log

age author description
Mon, 12 Nov 2007 01:38:32 +0000 glx (svn r11418) -Fix (r11416): forgot an instance draft
Mon, 12 Nov 2007 01:12:32 +0000 belugas (svn r11417) -Fix[FS#1421]: Let the main viewport stay where the vehicle was last seen while been center-followed draft
Mon, 12 Nov 2007 01:05:35 +0000 belugas (svn r11416) -Fix(r11411): For once, the warnings of MSVC are not useless. Inversion of the two parameters of DoTriggerHouse cause a complain which was legit, in this case draft
Sun, 11 Nov 2007 21:05:50 +0000 rubidium (svn r11415) -Fix [FS#1428]: do not ignore the autorenew settings for new games when creating a new game. draft
Sun, 11 Nov 2007 20:24:32 +0000 rubidium (svn r11414) -Fix [FS#1387]: when building a station, even though we already 'know' it in memory, it should still be unknown in the realm of callbacks. draft
Sun, 11 Nov 2007 18:32:01 +0000 glx (svn r11413) -Fix [FS#1405]: don't use cached override spriteset for callbacks draft
Sun, 11 Nov 2007 18:22:06 +0000 rubidium (svn r11412) -Fix (r11403): animation was not turned on properly. draft
Sun, 11 Nov 2007 17:58:05 +0000 rubidium (svn r11411) -Codechange: implement random triggers for houses. draft
Sun, 11 Nov 2007 17:56:37 +0000 rubidium (svn r11410) -Codechange: implement random triggers for industries. draft
Sun, 11 Nov 2007 14:32:18 +0000 truelight (svn r11409) -Update: as of now, I am a retired Developer, so mark me as such draft
Sun, 11 Nov 2007 13:04:51 +0000 rubidium (svn r11408) -Fix [FS#1422]: do not do a 270 degree turn when 90 degrees is enough on a commuter airport. draft
Sun, 11 Nov 2007 12:34:44 +0000 truelight (svn r11407) -Fix: do not allow building of tram-tracks when they are not available (SmatZ) draft
Sun, 11 Nov 2007 12:29:47 +0000 rubidium (svn r11406) -Fix: wrong triggers would be activated on callback 32 for vehicles. draft
Sun, 11 Nov 2007 12:26:44 +0000 truelight (svn r11405) -Fix: in rare cases OpenTTD could segfault when resizing and scroll the main window (Rafal Rzepecki) draft
Sun, 11 Nov 2007 01:39:15 +0000 belugas (svn r11404) -Codechange: remove 2 magical numbers draft
Sun, 11 Nov 2007 00:53:59 +0000 rubidium (svn r11403) -Fix: NewIndustries GRF assume that tiles are already animated during construction. draft
Sun, 11 Nov 2007 00:04:52 +0000 glx (svn r11402) -Fix [FS#1382]: incorrect handling of industry behaviour 'must be in town with population large than 1200' draft
Sat, 10 Nov 2007 23:22:32 +0000 rubidium (svn r11401) -Fix [FS#1391]: make all min functions do exactly the same instead of branching on either < or <=. draft
Sat, 10 Nov 2007 22:56:43 +0000 rubidium (svn r11400) -Fix [FS#1409]: assign orders during cloning after refitting as it needs the cargo types to be the same. draft
Sat, 10 Nov 2007 01:17:15 +0000 belugas (svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered. draft
Sat, 10 Nov 2007 00:42:25 +0000 glx (svn r11398) -Fix [FS#1414]: industry variables 67 and 68 return was incorrect draft
Fri, 09 Nov 2007 13:21:48 +0000 truelight (svn r11397) -Fix r11395: some minor fixes for better town-bridge results (and better comments) (skidd13 / TrueLight) draft
Fri, 09 Nov 2007 11:22:17 +0000 truelight (svn r11396) -Fix: GCC 3.3 doesn't like 'static bool inline', should of course be 'static inline bool' (SmatZ) draft
Fri, 09 Nov 2007 11:20:36 +0000 truelight (svn r11395) -Fix: allow town-bridges to be build on slopes (Rafal Rzepecki) draft
Thu, 08 Nov 2007 22:29:21 +0000 glx (svn r11394) -Fix: default value for input cargo multipliers is 256 even for invalid cargo. Exceptions are temperate banks and oil rigs, default value is 0 for them draft
Thu, 08 Nov 2007 16:11:25 +0000 glx (svn r11393) -Fix (r11368): forgot to update lang project files draft
