log

age author description
Fri, 06 Jan 2012 18:46:26 +0000 translators (svn r23761) -Update from WebTranslator v3.0: draft
Thu, 05 Jan 2012 20:03:15 +0000 frosch (svn r23760) -Feature: Allow readonly display of NewGRF parameters, if GRF list may not be edited. draft
Thu, 05 Jan 2012 19:56:48 +0000 smatz (svn r23759) -Fix (r17612)[FS#4951]: the check for duplicate town names wasn't really working draft
Thu, 05 Jan 2012 19:40:34 +0000 michi_cc (svn r23758) -Feature: [NewGRF] Alternate rail type label list. draft
Thu, 05 Jan 2012 19:32:51 +0000 frosch (svn r23757) -Codechange: Unify the drawing of toggle buttons for boolean settings. draft
Thu, 05 Jan 2012 19:28:42 +0000 rubidium (svn r23756) -Fix (r23755): ... and WT3 likes some strings that strgen doesn't like ;) draft
Thu, 05 Jan 2012 18:45:42 +0000 translators (svn r23755) -Update from WebTranslator v3.0: draft
Thu, 05 Jan 2012 17:08:49 +0000 rubidium (svn r23754) -Fix (r23752): the locks aren't reentrant draft
Thu, 05 Jan 2012 06:14:08 +0000 rubidium (svn r23753) -Fix [FS#4952]: use plurals for the infrastructure stats draft
Wed, 04 Jan 2012 22:11:26 +0000 rubidium (svn r23752) -Fix [FS#4938]: missing locking causing crash is extreme case when being in the MP lobby draft
Wed, 04 Jan 2012 22:08:43 +0000 rubidium (svn r23751) -Codechange: rename NetworkUDPGameLoop to a more descriptive name, and move the UDP specific bits to network_udp draft
Wed, 04 Jan 2012 18:45:54 +0000 translators (svn r23750) -Update from WebTranslator v3.0: draft
Wed, 04 Jan 2012 00:45:36 +0000 michi_cc (svn r23749) -Fix: [Win32] Work around a possible deadlock when initialising threaded drawing. draft
Tue, 03 Jan 2012 23:53:53 +0000 frosch (svn r23748) -Fix: Make vehicle variables A8 and A9 always return 0. Returning cur_image is a potential desyncer due to Action1 in static NewGRFs. draft
Tue, 03 Jan 2012 23:13:53 +0000 truebrain (svn r23747) -Fix (r23746): forgot one more case draft
Tue, 03 Jan 2012 23:09:48 +0000 truebrain (svn r23746) -Fix: also set 'info' to NULL if 'instance' dies (for both AI and GS); avoids invalid memory reads draft
Tue, 03 Jan 2012 23:08:15 +0000 frosch (svn r23745) -Fix (r23087): If autorefit fails, count the vehicle capacity nevertheless, if it is already carrying the right thing. draft
Tue, 03 Jan 2012 22:36:35 +0000 frosch (svn r23744) -Fix (r23142) [FS#4923]: Check the version of the right GRF. draft
Tue, 03 Jan 2012 22:04:12 +0000 frosch (svn r23743) -Fix [FS#4906]: Call CB 15E for all vehicles before actually executing any refit. draft
Tue, 03 Jan 2012 21:58:26 +0000 rubidium (svn r23742) -Revert (r23735): for some reason gcc-trunk is more picky than basically everything else :( draft
Tue, 03 Jan 2012 21:47:01 +0000 rubidium (svn r23741) -Revert (r23740): the few parts that the Windows / non-network compiles stumble on draft
Tue, 03 Jan 2012 21:32:51 +0000 rubidium (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files draft
Tue, 03 Jan 2012 20:41:38 +0000 truebrain (svn r23739) -Fix (r23738): owh vim, when can you learn to copy/paste tabs correctly? draft
Tue, 03 Jan 2012 20:38:41 +0000 truebrain (svn r23738) -Fix (r23731): forgot to sync the new window with the script API draft
Tue, 03 Jan 2012 20:37:56 +0000 truebrain (svn r23737) -Fix: fix the svn:properties of a few files that got added lately draft
