Mercurial > hg > openttd
graph
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(svn r3620) - 2cc: Replace use of macro to determine colour map with a function call for drawing of vehicles. draftMon, 20 Feb 2006 09:26:07 +0000, by peter1138
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(svn r3619) - Codechange: Simplify a NullStruct initialization in the vehicle array (merge the two together to avoid confusion) draftMon, 20 Feb 2006 01:36:48 +0000, by Darkvater
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(svn r3618) -Codechange: [OSX] reduce the time spend in the cocoa video driver draftSun, 19 Feb 2006 10:21:01 +0000, by bjarni
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(svn r3615) Remove the Quartz key codes from the public cocoa video driver interface draftSat, 18 Feb 2006 16:20:50 +0000, by tron
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(svn r3614) turn 2 do-while-loop with 2 induction variables each into canocical for loops draftSat, 18 Feb 2006 14:52:42 +0000, by tron
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(svn r3613) Some more const, indentation, whitespace and similar stuff draftSat, 18 Feb 2006 14:41:24 +0000, by tron
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(svn r3612) - RoadStop->slot[] stores a vehicle index. Adjust its type and use INVALID_VEHICLE instead of nonsense INVALID_SLOT. draftSat, 18 Feb 2006 14:11:23 +0000, by peter1138
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(svn r3611) -Feature: [OSX profiling] Shark (Xcode's profiling tool) can now relate CPU usage to lines in the source files draftFri, 17 Feb 2006 20:24:17 +0000, by bjarni
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(svn r3609) Some more simplification in the same function as r3608 draftFri, 17 Feb 2006 16:39:24 +0000, by tron
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(svn r3607) - Fix indenting of PerformanceRatingDetailWndProc() draftThu, 16 Feb 2006 20:51:06 +0000, by peter1138
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(svn r3606) - NewGRF: Convert from TTDP railtype values to our own railtypes. (These are currently the same, but won't be forever...) draftWed, 15 Feb 2006 12:53:36 +0000, by peter1138
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(svn r3605) - Remove silly macro and fix indenting in DrawVehicleRefitWindow() draftTue, 14 Feb 2006 09:31:05 +0000, by peter1138
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(svn r3603) - NewGRF: Support loading of AI rank data draftMon, 13 Feb 2006 22:19:23 +0000, by peter1138
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(svn r3602) - Move _railveh_score data to _rail_vehicle_info->ai_rank and remove global variable to return data as we can now access this directly. draftMon, 13 Feb 2006 22:13:02 +0000, by peter1138
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(svn r3601) -Codechange: special for Tron, and he was absolutely correct in thisone: added a comment for last commit draftMon, 13 Feb 2006 22:11:03 +0000, by truelight
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(svn r3600) -Fix: suppress error on 64bit targets draftMon, 13 Feb 2006 22:06:02 +0000, by truelight
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(svn r3599) -Fix: added some casts to suppress some more warnings draftMon, 13 Feb 2006 21:56:49 +0000, by truelight
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(svn r3598) -Fix: suppress invalid warning by assigning value to variable draftMon, 13 Feb 2006 21:47:02 +0000, by truelight
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(svn r3596) -Codechange: [OSX] changed to use Apple's macros instead of OTTD macros for endian conversion draftSun, 12 Feb 2006 14:31:33 +0000, by bjarni
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(svn r3595) Several small cleanups, the only notable are some additional symbolic names for a few ISO8859 characters draftSun, 12 Feb 2006 10:44:52 +0000, by tron
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(svn r3594) - NewGRF: Add support for some vehicle specific properties and a give a debug message for unknown variables. draftSun, 12 Feb 2006 10:35:51 +0000, by peter1138
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(svn r3592) Miscellaneous smaller changes, most notably replacing sizeof(type) by sizeof(*variable) draftSat, 11 Feb 2006 15:05:56 +0000, by tron
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(svn r3591) - Fix: validate the setting of max_companies/spectators through the console. draftSat, 11 Feb 2006 14:10:28 +0000, by Darkvater
