Mercurial > hg > openttd
graph
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(svn r3486) - NewGRF fix: Always reinitialize the ttdpatch flags as patch settings may have changed. draftMon, 30 Jan 2006 14:50:55 +0000, by peter1138
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(svn r3485) - [Post-PBS]: when reverting PBS and removing station-tile reservations a station can of course not be a crossing as well. Thanks glx. draftMon, 30 Jan 2006 14:03:34 +0000, by Darkvater
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(svn r3484) -fix: fixed issue in last commit where loading savegame versions 18 and 19 didn't init the multiheaded engine pointers draftSun, 29 Jan 2006 23:04:51 +0000, by bjarni
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(svn r3483) -Fix: fixed warning about setjmp (tnx Bjarni for testing, and tnx for draftSun, 29 Jan 2006 22:42:17 +0000, by truelight
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(svn r3482) - Fix: since multiheaded links are not saved anymore do NOT save them anymore at all, return the extra space. Since Bjarni's fix for this was abominable, the weird situation arises of 2 NULL structs of free space, of which the first isn't usable. draftSun, 29 Jan 2006 22:40:51 +0000, by Darkvater
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(svn r3481) - Try and fix an svn discrepancy of trolly.h #2 draftSun, 29 Jan 2006 21:38:24 +0000, by Darkvater
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(svn r3480) - Try and fix an svn discrepancy of trolly.h draftSun, 29 Jan 2006 21:37:39 +0000, by Darkvater
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(svn r3479) -Fix: fixed warnings on 64bit platforms (anyway, most 64bit platforms) draftSun, 29 Jan 2006 20:32:30 +0000, by truelight
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(svn r3478) - Fix: In the network game list do the default sorting on connectivity (so servers which you can join are on top) and sort on names as a second criteria on clients and connectivity. draftSun, 29 Jan 2006 20:24:18 +0000, by Darkvater
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(svn r3477) -Fix: a fix that fixed the last commit.. I shouldn't be committing here :) draftSun, 29 Jan 2006 20:06:26 +0000, by truelight
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(svn r3476) -Fix: fixed a warning from the OSX compiler, it is bogus, but oh well draftSun, 29 Jan 2006 20:03:50 +0000, by truelight
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(svn r3475) - Fix: you couldn't remove an item from a list-type of config ingame from the configuration file. Whatever you did, upon restart of OpenTTD those items were still there. To fix this we initialize the first item to NULL in SaveList as it is rebuilt anyways fully. draftSun, 29 Jan 2006 19:50:01 +0000, by Darkvater
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(svn r3474) -Fix: don't use CXXFLAGS for DEP and CFLAGS for Compile, gives funny results ;) draftSun, 29 Jan 2006 19:49:15 +0000, by truelight
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(svn r3472) - [PBS] Remove from trunk. Anyone interested can still find it in branch/pbs. This reverts revisions r3158, r3140, r3075, r2977, r2674, r2625, r2621, r2529, r2528, r2525, r2524, r2519, r2517, r2516, r2507, r2499. (in conjunction with Tron) draftSun, 29 Jan 2006 18:57:26 +0000, by Darkvater
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(svn r3470) - Fix: plug a memleak in _network_host_list. draftSun, 29 Jan 2006 18:34:43 +0000, by Darkvater
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(svn r3469) - Fix: plug a possible memleak with subsequential strdup's without freeing the previous value and make it possible to ban offline clients draftSun, 29 Jan 2006 18:04:52 +0000, by Darkvater
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(svn r3468) - Fix: Rail type availability should take climate type into account. draftSun, 29 Jan 2006 12:52:07 +0000, by peter1138
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(svn r3467) - CodeChange: Remove an useless assignment (reads a value and just writes it back)" tree_cmd.c draftSun, 29 Jan 2006 10:57:23 +0000, by Darkvater
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(svn r3466) - Codechange: Some changes to increase readability of signals code. draftSun, 29 Jan 2006 10:50:27 +0000, by Darkvater
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(svn r3465) - Reduce length of reverse scrolling patch option to make it fit in the window draftSun, 29 Jan 2006 09:52:54 +0000, by peter1138
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(svn r3463) - Fix: it seems estonian/turkish were moved back from unfinished. So update project file and fix their errors draftSat, 28 Jan 2006 13:33:02 +0000, by Darkvater
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(svn r3462) - Fix: a one-off pixel alignment in the minimap window that "overflowed" its panel in the tropical climate (qball should be satisfied now) draftSat, 28 Jan 2006 12:23:54 +0000, by Darkvater
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(svn r3461) - Fix: Increase window-size as for 64-bit machines it wasn't enough draftSat, 28 Jan 2006 11:52:20 +0000, by Darkvater
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(svn r3460) - Fix: fix language errors and translate some missing string as far as my knowledge of those languages go (thx egladil for swedish) draftSat, 28 Jan 2006 11:18:09 +0000, by Darkvater
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(svn r3459) - CodeChange: add help-output to strgen and also verbose variants of the switches draftSat, 28 Jan 2006 11:10:52 +0000, by Darkvater
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(svn r3458) -Fix: forgot one instance in last commit draftSat, 28 Jan 2006 11:09:16 +0000, by truelight
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(svn r3457) -Fix: killed some warnings about strict-alias in an ugly way (but it works ;)) draftSat, 28 Jan 2006 11:08:07 +0000, by truelight
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(svn r3456) - Feature: [Makefile] Icons can now be installed in a seperate directory. draftSat, 28 Jan 2006 10:16:15 +0000, by matthijs