Tue, 03 Jan 2012 20:28:28 +0000 truebrain (svn r23736) -Document: document correctly that WC_GOAL_QUESTION has a WindowNumber which is identical to the uniqueid given by the GameScript draft
Tue, 03 Jan 2012 20:26:05 +0000 rubidium (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed draft
Tue, 03 Jan 2012 19:22:33 +0000 rubidium (svn r23734) -Cleanup: remove the translated strings as well draft
Tue, 03 Jan 2012 19:21:32 +0000 rubidium (svn r23733) -Fix-ish [FS#4939]: cheating to different climates messes things even more up than changing NewGRFs in-game... so guess what happened draft
Tue, 03 Jan 2012 18:46:13 +0000 translators (svn r23732) -Update from WebTranslator v3.0: draft
Tue, 03 Jan 2012 16:36:24 +0000 truebrain (svn r23731) -Add: add GSGoal::Question(), to ask a question to a(ll) company(ies). It can contain random text, and at most 3 buttons from a collection of 17 draft
Tue, 03 Jan 2012 16:04:58 +0000 rubidium (svn r23730) -Add: Australian translation draft
Tue, 03 Jan 2012 10:50:06 +0000 truebrain (svn r23729) -Fix (r23670) [FS#4941]: if you increase the buffer size, also increase the bytes per pixel draft
Tue, 03 Jan 2012 10:27:14 +0000 truebrain (svn r23728) -Fix [#FS4942-ish]: when cheating into another company, the SignList was not updated draft
Tue, 03 Jan 2012 09:46:37 +0000 truebrain (svn r23727) -Codechange: speedup the 32bpp palette animation by reducing the amount of compares. This is possible because the function is called with only 2 possible conditions: from 0 to 255 (full palette update, 8bpp only) or from PALETTE_ANIM_START to 255 draft
Tue, 03 Jan 2012 02:38:35 +0000 peter1138 (svn r23726) -Fix (r23670): Remove debugging code added accidentally draft
Tue, 03 Jan 2012 00:47:56 +0000 yexo (svn r23725) -Fix (r23723): compile before commit draft
Tue, 03 Jan 2012 00:45:22 +0000 yexo (svn r23724) -Codechange: split of the check to see if ambient sounds are enabled to a header file allowing compilers to inline that check draft
Tue, 03 Jan 2012 00:44:23 +0000 yexo (svn r23723) -Codechange: speedup flood checks a bit draft
Tue, 03 Jan 2012 00:22:14 +0000 frosch (svn r23722) -Change: Give the chat query window the same Z priority as the normal text query window. draft
Mon, 02 Jan 2012 22:58:15 +0000 yexo (svn r23721) -Fix (r23070): reading memory of a temporary (already deconstructed) object is invalid draft
Mon, 02 Jan 2012 22:44:28 +0000 rubidium (svn r23720) -Fix/Feature [FS#4935]: show the script debug window also when the game script crashes draft
Mon, 02 Jan 2012 21:57:29 +0000 rubidium (svn r23719) -Fix [FS#4930]: extraction of music packs failed draft
Mon, 02 Jan 2012 20:39:50 +0000 rubidium (svn r23718) -Fix [FS#4936]: rescanai caused crash when the AI settings of an AI was opened draft
Mon, 02 Jan 2012 20:39:18 +0000 rubidium (svn r23717) -Fix [FS#4927]: ships going to wrong dock location when moving the dock while the game is paused draft
Mon, 02 Jan 2012 19:47:52 +0000 smatz (svn r23716) -Revert (r23705)[FS#4937]: unforeseen consequences draft
Mon, 02 Jan 2012 18:45:26 +0000 translators (svn r23715) -Update from WebTranslator v3.0: draft
Mon, 02 Jan 2012 13:44:37 +0000 truebrain (svn r23714) -Codechange: don't mix Viewport with non-viewport code draft
Mon, 02 Jan 2012 13:44:30 +0000 truebrain (svn r23713) -Codechange: split VehicleMove() into two functions, to minimalize the work done where possible draft
Mon, 02 Jan 2012 12:07:50 +0000 truebrain (svn r23712) -Codechange: rename the two vehicle hashes we have to names that make clear where they differ in draft
