed and barely useful. (Hackykid) draftMon, 23 May 2005 19:00:16 +0000, by matthijs
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(svn r2362) [Translations] Updated to 2005-04-23 (207 strs / 6 langs) draftMon, 23 May 2005 16:41:51 +0000, by miham
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(svn r2361) - Feature: [newgrf] Implement varaction2 property 0x41 and 0xDA. These are the position in and length of chain of consecutive vehicles with the same type, and index of the next wagon in the chain (INVALID_VEHICLE if last), resp. Improves displaying of some engines in the dbsetxl. draftSun, 22 May 2005 14:10:20 +0000, by hackykid
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(svn r2359) Use strecpy instead of str_cat (which was rather a cpy than a cat, btw), remove the latter and simplify some constructs draftSun, 22 May 2005 07:43:18 +0000, by tron
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(svn r2358) Add macros for getting (GB) and setting (SB) a range of bits draftSun, 22 May 2005 07:12:09 +0000, by tron
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(svn r2356) Make check if statvfs() is availible a bit more sensible draftSat, 21 May 2005 19:42:34 +0000, by tron
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(svn r2353) - Prepare windows installer for 0.4.0.1 draftSat, 21 May 2005 15:18:20 +0000, by Darkvater
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(svn r2352) - Feature: add the possibility to print out the current debug-level draftFri, 20 May 2005 17:59:24 +0000, by Darkvater
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(svn r2351) -Fix: It was possible to open more than one tree window draftThu, 19 May 2005 17:40:26 +0000, by tron
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(svn r2350) [Translations] Updated to 2005-04-18 (156 strs / 3 langs) draftThu, 19 May 2005 16:25:35 +0000, by miham
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(svn r2349) - Fix: remove warning from release build when assertions are no longer active draftWed, 18 May 2005 12:53:37 +0000, by Darkvater
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(svn r2348) - Fix: Do not scroll the game with the arrow keys when the chatbox is open draftTue, 17 May 2005 23:25:18 +0000, by Darkvater
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(svn r2347) - Fix (regression): depot window did not get redrawn when a non-train-engine was sold. draftTue, 17 May 2005 23:08:21 +0000, by Darkvater
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(svn r2346) - Fix: Have the windows installer also delete any spritecache.xx files on uninstall draftTue, 17 May 2005 20:59:29 +0000, by Darkvater
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(svn r2345) - Fix: Don't allow stuff to be renamed to nothing if we don't support it. Only valid ones are signs (delete) and waypoints (rename to default). draftTue, 17 May 2005 20:58:58 +0000, by Darkvater
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(svn r2344) - Fix (regression): [ 1197216 ] Error: !invalid string id 0 in GetString. Dedicated server also had the endgame window shown and because now it is properly no-player anymore it crashed. draftTue, 17 May 2005 20:54:05 +0000, by Darkvater
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(svn r2341) [Translations] Updated to 2005-04-17 (74 strs / 6 langs) draftTue, 17 May 2005 19:08:27 +0000, by miham
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(svn r2340) - Fix (Regression): [ 1203731 ] Signs don't work in multiplayer, unwanted remains of the _decode_parameters to _cmd_text move. draftTue, 17 May 2005 18:50:07 +0000, by Darkvater
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(svn r2339) - Fix: on a dedicated server, after the joining of a player, the player was set to player 0 instead of remaining OWNER_SPECTATOR. Fix this, and allow the dedicated server to execute commands (so 'patch <value>') now works and not only when a client is connected. draftTue, 17 May 2005 18:22:59 +0000, by Darkvater
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(svn r2338) - CodeChange: only call the variable hooks when you set their value not when you query them draftTue, 17 May 2005 16:07:48 +0000, by Darkvater
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(svn r2337) -Fix: NetworkUDPRemoveAdvertise wasn't fully correct (which made Darkvater go crazy ;)) draftTue, 17 May 2005 16:01:19 +0000, by truelight
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(svn r2336) - GFX: make the openttd icon look good on Win2k and lower as well. The TrueColor/256 icons had an ugly black shadow draftTue, 17 May 2005 11:22:43 +0000, by Darkvater
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(svn r2335) [Translations] Updated to 2005-05-16 (36 strs / 17 langs, removed unused strings) draftMon, 16 May 2005 18:19:04 +0000, by miham
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(svn r2334) - Fix (regression): moved togglefullscreen into the video-driver, now windows works, dedicated works and sdl works. Also reverted the change to the makefile. draftMon, 16 May 2005 16:19:32 +0000, by Darkvater
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(svn r2333) - CodeChange: also don't execute command if user has typed all spaces (eg nothing worthwhile). Suggested and implemented by Tron. draftMon, 16 May 2005 15:05:49 +0000, by Darkvater
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(svn r2332) - Feature: Add 'clear' command and CTRL+L to empty the console window draftMon, 16 May 2005 13:46:26 +0000, by Darkvater
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(svn r2331) - Fix (regression): fix text overflows in about box. draftMon, 16 May 2005 12:15:53 +0000, by Darkvater