log

age author description
Wed, 15 Mar 2006 16:44:50 +0000 tron (svn r3887) Add a function to get the other bridge end when you're at a bridge ramp draft
Wed, 15 Mar 2006 16:09:23 +0000 tron (svn r3885) Simplify DoConvertTunnelBridgeRail() a bit draft
Wed, 15 Mar 2006 14:11:17 +0000 bjarni (svn r3884) renamed TRIPPLE_BINARY to TRIPLE_BINARY draft
Wed, 15 Mar 2006 14:03:09 +0000 bjarni (svn r3882) -Codechange: [OSX] changed the way universal and tripple binaries are build draft
Wed, 15 Mar 2006 12:37:59 +0000 Darkvater (svn r3880) - just do a string compare without length restrictions; followup for r3875 draft
Wed, 15 Mar 2006 07:10:41 +0000 tron (svn r3877) Add functions to turn a tile into a rail/road bridge ramp/middle part draft
Tue, 14 Mar 2006 23:28:04 +0000 Darkvater (svn r3876) - Fix: We know on a level crossing's town owner of the road (if any); it is in m2 so properly set it back when the crossing's removed. draft
Tue, 14 Mar 2006 22:58:46 +0000 Darkvater (svn r3875) - [Patches] Fix up the intro menu so the right values for the mapsize are shown (the default ones). Setting the value involves a small hack in that we also set the _patches value because that is used for world-generation and only inside there do the values get copied from _newgame draft
Tue, 14 Mar 2006 22:56:22 +0000 Darkvater (svn r3874) - Codechange: move the extern decleration of _patches_newgame inside the WE_CREATE event because it is only used there. draft
Tue, 14 Mar 2006 21:35:15 +0000 truelight (svn r3873) -Fix: don't remove Makefile.config if it isn't there in the first place draft
Tue, 14 Mar 2006 21:31:51 +0000 Darkvater (svn r3872) - [win32] Show the revision in crash.txt and enable the button to show the crash text in the crash-window draft
Tue, 14 Mar 2006 21:29:38 +0000 Darkvater (svn r3871) - [win32] Remove mapfile generation and generate a pdb file instead. This and the corresponding executable is enough to trace the source of a crash given by crash.txt by using WinDbg for example. Mapfiles are a bit deprecated in the newer VS environments. draft
Tue, 14 Mar 2006 20:59:03 +0000 truelight (svn r3870) -Fix: missed one item in last commit, tnx glx :) draft
Tue, 14 Mar 2006 20:56:07 +0000 truelight (svn r3869) -Fix: don't use OS in configure, some system have that defined ;) draft
Tue, 14 Mar 2006 19:21:49 +0000 truelight (svn r3867) -Add: added --debug, --profile and --revision to configure draft
Tue, 14 Mar 2006 19:15:46 +0000 truelight (svn r3866) -Fix: only add CXX if it is given draft
Tue, 14 Mar 2006 19:12:39 +0000 truelight (svn r3865) -Add: a fully optional configure script, that is a wrapper around draft
Tue, 14 Mar 2006 19:10:33 +0000 truelight (svn r3864) -Fix: small problems with make-system, making room for a wrapper-configure draft
Tue, 14 Mar 2006 12:00:11 +0000 tron (svn r3857) Add and use GetBridgeRampDirection() draft
Tue, 14 Mar 2006 09:00:10 +0000 tron (svn r3856) Distinct between bridge ramps and bridge middle parts draft
Mon, 13 Mar 2006 23:20:24 +0000 Darkvater (svn r3854) - Fix restart_game_date to default to zero and allow a value of 0 which got screwed up during the patch-rewrite. Thanks peter1138 draft
Mon, 13 Mar 2006 23:13:21 +0000 Darkvater (svn r3853) - Fix a change of SetDParam64 to SetDParam in r3713 that caused slightly vibrating text when pressing the cheat-button. Thanks to peter1138 for noticing. draft