Thu, 08 Nov 2007 16:09:04 +0000 belugas (svn r11392) -Codechange: Remove some MSVC warnings by removing boolean typecast that can be avoided by using HASBIT instead. draft
Wed, 07 Nov 2007 23:29:43 +0000 rubidium (svn r11391) -Change: print all error messages related to missing/corrupted files in one message including the location where they can get said missing/corrupted files. draft
Wed, 07 Nov 2007 22:41:50 +0000 truelight (svn r11390) -Fix r11387: AB() was wrong (spotted by Rafal Rzepecki, patch by skidd13) draft
Wed, 07 Nov 2007 21:35:33 +0000 egladil (svn r11389) -Fix [FS#1386]: Replace calls to deprecated API with newer ones and handle broken iconv declaration in OSX 10.5. draft
Wed, 07 Nov 2007 14:33:52 +0000 truelight (svn r11388) -Fix: postfix ++ returned new value, should (ofcourse) be old value (SmatZ) draft
Tue, 06 Nov 2007 23:21:08 +0000 truelight (svn r11387) -Codechange: changed many macros.h #defines to static inline functions (patch by skidd13, with a big tnx to SmatZ for profiling!) draft
Mon, 05 Nov 2007 18:07:49 +0000 miham (svn r11386) -Update: WebTranslator2 update to 2007-11-05 19:07:09 draft
Mon, 05 Nov 2007 17:50:10 +0000 truelight (svn r11385) -Fix r11383: bool operation can be hard to translate for some people ;) (tnx fjb for noticing this bug ;)) draft
Mon, 05 Nov 2007 01:38:49 +0000 glx (svn r11384) -Fix: second and third accepted cargo were inverted in original industry tiles draft
Sun, 04 Nov 2007 23:06:39 +0000 truelight (svn r11383) -Codechange: fixed all the mess around KillFirstBit (tnx to Rubidium and skidd13) draft
Sun, 04 Nov 2007 22:47:34 +0000 truelight (svn r11382) -Codechange: renamed COUNTBITS to CountBits, as it is no longer a macro (skidd13) draft
Sun, 04 Nov 2007 22:24:03 +0000 glx (svn r11381) -Fix [FS#1227]: redo the fix in a less breaking way draft
Sun, 04 Nov 2007 22:21:46 +0000 glx (svn r11380) -Revert (r11191, r11196): it worked, but broke cargo loading draft
Sun, 04 Nov 2007 18:32:51 +0000 truelight (svn r11379) -Fix r11378: KillFirstBit2x64 accepts and returns unsigned variables, not signed, so enforce that a bit draft
Sun, 04 Nov 2007 18:28:52 +0000 truelight (svn r11378) -Codechange: optimize KillFirstBit2x64 (skidd13) draft
Sun, 04 Nov 2007 17:43:53 +0000 truelight (svn r11377) -Codechange: some more strictness in macros.h (skidd13) draft
Sun, 04 Nov 2007 11:46:01 +0000 rubidium (svn r11376) -Fix: fill the town a oil rig is associated with before creating the name, otherwise every oil rig will become "<TOWN> Oilrig" which effectively means that there can be several oil rigs with exactly the same name. draft
Sun, 04 Nov 2007 11:28:36 +0000 rubidium (svn r11375) -Fix [FS#1397]: the industry recolour map was always applied when recolouring was turned on, instead of only applying it when the colour translation is '0'. draft
Sun, 04 Nov 2007 00:08:57 +0000 belugas (svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call. draft
Sat, 03 Nov 2007 23:34:12 +0000 rubidium (svn r11373) -Fix [FS#1398]: do not even think about building disabled industries. draft
Sat, 03 Nov 2007 15:32:07 +0000 glx (svn r11372) -Fix [FS#1394]: don't stop on first invalid cargo type when displaying industry acceptance draft
Sat, 03 Nov 2007 15:21:26 +0000 rubidium (svn r11371) -Fix [FS#1396]: the industry protection only kicked in when it should not kick in. draft
Sat, 03 Nov 2007 06:20:25 +0000 rubidium (svn r11370) -Fix [FS1384]: manually replacing a vehicle with shared orders makes it lose it's order index and service interval. Patch by jthill. draft