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(svn r3590) Fix a bug where sizeof(struct) was allocated instead of sizeof(pointer to struct). This was non-fatal, because more memory than necessary got allocated draftSat, 11 Feb 2006 11:43:06 +0000, by tron
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(svn r3589) - Rename u.road.unk2 to u.road.blocked_ctr draftSat, 11 Feb 2006 10:45:20 +0000, by peter1138
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(svn r3588) - Refit: Use only one global to return the refit capacity rather than one per vehicle type. draftSat, 11 Feb 2006 09:24:51 +0000, by peter1138
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(svn r3587) - NewGRF: Rename Callback IDs to include their "class" draftSat, 11 Feb 2006 09:17:16 +0000, by peter1138
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(svn r3586) - NewGRF: Load callback masks for all vehicle types. draftSat, 11 Feb 2006 07:34:05 +0000, by peter1138
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(svn r3585) Similar changes to the order handlers of the other vehicle types like r3584 draftFri, 10 Feb 2006 06:33:56 +0000, by tron
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(svn r3584) Replace the rather obscure control flow for handling road vehicle orders by something remotly comprehensible draftFri, 10 Feb 2006 06:03:51 +0000, by tron
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(svn r3582) Restructure MoveGoodsToStation() to avoid double bookkeeping of StationIDs and station pointers draftThu, 09 Feb 2006 06:33:37 +0000, by tron
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(svn r3581) Just noticed the indentation was totally off, fix it draftThu, 09 Feb 2006 06:24:53 +0000, by tron
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(svn r3580) Some small cleanups before the real change, especially reduce the indentation by one by using continue draftThu, 09 Feb 2006 06:15:12 +0000, by tron
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(svn r3579) v->u.rail.first_engine holds an engine type, not a vehicle index, so use INVALID_ENGINE. draftWed, 08 Feb 2006 19:06:46 +0000, by peter1138
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(svn r3576) - Allow unused wagons have their ->first set. This fixes the faulty cache warning message, and noticably speeds up depot operations in large games. draftWed, 08 Feb 2006 08:18:29 +0000, by peter1138
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(svn r3574) - [Merge] [GPMI] -Fix: finally OTTD doesn't compile if you do a 'make mrproper' (TrueLight) draftTue, 07 Feb 2006 19:34:22 +0000, by Darkvater
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(svn r3573) - Replace assert(0) with NOT_REACHED(). This commit sponsored by "giving Darkvater credit for the last three". draftTue, 07 Feb 2006 19:11:51 +0000, by peter1138
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(svn r3571) - When loading a game, call TrainConsistChanged() for each train head separately before updating images, as v->first is used extensively in GetTrainImage() for custom graphics. This gives a significant speed improvement on loading a game. draftTue, 07 Feb 2006 18:57:16 +0000, by peter1138
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(svn r3570) - Explicitly update v->first in TrainConsistChanged() if necessary, as this is far faster than brute forcing it later. draftTue, 07 Feb 2006 18:55:06 +0000, by peter1138
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(svn r3568) - Fix: constantizing side-effect of qsort in r3563. Ugly? Yes. Makes MSVC happy? Yes. draftMon, 06 Feb 2006 23:28:07 +0000, by Darkvater
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(svn r3567) -Fix: for once and for all, use 'unsigned long' if you want to cast something draftMon, 06 Feb 2006 22:30:43 +0000, by truelight
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(svn r3563) Simplify the code for calculating the highscore table in network games and saving of old ecenomy data draftMon, 06 Feb 2006 08:43:05 +0000, by tron
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(svn r3561) Don't use FindLandscapeHeightByTile() when it's overkill. Also use a sprite enum instead of a magic number. draftMon, 06 Feb 2006 08:15:30 +0000, by tron
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(svn r3560) Restore plural forms of cargo types for several languages. draftMon, 06 Feb 2006 07:38:05 +0000, by tron
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(svn r3558) Add newgrf_callbacks.h to VS project files draftSun, 05 Feb 2006 20:36:36 +0000, by peter1138
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(svn r3557) - NewGRF: move callback enums to a new file as more than just engines will use them draftSun, 05 Feb 2006 19:46:20 +0000, by peter1138