Mon, 13 Mar 2006 23:10:02 +0000 Darkvater (svn r3852) - Revert r3733 which fixed the default value loading for char, but broke loading a set value. Added a better fix which needs a char value to be a string (eg enclosed in double-quotes) draft
Mon, 13 Mar 2006 20:12:35 +0000 tron (svn r3851) Rail depots only have an entrance at one side, therefore use UpdateSignalsOnSegment() instead of SetSignalsOnBothDir() draft
Mon, 13 Mar 2006 15:38:52 +0000 tron (svn r3849) Fix bug in r3846 draft
Mon, 13 Mar 2006 12:55:20 +0000 tron (svn r3846) Add functions to set the type of stuff (clear, water, rail, road) under bridges draft
Mon, 13 Mar 2006 07:12:49 +0000 tron (svn r3838) Demystify building bridge middle parts a bit by removing some magic numbers and generic names draft
Sun, 12 Mar 2006 20:59:56 +0000 tron (svn r3837) Partially unmagicfy restoring the tiles when deleting a bridge draft
Sun, 12 Mar 2006 17:42:04 +0000 tron (svn r3832) Replace some magic numbers by (Diag)Direction enums draft
Sun, 12 Mar 2006 16:13:16 +0000 tron (svn r3831) Add and use GetRailDepotDirection() draft
Sun, 12 Mar 2006 15:04:03 +0000 tron (svn r3830) Move IsTunnelTile() from tile.h to tunnel_map.h and add IsTunnel(), which just checks for a tunnel, but not the tile type as IsTunnelTile() does draft
Sun, 12 Mar 2006 12:19:25 +0000 tron (svn r3829) Reduce the use of _error_message by directly returning error codes instead of using this global variable draft
Sun, 12 Mar 2006 10:15:36 +0000 tron (svn r3827) Remove the global variable _error_message_2, it's only used as local variable draft
Sun, 12 Mar 2006 08:47:18 +0000 tron (svn r3823) Remove dead code: A value for 'image' gets calculated and overwritten just a few lines later without being used in between draft
Sat, 11 Mar 2006 17:06:16 +0000 tron (svn r3820) Be a bit more strict with types: use special types instead of generic byte and don't fill arbitrary data into inappropriate types draft
Sat, 11 Mar 2006 09:10:46 +0000 tron (svn r3816) Use existing accessors draft
Fri, 10 Mar 2006 17:01:51 +0000 tron (svn r3814) Remove another call to FindLandscapeHeight() draft
Fri, 10 Mar 2006 12:57:42 +0000 tron (svn r3813) Simplify strange control flow draft
Fri, 10 Mar 2006 11:27:52 +0000 tron (svn r3812) Remove a pointless goto draft
Fri, 10 Mar 2006 10:01:56 +0000 bjarni (svn r3811) -Fix: [autoreplace]: (FS#67) autoreplacing trains now keep their tile length instead of their pixel length draft
Fri, 10 Mar 2006 09:20:28 +0000 peter1138 (svn r3809) - Add map accessor files to MS VS 2003 project file draft
Thu, 09 Mar 2006 20:37:51 +0000 peter1138 (svn r3805) - [FS#62] Fix doxygen comments to refer to the correct parameter. (sulai) draft
Thu, 09 Mar 2006 12:32:25 +0000 tron (svn r3803) Change the second parameter of UpdateSignalsOnSegment() from Direction to DiagDirection as that's what it really operates on draft
Wed, 08 Mar 2006 23:21:32 +0000 matthijs (svn r3802) * Add a dummy file in the scenario dir to make the makefile stop complaining on make install (temporary hack). draft
Wed, 08 Mar 2006 23:12:38 +0000 matthijs (svn r3801) * Update debian packaging files to the ones used for releasing 0.4.5 (see os/debian/changelog for details). draft
Wed, 08 Mar 2006 20:25:28 +0000 tron (svn r3798) Fix typo in r3795 draft
Wed, 08 Mar 2006 19:47:18 +0000 tron (svn r3796) When unmagicfying code, do it Right(tm) and also give the variables sensible names. I flipped a 'b' and a 'd' in r3785 draft