Fri, 02 Nov 2007 16:57:52 +0000 truelight (svn r11369) -Codechange [FS#1390]: changes some int to int8 in macros.h, as they describe a bit-position, which fits perfectly in an int8 (max 64) (skidd13) draft
Thu, 01 Nov 2007 15:56:44 +0000 miham (svn r11368) -Update: WebTranslator2 update to 2007-11-01 16:56:10 draft
Wed, 31 Oct 2007 22:15:19 +0000 rubidium (svn r11367) -Fix [FS#1258]: non-articulated road vehicles should be able to overtake (not-too-long) articulated vehicles, i.e. overtaking of articulated vehicles that are several (3+) tiles long is not supported. draft
Wed, 31 Oct 2007 22:13:41 +0000 rubidium (svn r11366) -Fix [FS#1258]: road vehicles must not drive through eachother on bridges/in tunnels. draft
Wed, 31 Oct 2007 22:09:23 +0000 rubidium (svn r11365) -Fix [FS#1288]: when stopping a ship or aircraft, set their speed to 0 so they won't continue at the speed where they were stopped at. draft
Wed, 31 Oct 2007 18:53:49 +0000 glx (svn r11364) -Fix (r11363): compilation broken draft
Wed, 31 Oct 2007 18:01:41 +0000 belugas (svn r11363) -Codechange: Remove some magical numbers draft
Tue, 30 Oct 2007 20:31:35 +0000 rubidium (svn r11362) -Fix [FS#1380]: cloning vehicles with non-standard sub-cargotypes (i.e. livery refits) failed. draft
Tue, 30 Oct 2007 18:56:06 +0000 miham (svn r11361) -Update: WebTranslator2 update to 2007-10-30 19:53:53 draft
Tue, 30 Oct 2007 18:32:26 +0000 rubidium (svn r11360) -Fix [FS#1375]: do not crash when trying to "draw" an invalid string, just draw a message saying it is invalid. draft
Tue, 30 Oct 2007 17:57:51 +0000 rubidium (svn r11359) -Fix [FS#1381]: shared timetables were not properly refreshed with autofill. draft
Tue, 30 Oct 2007 17:24:04 +0000 rubidium (svn r11358) -Fix: condition types 0x0B and 0x0C are also valid for variable 0x88 in action 7/9. draft
Tue, 30 Oct 2007 11:29:01 +0000 truelight (svn r11357) -Fix: NetworkUniqueID could be 80 chars, while the max size we generate is 32. So reduce the size a bit. Pointed out by dihedral, so give him a big hug ;) draft
Mon, 29 Oct 2007 23:29:06 +0000 glx (svn r11356) -Fix (r11305): funding industries in MP game was causing desync draft
Mon, 29 Oct 2007 23:02:31 +0000 rubidium (svn r11355) -Fix [FS#1377]: loading too many GRFs was not handled gracefully causing crashes and such. draft
Mon, 29 Oct 2007 22:30:54 +0000 rubidium (svn r11354) -Codechange [FS#1379]: one variable wasn't freed whereas all others were. It's not causing any problems as it happens during the shutdown of OpenTTD. So basically it is only for consistency. draft
Sun, 28 Oct 2007 16:00:51 +0000 glx (svn r11353) -Codechange: add support for newgrf callback 32 draft
Sun, 28 Oct 2007 15:40:18 +0000 glx (svn r11352) -Codechange: cache callback 2D result (vehicle color mapping) instead calling it every time the vehicle is drawn draft
Sat, 27 Oct 2007 11:26:19 +0000 bjarni (svn r11351) -Fix (r11342): [OSX] killed a warning draft
Sat, 27 Oct 2007 11:23:13 +0000 rubidium (svn r11350) -Change: add missing elrail sprites for some rail build buttons/cursors. Sprites by skidd13. draft
Sat, 27 Oct 2007 11:20:47 +0000 rubidium (svn r11349) -Fix [FS#1372]: crash when moving "invalid" cargo to a station. draft
Fri, 26 Oct 2007 21:32:24 +0000 bjarni (svn r11348) -Fix (r11049): [OSX] killed a warning (don't ask why only OSX showed this one) draft
Fri, 26 Oct 2007 20:55:23 +0000 belugas (svn r11347) -Codechange: use marker loaded grf feature has_newwater when it is required. (more to come) draft
Fri, 26 Oct 2007 20:48:15 +0000 belugas (svn r11346) -Codechange: Add marker has_newwater to the loaded grf features. Not in used yet. draft
Fri, 26 Oct 2007 20:42:03 +0000 belugas (svn r11345) -Cleanup: a bit of comment style fixing draft