Mon, 02 Jan 2012 12:07:42 +0000 truebrain (svn r23711) -Codechange: don't chain the two vehicle hashes, but call them one by one draft
Sun, 01 Jan 2012 22:35:19 +0000 rubidium (svn r23710) -Change: make the default secondary sort method for the server list the number of clients instead of the name draft
Sun, 01 Jan 2012 22:32:26 +0000 rubidium (svn r23709) -Feature-ish: try harder to sort text instead of fancy characters in the server names draft
Sun, 01 Jan 2012 19:20:08 +0000 truebrain (svn r23708) -Codechange: apply the same trick as r23701 to GetTileSlope(), gaining similar benefits draft
Sun, 01 Jan 2012 18:45:38 +0000 translators (svn r23707) -Update from WebTranslator v3.0: draft
Sun, 01 Jan 2012 17:36:19 +0000 smatz (svn r23706) -Codechange: prevent 'unknown command' doxygen errors draft
Sun, 01 Jan 2012 17:32:45 +0000 smatz (svn r23705) -Codechange: cache the last processed station in FindStationsAroundTiles() in order to make the code a bit faster draft
Sun, 01 Jan 2012 17:22:32 +0000 alberth (svn r23704) -Doc: Doxygen comment fixes and additions. draft
Sun, 01 Jan 2012 16:38:38 +0000 truebrain (svn r23703) -Codechange: allow a compiler to inline a wrapper function, avoiding creation of a function stack, massively increasing its speed, for a function that is called often draft
Sun, 01 Jan 2012 16:23:05 +0000 truebrain (svn r23702) -Codechange: avoid using TileAddWrap() in FindStationsAroundTiles() by finding out where the border is in advance, speeding up the function with a factor 3 (you got to love random statistics which has no real meaning in the grand scheme of it all :D) draft
Sun, 01 Jan 2012 16:01:51 +0000 truebrain (svn r23701) -Codechange: give TileAddWrap() a 27% speed-up, by swapping entries in an if() statement, and reusing already calculated values (tnx to SmatZ for the ideas) draft
Sun, 01 Jan 2012 10:50:46 +0000 truebrain (svn r23700) -Fix: the size of the Subsidies pool used a random macro, which didn't really make sense in the grand scheme of things draft
Sun, 01 Jan 2012 10:50:38 +0000 truebrain (svn r23699) -Fix [FS#4928] (r23630): too much copy/pasting only allowed a silly low amount of goals to be created. draft
Sun, 01 Jan 2012 00:05:02 +0000 rubidium (svn r23698) -Fix (r21685): small, apparantly yearly reoccuring, typo draft
Sat, 31 Dec 2011 18:45:53 +0000 translators (svn r23697) -Update from WebTranslator v3.0: draft
Sat, 31 Dec 2011 15:02:14 +0000 rubidium (svn r23696) -Fix (r23695): 5 <-> 6... today is not my day draft
Sat, 31 Dec 2011 14:56:39 +0000 rubidium (svn r23695) -Fix/Feature [FS#4916]: make a distinction between fully zoomed in and default zoomed in screenshots draft
Sat, 31 Dec 2011 13:57:09 +0000 rubidium (svn r23694) -Fix (rprev): somehow compilers didn't understand what I meant... draft
Sat, 31 Dec 2011 13:52:54 +0000 rubidium (svn r23693) -Fix [FS#4859]: hardcode the original defaults for loading old savegames if they could totally mess with the game's behaviour draft
Sat, 31 Dec 2011 11:14:03 +0000 rubidium (svn r23692) -Fix: use smallest_x of your children only when you let the children update it draft
Sat, 31 Dec 2011 10:55:00 +0000 truebrain (svn r23691) -Fix: signed/unsigned issues, causing asserts for some languages in relation to the serverlist draft
Sat, 31 Dec 2011 10:08:18 +0000 rubidium (svn r23690) -Fix: massive typo ;) draft