Wed, 08 Mar 2006 15:29:23 +0000 tron (svn r3795) Add a function to request the orientation of a depot draft
Wed, 08 Mar 2006 15:28:38 +0000 tron (svn r3794) Use already available accessor functions instead of GB() draft
Wed, 08 Mar 2006 13:03:29 +0000 tron (svn r3792) -Fix: Mark the right tile as dirty. It's just a graphical glitch which happend in r1592 draft
Wed, 08 Mar 2006 12:26:56 +0000 tron (svn r3791) Replace home grown direction handling for placing lighthouses by standard DiagDir draft
Wed, 08 Mar 2006 08:51:26 +0000 tron (svn r3789) Add an enum and function to handle DiagDirection changes draft
Wed, 08 Mar 2006 08:36:00 +0000 tron (svn r3788) Fix (harmless) typo in r3784 draft
Wed, 08 Mar 2006 08:28:48 +0000 tron (svn r3787) Use DirToDiagDir() instead of >> 1 draft
Wed, 08 Mar 2006 08:16:31 +0000 tron (svn r3786) More work for DirDiff draft
Wed, 08 Mar 2006 07:50:26 +0000 tron (svn r3785) Replace some if-magic to determine the turning direction for road vehicles with the new DirDiff stuff draft
Wed, 08 Mar 2006 07:48:56 +0000 tron (svn r3784) Add a type and functions to handle direction changes draft
Wed, 08 Mar 2006 06:55:33 +0000 tron (svn r3783) Replace further ints and magic numbers by Direction, DiagDirection and friends draft
Tue, 07 Mar 2006 07:51:05 +0000 tron (svn r3779) Move CheckTunnelInWay() to a more appropriate place, invert its result and give it a less ambiguous name (IsTunnelInWay) draft
Mon, 06 Mar 2006 23:01:35 +0000 peter1138 (svn r3778) - Fix crash when resizing news history window. draft
Mon, 06 Mar 2006 20:55:24 +0000 tron (svn r3777) Add some functions to handle tunnels draft
Mon, 06 Mar 2006 20:28:28 +0000 tron (svn r3776) Replace many ints and magic numbers by Direction, DiagDirection and friends draft
Mon, 06 Mar 2006 19:23:26 +0000 peter1138 (svn r3775) Fix loading of server_port from config file, introduced in Darkvater's unified configuration changes (r3719+) draft
Mon, 06 Mar 2006 13:29:27 +0000 tron (svn r3774) Remove some more magic numbers and types draft
Mon, 06 Mar 2006 13:11:08 +0000 tron (svn r3773) Shove some semantics down ottd's throat by replacing ints and magic numbers by enums and some related changes draft
Sun, 05 Mar 2006 17:24:04 +0000 tron (svn r3770) Remove the _road_special_gettrackstatus hack. Egladil and me deem it unnecessary draft
Sun, 05 Mar 2006 12:54:22 +0000 tron (svn r3769) Add a cast to make KUDr's C++ compiler happy draft
Sun, 05 Mar 2006 12:34:55 +0000 tron (svn r3767) Move all direction related enums and functions to a separate header draft
Sun, 05 Mar 2006 12:22:20 +0000 tron (svn r3766) Add a function to get the RoadBits from an arbitrary tile draft
Sun, 05 Mar 2006 11:18:34 +0000 tron (svn r3765) Fix some naming glitches in r3763 and add missing svn properties draft
Sun, 05 Mar 2006 10:19:33 +0000 tron (svn r3763) Adapt to the new 'map accessors go in foo_map.h'-scheme draft
Sat, 04 Mar 2006 17:18:13 +0000 tron (svn r3761) Fix two bugs in r3757 draft
Sat, 04 Mar 2006 13:52:52 +0000 tron (svn r3760) Replace some magic numbers for checking for a suitable slope for a level crossing by some less magic numbers. Quite similar to r3699, though this time for placing the rails draft
Sat, 04 Mar 2006 12:09:10 +0000 bjarni (svn r3759) -Fix: [OSX] don't set CC_HOST to i686 gcc when compiling universal binaries on PPC without any Makefile.config. Introduced in 3674 (before that i686 used PPC as CC_HOST, but nobody noticed that) draft