Fri, 26 Oct 2007 16:38:32 +0000 belugas (svn r11344) -Codechange: Removes some magic numbers referring the highlighting mode in road_gui.cpp draft
Fri, 26 Oct 2007 16:26:50 +0000 belugas (svn r11343) -Fix[FS#1368]: Autoslope did not work correctly for single track on higher part of steep slopes. (frosch) draft
Thu, 25 Oct 2007 23:45:03 +0000 egladil (svn r11342) -Fix: [OSX] The cocoa driver incorrectly assumed that the blitter always was 8bpp. Now both 8bpp and 32bpp blitters can be used. The driver will check the blitter screen depth. In fullscreen it will select a proper video mode for this depth, and in windowed mode it will simply skip doing fake 8bpp. draft
Thu, 25 Oct 2007 23:24:28 +0000 glx (svn r11341) -Codechange: add missing callback ID enums, add stub for house property 20 and reorder unimplemented action 0 properties draft
Thu, 25 Oct 2007 02:26:02 +0000 belugas (svn r11340) -Fix[FS#1362]: Newindustries can provide no production at start. So the Modifying Production cheat was a bit puzzled on how to deal with it. This will help a bit. draft
Mon, 22 Oct 2007 19:11:50 +0000 rubidium (svn r11339) -Add: autoroad; same as autorail, but for road and trams and only on X and Y direction. Patch by Octopussy and skidd13. draft
Mon, 22 Oct 2007 17:03:08 +0000 rubidium (svn r11338) -Fix [FS#1359]: water tiles not at sealevel (i.e. canals) should not be owned by water as that signals normal water. draft
Mon, 22 Oct 2007 13:26:33 +0000 miham (svn r11337) -Update: WebTranslator2 update to 2007-10-22 15:25:18 draft
Sun, 21 Oct 2007 20:14:15 +0000 truelight (svn r11336) -Fix r11330: '#' means comment in gmake, so don't use it in seds draft
Sun, 21 Oct 2007 17:19:18 +0000 glx (svn r11335) -Fix (r11148): only consider changes in src when detecting modified (M) version draft
Sun, 21 Oct 2007 17:09:44 +0000 glx (svn r11334) -Codechange: add hg detection to MSVC draft
Sun, 21 Oct 2007 16:52:01 +0000 maedhros (svn r11333) -Fix: Train engines still had a value of 0. draft
Sun, 21 Oct 2007 16:45:00 +0000 rubidium (svn r11332) -Fix: vehicles getting a value of 0 on construction. draft
Sun, 21 Oct 2007 16:44:19 +0000 rubidium (svn r11331) -Fix: do not misuse CommandCost for overflow safe stuff as Money supports that now too. draft
Sun, 21 Oct 2007 14:59:05 +0000 rubidium (svn r11330) -Add: OTTD version checking for NewGRFs. This allows NewGRFs to do something different for different versions of OpenTTD, like disabling it for too low versions or loading different graphics. draft
Sun, 21 Oct 2007 12:45:43 +0000 rubidium (svn r11329) -Fix: if a NewGRF failed to load for some reason (like fatal errors), but it was a "compatible" NewGRF, it was shown with the compatible colour and not the not-loaded colour in the NewGRF list. draft
Sun, 21 Oct 2007 11:48:44 +0000 bjarni (svn r11328) -Cleanup (r11327): removed unneeded line draft
Sun, 21 Oct 2007 11:38:16 +0000 bjarni (svn r11327) -Fix (r7262): [OSX] make bundle_dmg once again names the mounted dmg "OpenTTD rev" (instead of just "bundle") draft
Sun, 21 Oct 2007 11:05:39 +0000 bjarni (svn r11326) -Cleanup: [OSX] removed now unneeded includes and unreached conditional defines from some OSX specific files draft
Sun, 21 Oct 2007 10:53:23 +0000 bjarni (svn r11325) -Fix (r11312)[FS#1357]: [OSX] fixed compilation on OSX draft
Sun, 21 Oct 2007 10:41:04 +0000 truelight (svn r11323) -Fix: GCC2.95 gave a lot of bogus 'might be uninitialized', so never show them for this compiler draft
Sun, 21 Oct 2007 09:59:10 +0000 rubidium (svn r11322) -Codechange: select an allowed station size when drag&drop is disabled. Patch by Wolf01. draft
Sat, 20 Oct 2007 21:39:50 +0000 rubidium (svn r11321) -Codechange: add support to load different graphics for halftile slopes using a NewGRF. Patch by frosch. draft