Fri, 30 Dec 2011 18:45:18 +0000 translators (svn r23689) -Update from WebTranslator v3.0: draft
Fri, 30 Dec 2011 17:56:37 +0000 michi_cc (svn r23688) -Codechange: No need to check if a train needs servicing if we only extend a train's path without actually calling the pathfinder. The path extension will stop when hitting a junction tile, so it is impossible to miss a depot this way. draft
Fri, 30 Dec 2011 12:07:28 +0000 rubidium (svn r23687) -Fix [FS#4922]: document where the game script directory is draft
Thu, 29 Dec 2011 20:10:06 +0000 michi_cc (svn r23686) -Fix [FS#4921] (r23413): Infrastructure count of canals/locks/ship depots wasn't updated properly when a company went into bankruptcy or was taken over. draft
Thu, 29 Dec 2011 18:45:21 +0000 translators (svn r23685) -Update from WebTranslator v3.0: draft
Wed, 28 Dec 2011 20:06:51 +0000 rubidium (svn r23684) -Cleanup: let the highway take the highway draft
Wed, 28 Dec 2011 19:48:04 +0000 rubidium (svn r23683) -Fix [FS#4912]-ish: when fitting another engine the cargo capacity of wagons could become lower, causing them to contain more than they should. This caused the cargo transfer from the replaced parts to put even more stuff in the already full wagon. Prevent this from happening by reducing the amount of cargo in the vehicle to the capacity when moving vehicles/wagons around, or when autoreplacing draft
Wed, 28 Dec 2011 18:45:12 +0000 translators (svn r23682) -Update from WebTranslator v3.0: draft
Wed, 28 Dec 2011 17:34:44 +0000 rubidium (svn r23681) -Fix [FS#4914]: vehicle numbers got misaccounted when autoreplacing failed due to length checks draft
Wed, 28 Dec 2011 17:33:12 +0000 rubidium (svn r23680) -Fix [FS#4915]: prevent removal of the (AI) company the local player is in draft
Tue, 27 Dec 2011 18:45:10 +0000 translators (svn r23679) -Update from WebTranslator v3.0: draft
Tue, 27 Dec 2011 15:35:47 +0000 truebrain (svn r23678) -Fix: close the editbox of settings when changing an AI, to avoid invalid memory read/write (reported by SmatZ) draft
Tue, 27 Dec 2011 15:17:42 +0000 truebrain (svn r23677) -Fix [FS#4909]: invalidate AI Parameters window when changing AI draft
Tue, 27 Dec 2011 13:45:30 +0000 rubidium (svn r23676) -Fix [FS#4913] (r23412): when removing road stops the wrong tile was checked for updating the infrastructure cache draft
Mon, 26 Dec 2011 18:45:19 +0000 translators (svn r23675) -Update from WebTranslator v3.0: draft
Mon, 26 Dec 2011 14:53:19 +0000 michi_cc (svn r23674) -Fix (r23670): Don't read invalid memory in the 32bpp simple blitter. draft
Mon, 26 Dec 2011 13:21:37 +0000 rubidium (svn r23673) -Codechange: prepare the installers for some (future) massive changes in OpenGFX w.r.t. compatability with earlier versions draft
Sun, 25 Dec 2011 18:47:48 +0000 rubidium (svn r23672) -Fix: WT3 validation failure draft
Sun, 25 Dec 2011 18:45:29 +0000 translators (svn r23671) -Update from WebTranslator v3.0: draft
Sat, 24 Dec 2011 23:33:45 +0000 peter1138 (svn r23670) -Feature: Add ability to adjust brightness of colour after remapping for 32bpp sprites draft
Sat, 24 Dec 2011 18:45:21 +0000 translators (svn r23669) -Update from WebTranslator v3.0: draft
Sat, 24 Dec 2011 13:08:11 +0000 smatz (svn r23668) -Fix: the 'Configure' button in the 'AI / Game Configuration' window didn't get enabled when activating a GameScript draft