Sat, 04 Mar 2006 11:15:44 +0000 tron (svn r3758) Remove the news validation callback. It is superseded by r3757. draft
Sat, 04 Mar 2006 11:01:35 +0000 tron (svn r3757) -Feature: Delete news items about vehicles, when they get stale draft
Fri, 03 Mar 2006 22:21:29 +0000 tron (svn r3754) Miscellaneous changes: indentation, reduce variable scope, constness, avoid some more function pointer casts draft
Fri, 03 Mar 2006 21:29:13 +0000 tron (svn r3752) FYOS avoid to cast function pointers draft
Fri, 03 Mar 2006 21:18:19 +0000 tron (svn r3751) -Fix: Correctly implement minimum search, so road vehicles head twoards the closest station, not the last one in the list draft
Fri, 03 Mar 2006 20:54:54 +0000 tron (svn r3750) Use INVALID_STATION instead of -1 in NPF draft
Fri, 03 Mar 2006 20:48:03 +0000 tron (svn r3749) -Fix: [FS#61] The tooltips for raising and lowering land buttons in the scenario editor are interchanged (Reported and fixed by lc) draft
Fri, 03 Mar 2006 20:43:54 +0000 tron (svn r3748) Remove bubblesort(), it's unused draft
Fri, 03 Mar 2006 19:42:09 +0000 tron (svn r3747) Change HASBIT() to return 0/1 instead of 0/value of tested bit, because the name suggests it does the former and current behavior broke in some places in very subtle ways (for example HASBIT(x, 0) != HASBIT(y, 1) doesn't work, returning a bool after HASBIT(x, 9) neither) draft
Fri, 03 Mar 2006 11:27:18 +0000 Darkvater (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console. draft
Fri, 03 Mar 2006 07:51:41 +0000 tron (svn r3745) Fix two buffer overflows, one case of undefined behavior (the destination buffer of sprintf() may not alias with one of its arguments) and some other minor stuff introduced in r3740 draft
Thu, 02 Mar 2006 22:21:27 +0000 bjarni (svn r3742) -codechange: [OSX] changed an assert to use the new error window and added another two to show if the screen buffer fails for some reason in cocoa driver (instead of just crashing) draft
Thu, 02 Mar 2006 22:00:57 +0000 bjarni (svn r3741) -Fix: [i686 OSX] reverted the change in rev 3670 for non PowerPC (done with #ifdef) since it appeared to crash intel based macs draft
Thu, 02 Mar 2006 21:43:09 +0000 bjarni (svn r3740) -Feature: [OSX] added OS version, CPU type and newGRF settings to assert window and a message to tell people to add that to a bug report draft
Thu, 02 Mar 2006 21:27:20 +0000 bjarni (svn r3739) -Fix: [Big endian CPUs] fixed bug introduced in rev 3720 where BE computers would read insane map sizes and crash as a result draft
Thu, 02 Mar 2006 14:45:35 +0000 tron (svn r3733) Fix a bug in r3719, which caused a crash when the default value for a SLE_VAR_CHAR setting was used draft
Thu, 02 Mar 2006 09:57:28 +0000 Darkvater (svn r3732) - Fix two warnings. Stupid MSVC didn't even complain :s (Thank Tron and peter1138) draft
Thu, 02 Mar 2006 08:55:12 +0000 celestar (svn r3730) Multistop modifications: draft
Thu, 02 Mar 2006 02:30:15 +0000 Darkvater (svn r3727) - Fix some typos in the readme and known-bugs text files draft
Thu, 02 Mar 2006 02:22:15 +0000 Darkvater (svn r3726) - [6/6] Finalize conversion, finally save the patches struct. draft
Thu, 02 Mar 2006 02:03:21 +0000 Darkvater (svn r3724) - [5.5/6] heh, the patch part got left out of the previous commit, sorry draft
Thu, 02 Mar 2006 01:56:25 +0000 Darkvater (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong. draft