Sat, 20 Oct 2007 21:05:18 +0000 rubidium (svn r11320) -Codechange: make lower halftiles at coast floodable. Patch by frosch. draft
Sat, 20 Oct 2007 21:04:14 +0000 rubidium (svn r11319) -Add: halftile- and anti-zig-zag-foundations. Patch by frosch. draft
Sat, 20 Oct 2007 20:25:43 +0000 rubidium (svn r11318) -Codechange: add the actual support for drawing selections on halftiles, r11316 just added the things needed to load the sprites. Patch by frosch. draft
Sat, 20 Oct 2007 20:15:34 +0000 rubidium (svn r11317) -Fix [FS#1355]: don't read a variable of a destroyed vehicle as the value will be reset to 0. draft
Sat, 20 Oct 2007 20:06:55 +0000 rubidium (svn r11316) -Codechange: add support for the half-tile (selection) graphics. draft
Sat, 20 Oct 2007 17:38:23 +0000 rubidium (svn r11315) -Fix [FS#1353]: towns are not growing beyond height differences. Patch by skidd13. draft
Sat, 20 Oct 2007 17:11:02 +0000 rubidium (svn r11314) -Fix [FS#1356]: stop following a vehicle when you sell/destroyed it. draft
Sat, 20 Oct 2007 16:50:48 +0000 rubidium (svn r11313) -Codechange: prepare several pieces of code so the can handle some new slopes. Patch by frosch. draft
Sat, 20 Oct 2007 14:51:09 +0000 rubidium (svn r11312) -Codechange: implement a overflow safe integer and use that for money and don't misuses CommandCost to have a overflow safe integer. Based on a patch by Noldo. draft
Sat, 20 Oct 2007 10:19:23 +0000 maedhros (svn r11308) -Fix (r9315): Change the house id as well as the house spec when using an overridden town building, since the house id is the one that's used to actually build the house. draft
Sat, 20 Oct 2007 06:18:22 +0000 miham (svn r11306) -Update: WebTranslator2 update to 2007-10-20 08:17:35 draft
Sat, 20 Oct 2007 00:20:23 +0000 glx (svn r11305) -Codechange: randomise layout when building an industry ingame draft
Sat, 20 Oct 2007 00:09:39 +0000 belugas (svn r11304) -Feature: Control-Clicking the Center Main View button on the vehicle window allows the main viewport to follow the chosen vehicle.(stevenh) draft
Fri, 19 Oct 2007 22:46:55 +0000 rubidium (svn r11303) -Fix: EnsureNoVehicle and EnsureNoVehicleOnGround were both used to check whether there was no vehicle on the ground, except that the former didn't take care of aircraft shadows. So now we only use EnsureNoVehicleOnGround. draft
Fri, 19 Oct 2007 21:14:38 +0000 glx (svn r11302) -Fix (r9520): typo draft
Fri, 19 Oct 2007 21:05:25 +0000 glx (svn r11301) -Fix: water check when building industries didn't work draft
Thu, 18 Oct 2007 20:35:59 +0000 glx (svn r11293) -Fix: newgrf defined industry news messages use TTD format for args, which is not the same as our. So we must detect those strings and pass them the right params draft
Thu, 18 Oct 2007 20:34:09 +0000 rubidium (svn r11292) -Fix [FS#1350]: don't desync when generating random faces. Patch by SmatZ. draft
Thu, 18 Oct 2007 20:32:36 +0000 rubidium (svn r11291) -Fix [FS#1345]: changing the wagon_speed_limits patch option caused desyncs. draft
Thu, 18 Oct 2007 17:44:59 +0000 rubidium (svn r11290) -Fix: obiwan in the assertion that checked for overflows when writing a packet, causing still correctly sized packets to cause assertions. draft
Wed, 17 Oct 2007 21:47:44 +0000 miham (svn r11288) -Update: WebTranslator2 update to 2007-10-17 23:47:06 draft
Wed, 17 Oct 2007 20:09:16 +0000 rubidium (svn r11287) -Codechange: add support for pushing paramaters into NewIndustries' error messages. Patch by Csaboka. draft
Wed, 17 Oct 2007 16:09:04 +0000 rubidium (svn r11286) -Fix (r11228): NewGRF industries assume that the order of animation always stays the same. Patch by Csaboka. draft