log

age author description
Sat, 07 Feb 2009 16:02:29 +0000 rubidium (svn r15397) -Fix [FS#2618]: a town could build a statue under a bridge. draft
Sat, 07 Feb 2009 13:53:38 +0000 smatz (svn r15396) -Fix [FS#2601](r15027): since AIs can have vehicle groups now, convert the groups correctly draft
Sat, 07 Feb 2009 12:02:13 +0000 rubidium (svn r15395) -Fix [FS#2611] (r15377): one couldn't reset companies anymore in a 'dedicated' server. draft
Sat, 07 Feb 2009 03:31:48 +0000 glx (svn r15394) -Fix (r15389): no new line at end of line warning draft
Sat, 07 Feb 2009 03:06:38 +0000 belugas (svn r15393) -Fix: little typo draft
Sat, 07 Feb 2009 02:38:32 +0000 belugas (svn r15392) -Codechange: move the spec getter to a place where it's only required, without the use of extern draft
Sat, 07 Feb 2009 02:29:08 +0000 rubidium (svn r15391) -Fix (r14997): loading font sprites should not trigger a palette conversion. draft
Sat, 07 Feb 2009 01:17:15 +0000 Yexo (svn r15390) -Cleanup: Remove old hack that wasn't used anymore. draft
Sat, 07 Feb 2009 01:01:02 +0000 peter1138 (svn r15389) -Feature: Add ability to select which base graphics set is used from the Game Options window. The change takes effect when the window is closed. This option can only be used from the intro menu, as reloading graphics during a game may cause issues. draft
Sat, 07 Feb 2009 00:45:24 +0000 rubidium (svn r15388) -Change: unify the way Ctrl+Click is written. draft
Sat, 07 Feb 2009 00:37:35 +0000 peter1138 (svn r15387) -Codechange: Add a drop down list item type for char* strings. draft
Sat, 07 Feb 2009 00:33:35 +0000 peter1138 (svn r15386) -Codechange: During start up, store driver/blitter/graphicsset selection in local variable instead of in the global _ini_* variables. This means that specifying a driver/blitter/graphicsset on the command line does not clobber the configuration value, which can now be saved like other values. draft
Sat, 07 Feb 2009 00:29:35 +0000 peter1138 (svn r15385) -Fix: Saving of char* to configuration file did not work due to incorrect parameter order and no handling of NULL. draft
Sat, 07 Feb 2009 00:22:21 +0000 rubidium (svn r15384) -Change: tweak some settings to make OpenTTD easier to use for first-time users (or upgraders) draft
Fri, 06 Feb 2009 23:58:16 +0000 Yexo (svn r15383) -Cleanup: Don't call MakeNewgameSettingsLive more often than necessary. draft
Fri, 06 Feb 2009 21:30:18 +0000 rubidium (svn r15382) -Fix [FS#2466]: multiple vehicles could be filling the timetable and only the data from one vehicle would be taken. Now only allow one to be filling at a time. draft
Fri, 06 Feb 2009 20:51:24 +0000 frosch (svn r15381) -Fix (r11091): When testing for parallel road two tiles away, do not move more than one tile along the road. draft
Fri, 06 Feb 2009 20:24:44 +0000 frosch (svn r15380) -Fix (r15190)[FS#2603]: Do not use TileY() on negative TileIndexDiffs. But the test was not needed anyway, as those tiles were already tested in previous iterations. draft
Fri, 06 Feb 2009 18:46:21 +0000 translators (svn r15379) -Update: WebTranslator2 update to 2009-02-06 18:45:59 draft
Fri, 06 Feb 2009 18:06:05 +0000 frosch (svn r15378) -Fix: The subcargo returned by vehicle variable 0x42 should be the most-common-subcargo of the most-common-cargo. If nothing is transported 0x..FFFF00 should be returned. draft
Fri, 06 Feb 2009 18:00:05 +0000 rubidium (svn r15377) -Fix [FS#2607]: filter did resort when unneeded and didn't deselect properly in some cases (Roujin) draft
Fri, 06 Feb 2009 15:53:48 +0000 rubidium (svn r15376) -Fix [FS#2608] (r15371): OSX/BSD also seems to define strcasecmp under some circumstances. draft
Fri, 06 Feb 2009 15:52:22 +0000 rubidium (svn r15375) -Fix [FS#2605]: a tram circling around in a depot did never actually 'enter' the depot. draft
Fri, 06 Feb 2009 15:39:34 +0000 rubidium (svn r15374) -Codechange: remove a magic constant. draft
Fri, 06 Feb 2009 15:11:17 +0000 rubidium (svn r15373) -Fix [FS#2606]: Kenobi denied the server's client name to the tab-completed. draft
Fri, 06 Feb 2009 12:00:14 +0000 rubidium (svn r15372) -Feature: filter the 'content' based on the tag/name. Based on a patch by Roujin. draft
Fri, 06 Feb 2009 11:58:52 +0000 rubidium (svn r15371) -Codechange: add an implementation of strcasestr for when _GNU_SOURCE isn't defined. draft