Thu, 02 Mar 2006 01:41:25 +0000 Darkvater (svn r3722) - [4/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. The last part finishes the transition with the merging of the settings_gui table(s). draft
Thu, 02 Mar 2006 00:32:48 +0000 Darkvater (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable. draft
Thu, 02 Mar 2006 00:07:41 +0000 Darkvater (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections. draft
Wed, 01 Mar 2006 23:53:20 +0000 Darkvater (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general. draft
Wed, 01 Mar 2006 23:39:21 +0000 Darkvater (svn r3718) - Add proper Doxygen comments to some saveload-structs (using ///<) draft
Wed, 01 Mar 2006 23:14:03 +0000 peter1138 (svn r3717) - [2cc] Add 2cc colour maps and use for newgrf engines requiring them. Currently the second colour is fixed to be the player's colour. draft
Wed, 01 Mar 2006 21:15:25 +0000 Darkvater (svn r3716) - Move the option settings (_game_opt_desc) from misc.c into settings.c. This will be merged with SettingDesc misc_settings above as they are actually the same. No functionality has changed beside the fact that the settings are now in a different Chunkhandler. draft
Wed, 01 Mar 2006 21:00:44 +0000 tron (svn r3714) Add functions to turn tiles into water and shore tiles draft
Wed, 01 Mar 2006 20:49:47 +0000 Darkvater (svn r3713) - Fix up the cheats window a little. The cheats code is still abominable, but at least a bit more readable now. draft
Wed, 01 Mar 2006 20:38:39 +0000 Darkvater (svn r3712) - Change the boolean assignment/reading from == 1 to != 0 as suggested by Tron. draft
Wed, 01 Mar 2006 20:34:51 +0000 Darkvater (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments draft
Wed, 01 Mar 2006 20:24:22 +0000 Darkvater (svn r3710) - Use the general function DrawArrowButtons() instead of doing it manually. The function has two parameters added, colour and an enabled flag. draft
Wed, 01 Mar 2006 19:20:35 +0000 bjarni (svn r3707) -Fix: made the generated Finnish town names sound more Finnish (ln-) draft
Wed, 01 Mar 2006 17:35:01 +0000 peter1138 (svn r3701) [2cc] move vehicle/engine palette functions out of header file and document the remaining definitions draft
Wed, 01 Mar 2006 15:03:47 +0000 tron (svn r3699) Replace some magic numbers for checking for a suitable slope for a level crossing by some less magic numbers draft
Wed, 01 Mar 2006 12:31:39 +0000 tron (svn r3698) Add GetCrossingRailBits() and ComplementRoadBits(). Simplify the code by using them draft
Wed, 01 Mar 2006 09:40:34 +0000 tron (svn r3697) Rename DIAG1/DIAG2 to X resp. Y as this conveys a bit better in which direction a pieces of rail goes draft
Wed, 01 Mar 2006 08:56:38 +0000 tron (svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring draft
Wed, 01 Mar 2006 06:39:04 +0000 tron (svn r3695) Add 2 MarkTileByTile() which I forgot in r3689 (noticed by Belugas) draft
Tue, 28 Feb 2006 21:19:50 +0000 tron (svn r3689) Add functions to turn a tile into either a normal road tile, a level crossing or a road depot draft
Tue, 28 Feb 2006 13:18:14 +0000 tron (svn r3687) Complete some bits I missed whenn adding accessor functions for road types and pieces draft
Tue, 28 Feb 2006 11:49:12 +0000 tron (svn r3686) Dispel some strange magic regarding level crossings and foundations: draft
Tue, 28 Feb 2006 08:16:00 +0000 peter1138 (svn r3685) Include a file missed from r3684... draft
Tue, 28 Feb 2006 08:13:15 +0000 peter1138 (svn r3684) - NewGRF: Support loading of miscellaneous flags (not used yet) draft