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(svn r3455) * Assert against modifying the outer border of a map into anything but MP_VOID. This might detect a bug that has been there for quite some time, if it hasn't been fixed already. draftSat, 28 Jan 2006 09:45:25 +0000, by matthijs
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(svn r3454) - Fix: company-count was not updated correctly when loading a saved game with already existing companies for multiplayer. draftSat, 28 Jan 2006 01:33:57 +0000, by Darkvater
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(svn r3453) - CodeChange: Also show the landinfo debug information when building in release mode; however it is shown at debug level 1. draftFri, 27 Jan 2006 17:06:29 +0000, by Darkvater
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(svn r3451) - Fix documentation; PBS bits were missing for bridge draftFri, 27 Jan 2006 14:55:43 +0000, by Darkvater
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(svn r3450) - Revert r3448 partly as some mingw's do have uint defined, others don't, so this needs more research draftFri, 27 Jan 2006 09:45:44 +0000, by Darkvater
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(svn r3449) - NewGRF Fix: When changing the sprite ID of a vehicle, if it is not FD (custom graphics), the value needs to changed from a 16bit array offset to an array index. (fixes tropicstw.grf) draftFri, 27 Jan 2006 07:13:58 +0000, by peter1138
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(svn r3447) - CodeChange: [ 1360866 ] station_land.h Naming ALL sprites. Also replaced the SPTR_STATUE_GROUND by the more obvious SPR_CONCRETE_GROUND in unmovable_cmd.c. No functional changes except for commenting out PALETTE_RECOLOR_SPRITE in table/sprites.h. (Belugas) draftThu, 26 Jan 2006 19:06:16 +0000, by Darkvater
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(svn r3446) - Fix: incorrect validating of tree-planting command which can allow a buffer-overflow (Tron) draftThu, 26 Jan 2006 18:45:04 +0000, by Darkvater
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(svn r3445) - Fix: [ 1415379 ] Enhance documentation of lift destination draftThu, 26 Jan 2006 18:36:14 +0000, by Darkvater
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(svn r3443) - Fix signed/unsigned comparison warning when compiling with gcc 2.95 (tokai) draftThu, 26 Jan 2006 17:43:31 +0000, by peter1138
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(svn r3442) - Fix: Only windows has stricmp. So define strcasecmp to stricmp when using MSVC draftThu, 26 Jan 2006 17:32:49 +0000, by Darkvater
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(svn r3441) - Feature: Allow the network game list to be sorted (by name/clients/compatibility ascending/descending) draftThu, 26 Jan 2006 17:10:11 +0000, by Darkvater
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(svn r3439) - CodeChange: Remove a whole bunch of global variables and put them into the WP() macro. Also combine more than one WP-custom element. For this the maximum size of w->custom (WP) has been increased, and multiple types put inside one with possibly moved to the corresponding gui file if it is only used there. draftThu, 26 Jan 2006 16:19:24 +0000, by Darkvater
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(svn r3435) - Fix a warning, removed unused extern and some comments in network_gamelist.c draftThu, 26 Jan 2006 13:01:53 +0000, by Darkvater
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(svn r3431) - Fix crash when moving vehicles around in a train depot under certain conditions. draftWed, 25 Jan 2006 21:33:57 +0000, by peter1138
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(svn r3430) - You can of course not join when there are more companies than the maximum set, not the other way around. draftWed, 25 Jan 2006 19:14:50 +0000, by Darkvater
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(svn r3429) - Feature (Followup): Change the gamelist window to accomodate for the new information. draftWed, 25 Jan 2006 19:03:50 +0000, by Darkvater
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(svn r3428) - Feature: server_info was left out previous commit. Move some commands about a bit for better logical placement draftWed, 25 Jan 2006 18:40:12 +0000, by Darkvater
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(svn r3427) - Feature: Allow seeing and setting the maximum amount of companies and spectators for a server. This can be changed/viewed during runtime as well in the console. draftWed, 25 Jan 2006 18:11:06 +0000, by Darkvater
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(svn r3426) - Fix typo from r3019 -- only affected NPF debugging. draftTue, 24 Jan 2006 18:38:06 +0000, by peter1138
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(svn r3425) - Fix: Followup to r3421. Correctly reset the TileHighLightData structure to prevent crashes in all the other cases where it is not guarded against sufficiently draftTue, 24 Jan 2006 18:08:04 +0000, by Darkvater
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(svn r3424) - NewGRF fix: Only power should decide whether a rail vehicle is an engine or a wagon. (fixes SHIKI 810 in jpsetw.grf) draftTue, 24 Jan 2006 09:33:51 +0000, by peter1138
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(svn r3423) - NewGRF: Update the base_intro age at which an engine will have a randomized intro date, as per (the now updated) spec. draftTue, 24 Jan 2006 07:41:28 +0000, by peter1138
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(svn r3422) - Fix: If an engine reaches the rear of a depot, make the engine turn around before it reaches the tile end (same as a normal end of line.) This fixes a bug whereby the engine could poke into the depot and crash with another engine just leaving it. draftMon, 23 Jan 2006 21:05:05 +0000, by peter1138
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(svn r3419) - Fix: [FS#40] (Possible) game crash on removing track/road under bridge. This was caused by a wrong tile-occupancy testing where it was assumed that a vehicle's height is only a multitude of 8 (a single height-difference). This is incorrect as a vehicle on a slope will assume all height levels between the lower-and upper-bounds. The crash is still possible as seen in the Flyspray bugreport but this has a different cause. draftSun, 22 Jan 2006 17:17:11 +0000, by Darkvater