Fri, 06 Feb 2009 11:57:25 +0000 rubidium (svn r15370) -Codechange: add a callback to tell the parent of an OSK that the string has changed instead of only marking the text box dirty. draft
Fri, 06 Feb 2009 10:38:57 +0000 rubidium (svn r15369) -Codechange: generalise the GUIList a bit so peter can write filters for cargo type, speed and mass ;) draft
Fri, 06 Feb 2009 10:31:05 +0000 rubidium (svn r15368) -Fix: some typos in comments draft
Fri, 06 Feb 2009 00:51:11 +0000 rubidium (svn r15367) -Add: framework for filtering GUILists (Roujin) draft
Fri, 06 Feb 2009 00:25:37 +0000 Yexo (svn r15366) -Add [NoAI]: Add AddLabels() where you can define labels for the values of the settings in info.nut draft
Thu, 05 Feb 2009 22:59:05 +0000 smatz (svn r15365) -Fix (r15324): svn properties were lost in 'svn move' draft
Thu, 05 Feb 2009 22:36:57 +0000 rubidium (svn r15364) -Update: the man page draft
Thu, 05 Feb 2009 22:05:58 +0000 rubidium (svn r15363) -Fix [FS#2600]: inconsistency w.r.t. On/Off text for settings. draft
Thu, 05 Feb 2009 21:50:56 +0000 rubidium (svn r15362) -Change: make a string name more consistent. draft
Thu, 05 Feb 2009 17:59:59 +0000 smatz (svn r15361) -Cleanup: minor comment style fixes (planetmaker) draft
Thu, 05 Feb 2009 17:48:08 +0000 frosch (svn r15360) -Fix: Flooding vehicles did not trigger an AI event. draft
Thu, 05 Feb 2009 17:38:47 +0000 frosch (svn r15359) -Add [NoAI]: AIEventVehicleCrashed::CRASH_RV_UFO, AIEventDisasterZeppelinerCrashed and AIEventDisasterZeppelinerCleared as aliens accepted NoAIs as competing life-form. draft
Thu, 05 Feb 2009 17:28:37 +0000 frosch (svn r15358) -Add [NoAI]: AIEventVehicleCrashed::GetCrashReason() draft
Thu, 05 Feb 2009 16:51:23 +0000 smatz (svn r15357) -Codechange: unify the way buttons are updated in the 'found town' window draft
Thu, 05 Feb 2009 15:59:40 +0000 smatz (svn r15356) -Codechange: make PlaceProc_Town and some global variables a static function/variables of the scenedit window draft
Thu, 05 Feb 2009 15:59:23 +0000 rubidium (svn r15355) -Codechange: simplify some stuff now ->FirstShared returns non-NULL again. draft
Thu, 05 Feb 2009 15:58:42 +0000 rubidium (svn r15354) -Fix (r14803): first shared of a vehicle could be NULL making it impossible to (share-)clone the vehicle. draft
Thu, 05 Feb 2009 15:28:01 +0000 smatz (svn r15353) -Feature(tte): make it possible to have cities of various sizes draft
Thu, 05 Feb 2009 13:33:37 +0000 smatz (svn r15352) -Codechange: make the arguments passed around while founding a town a bit more readable draft
Thu, 05 Feb 2009 08:10:59 +0000 rubidium (svn r15351) -Fix (r15350): gcc compile failure draft
Thu, 05 Feb 2009 03:41:42 +0000 belugas (svn r15350) -Codechange: Create a spec array to hold the data definitions of unmovables objects. draft
Thu, 05 Feb 2009 03:17:30 +0000 belugas (svn r15349) -Codechange: no need to call a function when we know there is not going to be any change to the returned result draft
Thu, 05 Feb 2009 02:07:13 +0000 michi_cc (svn r15348) -Fix (r15347): Preferred pylon position is dependant on the masked wires as well. draft
Thu, 05 Feb 2009 01:33:59 +0000 michi_cc (svn r15347) -Feature [FS#1761]: Don't draw superfluous catenary wires (based on a patch by Eddi). draft
Thu, 05 Feb 2009 01:15:54 +0000 Yexo (svn r15346) -Add [NoAI]: Add AIAirport::GetNearestTown() so AIs can known in which town the noise level will increase. draft
Thu, 05 Feb 2009 01:12:49 +0000 Yexo (svn r15345) -Add [NoAI]: Add AIVehicle::HasSharedOrders() and AIVehicleList_SharedOrders. draft
Wed, 04 Feb 2009 23:40:01 +0000 rubidium (svn r15344) -Change [Makefile]: don't recompile everything when english.txt changes, but only whatever includes table/strings.h. draft
Wed, 04 Feb 2009 23:26:21 +0000 Yexo (svn r15343) -Add [NoAI]: Add AITown::GetRoadLayout so AIs can get the road layout per town. draft
Wed, 04 Feb 2009 22:52:34 +0000 smatz (svn r15342) -Feature: allow changing town layout in the 'Found new town' window draft
Wed, 04 Feb 2009 20:24:11 +0000 smatz (svn r15341) -Update (r15340): remove deleted and modified strings from other language files draft
Wed, 04 Feb 2009 20:17:25 +0000 smatz (svn r15340) -Fix [FS#2121]: changing town road layout in-game caused ugly road networks draft
Wed, 04 Feb 2009 18:39:33 +0000 translators (svn r15339) -Update: WebTranslator2 update to 2009-02-04 18:39:16 draft
Wed, 04 Feb 2009 16:59:41 +0000 rubidium (svn r15338) -Fix [FS#2598]: close all construction related windows whenever changing company. draft