Sat, 24 Dec 2011 08:56:18 +0000 rubidium (svn r23666) -Document: the usual pre-Christmas documentation spree draft
Fri, 23 Dec 2011 23:34:19 +0000 truebrain (svn r23665) -Fix (r23664): revert, and apply other fix, which allows switching companies safely in SinglePlayer draft
Fri, 23 Dec 2011 23:29:59 +0000 truebrain (svn r23664) -Fix: adding goals with a company were still added for all companies. Tnx to Zuu for reporting (although cryptic :D) draft
Fri, 23 Dec 2011 18:46:56 +0000 rubidium (svn r23663) -Fix: WT3 validation fluke draft
Fri, 23 Dec 2011 18:45:38 +0000 translators (svn r23662) -Update from WebTranslator v3.0: draft
Fri, 23 Dec 2011 08:57:24 +0000 peter1138 (svn r23661) -Fix (r23438): Remaining parts of configuration were skipped when grfcodec/nforenum were not usable. draft
Thu, 22 Dec 2011 20:05:52 +0000 rubidium (svn r23660) -Feature-ish: add the game script to the crash log draft
Thu, 22 Dec 2011 19:51:40 +0000 rubidium (svn r23659) -Doc: behaviour of file searching in general, and in tars specifically draft
Thu, 22 Dec 2011 18:45:48 +0000 translators (svn r23658) -Update from WebTranslator v3.0: draft
Thu, 22 Dec 2011 17:07:54 +0000 yexo (svn r23657) -Fix (r22958): loading of very old savegames with custom town names failed draft
Thu, 22 Dec 2011 16:32:13 +0000 yexo (svn r23656) -Fix: make all vcs ignore docs/gamedocs/ just like docs/aidocs/ draft
Wed, 21 Dec 2011 18:46:37 +0000 translators (svn r23655) -Update from WebTranslator v3.0: draft
Wed, 21 Dec 2011 17:15:56 +0000 rubidium (svn r23654) -Fix [FS#4904]: missing this-> (adf88) draft
Wed, 21 Dec 2011 15:15:43 +0000 truebrain (svn r23653) -Fix: also show GameScripts when you click Check Online Content (SubVersion does not allow translated commit messages, I am sorry) in AI / Game Settings draft
Wed, 21 Dec 2011 15:06:00 +0000 truebrain (svn r23652) -Fix: don't include/document ScriptText for AIs. It is not usable draft
Wed, 21 Dec 2011 14:55:28 +0000 yexo (svn r23651) -Feature: [NoGo] GSText now accepts string arguments as parameters to the constructor draft
Wed, 21 Dec 2011 14:30:08 +0000 yexo (svn r23650) -Fix: wrong functions were filtered for AI/GameScript doxygen documentation draft
Wed, 21 Dec 2011 12:40:29 +0000 truebrain (svn r23649) -Fix [FS#4905) (r23634): loading a savegame with an empty GSTR chunk caused assert draft
Wed, 21 Dec 2011 12:28:02 +0000 truebrain (svn r23648) -Revert (r23646): partial revert; nobody has to know about my local changes and attempts draft
Wed, 21 Dec 2011 12:25:17 +0000 truebrain (svn r23647) -Add: add rescan_game as console command (patch by Xaroth) draft
Wed, 21 Dec 2011 12:25:10 +0000 truebrain (svn r23646) -Fix [FS#4901]: rescan the Game Scripts when done downloading one. draft
Tue, 20 Dec 2011 23:33:00 +0000 truebrain (svn r23645) -Fix: missing 2 strings draft
Tue, 20 Dec 2011 22:11:22 +0000 rubidium (svn r23644) -Fix [FS#4899]: prevent game scripts using StringIDs that are not coming from themselves, so the game script doesn't "accidentally" try to display an invalid string or try to display a town name in from an unknown town name generator draft
Tue, 20 Dec 2011 19:57:03 +0000 rubidium (svn r23643) -Fix [FS#4896]: dates cut off in the message history draft
Tue, 20 Dec 2011 19:48:33 +0000 rubidium (svn r23642) -Fix [FS#4893]: OSK window got hidden by query window draft
Tue, 20 Dec 2011 18:47:16 +0000 translators (svn r23641) -Update from WebTranslator v3.0: draft